Doh
#18437 posted by nitin on 2010/04/13 16:39:31
typo, meant ps3.
Nehahra
#18438 posted by GibFest on 2010/04/14 20:54:22
I`m having a little trouble with Nehahra, I downloaded from quaddicted and copied over all the files but when I run nehahra.exe it says.. GL_Upload8_EXT: too big. It appears to be on the taskbar but when I click it, it is just a black screen. Has anyone had similar problem or know of a solution?
Try
#18439 posted by rj on 2010/04/14 21:44:38
this updated neh engine: http://user.tninet.se/~xir870k/nehquakebjp.zip
not guaranteeing it will work but it's worth a shot; runs much smoother than the original and presumably fixes bugs & stuff too
Ty
#18440 posted by GibFest on 2010/04/14 23:30:04
What do I do with the files, seem to be .c and .h. I put the glquake and overwrote it in quake directory and it loads nehahra but instantly minimises, when I click the taskbar it comes up briefly and I hear the sound of the demo running. I have the same problem with quake2 which only works software render. I'm thinking it could possibly be nvidia drivers. Also I tried Nehahra.exe and the glquake.exe in XPSP2 compatibility mode and got a different error.. W_LoadWadFile: couldn't load gfx.wad.
#18441 posted by metlslime on 2010/04/14 23:35:22
W_LoadWadFile: couldn't load gfx.wad
This usually indicates the executable is running with the wrong working directory, i.e:
c:\> quake/quake.exe
The fix is:
c:\> cd quake
c:\quake\> quake.exe
Regular Quake
#18442 posted by GibFest on 2010/04/15 00:07:32
Everything was working fine, I've been playing travail and alot of other maps with fitzquake085 and darkplaces with no problem at all. I copied the files from the repacked nehahra over at quaddicted, was a few .exes and a folder called nehahra straight to the quake directory. That gave the errors as above and I've just realised the same thing is happening to both fitz and dp now. I think I've probably messed something up.
I've uploaded a printscreen of the folders incase there is something obvious. http://img709.imageshack.us/img709/7403/quakea.jpg
.c / .h
#18443 posted by rj on 2010/04/15 01:03:06
are just compiler source files, surprised they were all bunged in the zip like that.
one other thing; if you don't have the nehahra movie installed then there's an extra pak file you have to unzip in order for the game to run. have a look in the nehahra dir for a textfile called 'Important_README!.txt' for more details. you may have done this already but didn't mention it :) and i remember mindcrime saying loads of people ran into problems by missing that part out!
Although
#18444 posted by rj on 2010/04/15 01:05:28
..that doesn't explain fitz & dp not working. but it possibly explains the gfx.wad error so try compatibility mode again afterwards...
Workinthemorning
#18445 posted by GibFest on 2010/04/15 01:51:22
The pak0(fake) was included in the repacked nehahra by spirit. It doesn't have that particular readme with it, I believe it's all presorted. Fitzquake seems to be working again except it seems to be running at least twice as fast as it should be. Tnx for trying but quake has beaten me for tonight, I must get some sleep.
This Is Funny:
#18446 posted by RickyT33 on 2010/04/16 11:47:11
http://uk.pc.ign.com/articles/108/1084064p1.html
Talking about people working in sweatshop-style conditions making XBox360 controllers and Microsoft mice. The funny part is the comments left by the viewers.
#18447 posted by gb on 2010/04/16 12:15:47
> an independent auditor has been inspecting the KYE factory annually
Capitalist assholes.
Hmm
#18448 posted by nonentity on 2010/04/16 15:09:56
When you say 'funny part' you mean incredibly despressing view of the average western opinion?
Altho I did like the person who claimed China was communist, that amused me.
#18449 posted by RickyT33 on 2010/04/16 15:57:39
There was some guy going "Well they cant have been working that hard 'cause I still get RROD on my controller"" and stuff like that. Is just so very ignorant that its funny.
Weird Question
#18450 posted by Tronyn on 2010/04/18 02:29:28
anyone have a prefab of a helicopter, spaceship, aircraft, that kinda thing?
#18451 posted by necros on 2010/04/18 04:21:02
jpl probably? he had those tanks in driant and iirc, there were planes in cmc.
Sorry...
#18452 posted by JPL on 2010/04/18 11:19:37
... I don't have any helicopter in my prefab list... though... I have to check...
Tronyn
#18453 posted by negke on 2010/04/18 13:08:09
Spaceships: sm124, sm158c
Tronyn
#18454 posted by JPL on 2010/04/18 16:19:32
I checked what I have in term of prefab... and I found an "old" zip archive I never opened... There are inside several plane/helicopter models.. I think it would require some retexturing effort..
If you are still interested let me know ;)
Go With
#18455 posted by Drew on 2010/04/18 17:06:43
the negke space ship! it's awesome. actually would make a great start ala prodigy xl
Random
#18456 posted by Drew on 2010/04/18 17:07:06
at least I've always thought that.
Yay
#18457 posted by Tronyn on 2010/04/18 23:44:30
yeah, JPL, and anyone else who has such a thing, plz email zip to djg164@mail.usask.ca, unless its like 4-5MB or more in which case I'd have to download it from somewhere.
#18458 posted by gibbie on 2010/04/19 02:42:41
tronyn download airquake, has excellent models of different kinds of tanks and aircrafts
Chif Poor Sock Had A Quake Overdose!
#18459 posted by Trinca on 2010/04/19 11:50:32
Details for user 'sock'
Last Login: 2010-04-09 07:05:14
hopelly will return soon!
Haha
#18460 posted by necros on 2010/04/19 21:34:23
yeah, i've been wondering about his absence. ^_^
Tronyn
#18461 posted by JPL on 2010/04/19 22:21:17
you have mail ;)
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