A RemakeQuake Test Server
running the multiplayer demo is now up at:
bigfoot.quake1.net:26001
Server in Europe (Germany I think).
You must have the demo content installed to play, of course.
http://www.quake-1.com/files/modfiles/RemakeQuakeMPDemo_20091211.zip
Fitzquake can't connect to port 26001 apparently, so you need to use a netquake engine that is online-ready. I used Darkplaces.
The multiplayer types I was testing with (peg, nitro, metch and others) have said that RMQ's multiplayer is a very promising mod. It is very well liked, which surprised us a little, not least because the release is over two months old. A patch is being worked on to fix the pile of issues that cropped up, mostly things to do with bots and voting.
Come play with us!