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that magic card one is some exceptional badassery 
Black Cathedral 
I liked the unusual look / colour scheme of this map (white/blue/gold/red), and I thought that the theme had lots of room for expansion (with trim/bricks/metal/wood recombined in new ways, like in the supplementary idbase or metal textures that maps like biff's q1sps use), plus all kinds of symbols/gargoyles/designs/shapes could be added. On the other hand, maybe a darker, dirtier look would fit Quake better. Or some combination of the two - a bright, clean facade, but crubmling, dirty, almost kingpin-like decay and corruption beneath that (especially in secret passageways and chambers) - kind of like the institution of the church itself actually (anyone see Dawkins brief anti-pope speech?). 
I Thought It Was A Great Texture Set 
personally. 
 
There is a Q3 (or at least Quake Live) map called Black Cathedral that looks amazing. 
 
http://www.youtube.com/watch?v=aBRA3MO3AaA ?
looks pretty cool from the video 
 
Yeah, that one. It is gorgeous. Looks like a Painkiller map. 
Hmm 
Ow. My speakers.


There's a new tourney map in QL too with a similar style (I don't think that's it, altho I'll admit I have only seem it with flat colour textures ;) 
Scale 
looks way off but otherwise does look cool. 
DMSP 
My understanding is that the DMSP mod by Aardappel is open source and the source is out there somewhere.

Anyone know where I can find the qc source file?

DMSP is a really neat experience.

Plan B is that SuperDuperQuake seems to use dmsp.qc but I'd prefer the straight up original rather than to trying to figure out if anything unwanted changed. 
Mike Phillips On Facebook 
If you are friends with Biff on Facebook, have you been receiving obvious spam from his account on your walls lately? It seems our poor Biff's Facebook account has been hacked. Anyway we can report this to Facebook or do we just have to un-friend Biff? 
20 Brush Mapping Contest 
Spirit You Imposter! 
Nice, I am definitely in as long as they do not make it more brushes. So far it vastly favours Q3 (and other more advanced engines) though. 
Cool, But 
Probably near-impossible to make anything decent with so few brushes. 100b was hard already. 
Well, It Happened Before 
Ah, I Remember Those 
But then, Q3's patches are a huge plus. 
Wad Deduper 
Not long ago I read about (either here or at inside3d, can't find it now) a program that go through wads and remove duplicate textures. Anyone recall the name of it and where I could download it from? 
Funny? Almost. Relevent? Nearly. 
 
Interesting discussion of "Choose Your Own Adventure" books, regarding the game design and book design elements of them:

http://samizdat.cc/cyoa/ 
 
A very interesting article about how Chewbacca came to be. It is less nerdgasm but an actual look how a character/design gets inspired and changed during the process.

http://binarybonsai.com/2010/09/18/george-lucas-stole-chewbacca-but-its-okay/ 
I Lost 
All my Fighting Fantasy books - seems my Dad chucked them out.

Good article. 
Chewie 
A very interesting article about how Chewbacca came to be. It is less nerdgasm but an actual look how a character/design gets inspired and changed during the process.

Cheers, that was pretty interesting. I particularly liked how Chewbacca's design basically boiled down to:

Lucas: "Fuck it, just copy this drawing I found in a sci-fi magazine...but without the tits." 
Dmsp 
is pretty cool. Have you tried mailing Fat Controller rob-at-breakthinktank-com ? A programmable map sequence would be good, or perhaps you can do it already. 
Not Gonna Post In 'console Games' 
but if I had to buy one fairly new xbox 360 game, what should it be?

besides tetris evolution 
 
Uhh what do you want that you don't already have? 
Err 
A few I played on pc that were good,
Mass Effect 2
Modern Warfare 2
Dragon Age : Something?
GTA4

I played some cool motor-bike stunt/physics type game that my brother got off the Xbox Live market place, no idea what it was called but it was awesome! 
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