Vonder
#19087 posted by negke on 2010/08/10 19:56:24
Please don't burn. Please don't suffocate. Please go take apocalyptic pictures out of your window.
Beer
#19088 posted by madfox on 2010/08/10 20:23:41
Considering how easy it apparently is for someone on the internet to produce good looking monsters...
Considder yourself a freak, who has lots of sparetime, and hasn't got big companies on its tail to blame you about ugly creatures, designed in rush of deathline.
I only get a cartoon warning when trying to download.
Is that you nonentity?
Hmm
#19089 posted by nonentity on 2010/08/10 21:26:29
I am, in fact, often used as a cartoon-y warning for others...
Madfox
#19090 posted by gb on 2010/08/10 22:00:25
I don't see what I have to do with making models...
Shambler With
#19091 posted by stevenaaus on 2010/08/10 23:23:38
eyes beside it's mouth, it's certainly not looking too happy.
@spy. I don't think the fx5500 is very fast. Probably closer to an fx5200 than a fx5600. Nvidia have always tried to confuse people with the card names. Still, running at 1920x1080 isn't too bad.
Shambler.
#19092 posted by Shambler on 2010/08/11 00:03:42
I agree with the comments above. It looks cool as a monster but doesn't capture the essential bestial weirdness and deviant brutality of the shambler.
Keyboard Turners
#19093 posted by necros on 2010/08/11 00:32:09
yo! you keyboard turners out there... do you guys use custom cl_yawspeed values?
Spy
#19094 posted by nitin on 2010/08/11 01:22:22
just dvi cable works should work, otherwise something is wrong. There are different types of dvi cables though, make sure you have the right one.
Quake 2
#19095 posted by gb on 2010/08/12 17:14:35
What's a reasonable Quake 2 engine for singleplayer?
Must run on linux, must support OSS sound.
Yamagi (alsa only, wtf?) and things like Aprq2 / aq2 don't work correctly.
Eyecandy is a bonus.
#19096 posted by gb on 2010/08/12 17:37:39
EGL doesn't compile, kmquake2's makefile is broken, q2xp seems to exist only for windows, yamagi has no sound... fuck this. The gods don't want me to play Quake 2.
Hmm
#19097 posted by nonentity on 2010/08/12 17:43:29
Hmm
#19098 posted by nonentity on 2010/08/12 17:44:04
Altho beware the completely pointless, unavoidable new pop-out framing device when you click play.
WHY?!?!?
Quake 2
#19099 posted by stevenaaus on 2010/08/13 01:00:33
Surely you jest ?
There's a heap of engines here http://qudos.quakedev.com/linux/quake2/engines/ with QuDos's own having the most amazing cell shading.
RTCW And ET Source Released
#19100 posted by metlslime on 2010/08/13 01:30:22
Hmm
#19101 posted by nonentity on 2010/08/13 01:59:51
A thought has just occured to me. Was QMap web 2.0 several years before web 2.0 became the norm?
User driven content. Clean, down toned interface. Bright, text free icons. And created in 00 (or possibly 99, but iirc 00).
(this comes after reading an old Peej interview on TSFPSDD. Don't ask why I was on tho. It involves stalking. Also, I think it may need updating... ;)
Note Quite...
#19102 posted by metlslime on 2010/08/13 02:20:21
things qmap didn't have: "AJAX", a clever domain name where the TLD spells the last part of a word (like "del.icio.us"), gradient color fills, rss feeds/syndication, "tag clouds".
But of course, qmap and other messageboards of the 90s already did most of the "user-generated content" that later got called web 2.0.
I've actually thought there could be ways to evolve func into a more 2.0 style, but haven't had a lot of time to do anything about it (plus what we have works fairly well.)
Rage Tech On IPhone - Mind Blown
#19103 posted by Jago on 2010/08/13 02:23:27
#19104 posted by meTch on 2010/08/13 03:37:12
i thought we weren't going to talk about that..?
Hmm
#19105 posted by nonentity on 2010/08/13 04:45:55
Yeh. It's 'unimpressive' and neither pc nor console. I thought this was decided?
Hmm
#19106 posted by nonentity on 2010/08/13 04:53:48
I was actually thinking about Peej's description (and ofc implementation) of moderator approved, user submitted news as a way to allow the end users to create their own content.
And please don't add web 2.0 nonsense to func. While I approve of it in terms of social networking and cloud computing esque 'applications', I can't really see anything that would beneficial to the site rather than gimmicks for the sake of modernism. Frankly I like that the site is this little backwater of the internet rather than all singing, all dancing 2.0 malarky.
In fact, I'm generally more interested in the concepts around web 3.0 than the 2.0 gubbins anyway (the dawn of 'pure' content from a variety of sources with presentation/access defined by users. RSS is kinda like the cave paintings to dutch masters of the final implementation). There was a good article of iA about it a while back, I'll see if I can find it and post a link (and triple post in the doing so).
Hmm
#19107 posted by nonentity on 2010/08/13 05:04:00
Damn. Can't find it. I blame the fact it's 4am.
If you wanna try having a look; http://informationarchitects.jp/
(quite a lot of interesting stuff on their tbh. they're good at what they do).
(and 'the dutch masters'. obviously)
Warning For Baker
#19108 posted by nitin on 2010/08/13 09:34:27
there is one more Q3 dm map to be posted as a news item in the near future.
You may want to not read Func news for about a month till that news item gets buried or at least take some meds to calm yourself if you have to read every news item.
For Some Reason My Reaction To The Ragephone Was
#19109 posted by bear on 2010/08/13 09:51:48
Maybe it'd be interesting to see some Carmack love on the 3DS?
On That Note
#19110 posted by Spirit on 2010/08/13 09:55:01
Does everyone have func_ocd so they have to remove every new "new post" link?
Does anyone have experience with CodeIgniter? I started working on Quaddicted again and my code is a terrible mess so I thought it might be a good idea to try a framework and MVC.
Raaargh.
#19111 posted by Shambler on 2010/08/13 10:46:11
Nitin shows his fangs :D
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