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News submissions: https://celephais.net/board/submit_news.php
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Rage Tech On IPhone - Mind Blown 
 
i thought we weren't going to talk about that..? 
Hmm 
Yeh. It's 'unimpressive' and neither pc nor console. I thought this was decided? 
Hmm 
I was actually thinking about Peej's description (and ofc implementation) of moderator approved, user submitted news as a way to allow the end users to create their own content.

And please don't add web 2.0 nonsense to func. While I approve of it in terms of social networking and cloud computing esque 'applications', I can't really see anything that would beneficial to the site rather than gimmicks for the sake of modernism. Frankly I like that the site is this little backwater of the internet rather than all singing, all dancing 2.0 malarky.

In fact, I'm generally more interested in the concepts around web 3.0 than the 2.0 gubbins anyway (the dawn of 'pure' content from a variety of sources with presentation/access defined by users. RSS is kinda like the cave paintings to dutch masters of the final implementation). There was a good article of iA about it a while back, I'll see if I can find it and post a link (and triple post in the doing so). 
Hmm 
Damn. Can't find it. I blame the fact it's 4am.

If you wanna try having a look; http://informationarchitects.jp/

(quite a lot of interesting stuff on their tbh. they're good at what they do).


(and 'the dutch masters'. obviously) 
Warning For Baker 
there is one more Q3 dm map to be posted as a news item in the near future.

You may want to not read Func news for about a month till that news item gets buried or at least take some meds to calm yourself if you have to read every news item. 
For Some Reason My Reaction To The Ragephone Was 
Maybe it'd be interesting to see some Carmack love on the 3DS? 
On That Note 
Does everyone have func_ocd so they have to remove every new "new post" link?


Does anyone have experience with CodeIgniter? I started working on Quaddicted again and my code is a terrible mess so I thought it might be a good idea to try a framework and MVC. 
Raaargh. 
Nitin shows his fangs :D 
P.S. 
Quake 2. There's a good engine called, errr, Quake 2. 
Steven, Shambler 
none of them work for me, much like i wrote :-P not jesting.

Most have a sound problem - I use OSS4. AprQ2 has monsters that don't wake up when I dance naked in front of them (might be my fault, sure, but I guess the Makron would still want them to fight?) Other engines, like I wrote, don't support Linux or simply crash, or fail to build even. The state of Q2 engines is pretty poor.

I got yamagi running after setting SDL_AUDIODRIVER to either dsp or dma, can't remember, and another pretty obscure SDL environment variable called SDL_DSP_NOSELECT. I didn't want a degree in SDL though, I just wanted to play Quake 2. :-(

Note that most other apps have no problem with my sound system, and I usually have no problem compiling stuff, I use gentoo.

Most of these engines are also ANCIENT. I don't think Qudos updates his stuff anymore. 
There Is One In The Works 
email aguire. 
Baker... 
Thanks for the laughs.

Nitin, thank you for posting the Q3 map news. It's always welcome and I always check out the screenshots at the very least. 
Hmm 
Carmack on 3DS. Yeh, that could be interesting. Could also be gimmicky, but if anyone could do something epic with the tech it'd be carmack.

I dunno if you listened to his address, but I was actually quite intriqued when he was talking about wanting to work on head mounted displays... 
Hmm 
 
waiting for someone to get killed ala TDK... won't be as amusing then. 
Isn't There... 
... the police for such "actions" ? Or these guys are really stupid, or they are really irresponsible and unware of the dangers they could face.
I wonder what would if they try their super-power onto a columbian narcotic gang as example :P 
Gb 
#19090 my flaming was more ment in my own state of monsterart then you were blaming at.
In this case I was talking to myself compared to game industry.
yes, I'm the freak. 
Necros 
can you try if you still have problems with http://haukerehfeld.de/projects/quakeinjector/files/quakeinjector-alpha02-9-g337e8cb.zip ?

Hope it works.. ;-) 
 
it gets stuck while downloading package database (can't cancel). 
Book Of Jed 
I don't know if anyone here knows of Jed Kirchner, but he made quake 2 maps then wrote weird stuff. He's just re-emerged with a blog, and a post about mapping...I think.

http://jedkirchner.blogspot.com/2010/08/mall-on-edge-of-forever.html 
Necros 
hm, shit :( 
<-- Consolation Beer 
if you want to keep trying things, we can carry this over to email (the one i have listed here) to avoid saturating the board. 
Blender Quake 
http://img230.imageshack.us/f/quake1blender249.png/

*add mesh plane (spacebar)
*subdivide multi 3 (W menu)
*scale 0.8 (S+0.8)
*tringulate (ctrl+T)
*flip some triangle edges (ctrl+F menu)
*move some vertices (on 0.1 blenderunit grid)
*split everything (select face press Y)
*extrude (E region) + right click
*move created faces along the z axis (G+Z)
*Select connected vertices (L)
*seperate created brushes (P)
*select everything
*export to quake3.map scale =80 (0.1 blender -> 8 quake units)
*open with gedit (or your prefered text editor)
*replace "0 0 0 1 1 0 0 0" with "0 0 0 1 1"
finished

alltogether 5 minutes, perfect terrain on gird :)
I tried to record it with gtk-recordmydesktop but unfortunately it failed to record the opengl windows XD 
 
The exporter can do
1)brush-> brush
2=or face -> brush

in this case we have only case 1 the exporter does not create additional geometry 
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