 Starbuck
#18553 posted by ijed on 2010/05/14 04:23:44
You are legend. With some exceptions, the rest of you can fuck off.
#18554 posted by Trinca on 2010/05/14 12:43:58
GOOD NEWS or not!!!
finaly working in final part of map!
Will be a small map but what I can give in this stage of my life. :)
#18555 posted by Trinca on 2010/05/14 12:44:34
but IS what... dawn my English
 Spirit
#18556 posted by negke on 2010/05/14 15:39:36
"2010" vs The metlslime paradigm
But, yeah, hope dies last.
 Starbuck Or Other Font-knowledgeable Person
#18557 posted by gb on 2010/05/14 17:46:51
or even metlslime!
Do you know which font this is?
http://www.quaketastic.com/upload/files/misc/jf_rust_lg3.jpg
Would like to know because I'm doing something with rubicon textures atm and trying to make more.
#18558 posted by JneeraZ on 2010/05/14 17:53:44
So Trinca mentioned he's working on something. I've been tinkering around with Hammer and really liking it. I keep stumbling over productivity enhancements and I LOVE it. I've started a small map because I'm having so much fun.
Anyone else working on stuff? What's up out there?
 RemakeQuake
#18559 posted by RickyT33 on 2010/05/14 17:57:23
I am making the biggest remix map evar (already is).
Also Hammer - it has its quirks, but it is nice when you get going, isnt it?
#18560 posted by JneeraZ on 2010/05/14 17:59:35
The texture locking .. my GOD, the texture locking. And the texture copying and alignment tools. Those combined with the grouping features almost make me believe I'm in Unreal working with static meshes. It's amazingly productive.
 Gb
#18561 posted by starbuck on 2010/05/14 18:08:23
I'm afraid I don't recognise it... had a quick look on dafont, this is close-ish but wrong:
http://www.dafont.com/nisejsrf.font?nb_ppp=50&psize=s&text=CARGO+BAY+12
 Willem
#18562 posted by starbuck on 2010/05/14 18:12:12
I know what you mean, I love Hammer to death. Shift+Drag, and the x/y flipping shortcuts, and the general scene navigation are awesome. Haven't opened an editor in eons, but reading you praise it tempts me to give it another shot...
#18563 posted by JneeraZ on 2010/05/14 18:13:28
Is there a keyboard short cut for rotating 90 degrees? That would be amazing.
#18564 posted by Zwiffle on 2010/05/14 18:14:36
Hammer, like every editor, has it's pluses, but also it's minuses. Oh if only there were some uber-configurable editor that allowed me to spend time making exactly what I wanted in an level editor! Such a dream cannot exist in the world of men, alas!
#18565 posted by JneeraZ on 2010/05/14 18:20:59
I'd also like a keyboard shortcut for switching modes from translation to rotation to scaling ... my main slow down is (comparatively) slowly clicking to change that mode.
 Willem
#18566 posted by Zwiffle on 2010/05/14 18:29:17
2 things -
1.) AFAIK the only shortcut to change rotation/scale is with selection mode, click the object to select, another to rotate, another to skew/scale. AFAIK.
There are shortcuts to bring up arbitrary rotation and arbitrary scale windows, but I forget what they are. Sorry.
2.) If you have any human decency you will push as hard as you can for the level editor to be released with Bullet Storm. I would very much like to map for that game methinks.
#18567 posted by JneeraZ on 2010/05/14 18:39:31
I honestly don't know if it's coming out on PC but if it does I'd be shocked if it didn't include the level editor. We always include the editor.
#18568 posted by rj on 2010/05/14 18:50:38
I am making the biggest remix map evar (already is).
2 or 1 still?
 Then
#18569 posted by Zwiffle on 2010/05/14 18:52:19
Push to have it come out on the PC.
Thanks.
#18570 posted by RickyT33 on 2010/05/14 18:56:44
1 still. Its realy getting close though :)
2 is still just a foggy picture in my head. Which is better than no foggy picture.....
 Holy Shit!
#18571 posted by RickyT33 on 2010/05/14 18:59:58
Heh I had'nt heard of Bullet Storm until someone mentioned it above, but by the looks of this trailer it's gonna be awesome!
http://www.youtube.com/watch?v=gjnS_ENapY8
First impression - it has a style that DNF would be jealous of.
 Bulletstorm
#18572 posted by negke on 2010/05/14 19:05:18
According to game sites will be PS3/360/PC.
Looks fun, but I'm not yet convinced it isn't just another one of those games.
#18573 posted by negke on 2010/05/14 19:07:42
Zwiffle, which editor do you use currently then?
Willem, that DKT? medieval/castle level, please?
 Gb:
#18574 posted by metlslime on 2010/05/14 19:27:24
I don't know exactly which font I used, but it's one of the free Terminator-logo-inspired fonts available online. Just search for "terminator font" and you'll probably find some. I notice that generally the A, the 2, and the Y seem to differ from font to font, so you might have to compare to get the right one.
Technically, Terminator itself used a font called "China" which was made in the 1970s. However that font was never digitized as far as I know.
But, there is a commercial font inspired by China, more info here: http://www.ms-studio.com/FontSales/changeling.html
 Metl, Starbuck
#18575 posted by gb on 2010/05/14 20:26:48
 Working
#18576 posted by necros on 2010/05/14 20:45:43
on a small scale map atm.
http://necros.quaddicted.com/temp/ne_t1_1.jpg
nothing fancy (infact, that's the point), just going to be some fast killing and maybe a cool circuitous route or something.
#18577 posted by Zwiffle on 2010/05/14 20:52:35
Ooooh knave! /squeal
More pics please!
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