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ESRGAN-SFTGAN: Neural AI Creates Highly Detailed Upscaled Textures
Posted by Pelinal on 2018/12/27 20:59:24
So i think that everyone here has heard about the "neural AI used to create High res DOOM sprites and textures" or "Neural AI Crates High res detailed textures for Morrowind and RTCW" on PCGamer and such
https://www.dsogaming.com/news/this-hd-texture-pack-for-doom-upscales-the-textures-via-ai-neural-networks-and-looks-incredible/
https://www.doomworld.com/forum/topic/99021-v-0-95-doom-neural-upscale-2x/
https://www.nexusmods.com/morrowind/mods/46221
https://www.youtube.com/watch?v=uyRfptKJutU
Well, ever since the news break out, the anons at /v/ and /vr/ decided to play with said stuff to the point of even creating a tutorial about how to use it:
https://kingdomakrillic.tumblr.com/post/178254875891/i-figured-out-how-to-get-esrgan-and-sftgan
And the results are kinda impressive, this is Full throttle Original with Upscaling vs the Remastered edition
https://imgur.com/a/U1wx3mR
Would this work with Q1 textures like Vores, everyone's favorite lava god, or the Boneaerc textures?
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U Bellend.
#19 posted by
Shambler
on 2019/01/20 22:58:12
It's the same but different. And more betterer.
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