For Level Design
#17920 posted by
ijed on 2010/01/08 14:01:13
Show a couple of Zerstorer shots, maybe some from Operation Urth Magik, Quoth and Travail.
#17921 posted by anonymous user on 2010/01/08 16:03:18
negke what�s the point of making starts maps
#17922 posted by
Zwiffle on 2010/01/08 16:26:21
Focus on neat looking maps, not too big, not too small, no monsters/weapons/gameplay. Just ambience I guess.
How About
#17923 posted by
ijed on 2010/01/08 16:57:47
Start maps for maps that don't have them?
As a homage.
#17924 posted by
Zwiffle on 2010/01/08 17:42:43
That might be cool - expand the original episode hall of the Quake start map to an entire map in itself?
#17925 posted by
Zwiffle on 2010/01/08 17:42:51
That might be cool - expand the original episode hall of the Quake start map to an entire map in itself?
#17927 posted by
JneeraZ on 2010/01/08 20:32:59
The idea of creating maps entirely for the aesthetic is interesting. I often feel that way when making areas - that the combat and items just get in the way. I want to create a good looking area. The fighting is just an excuse to get the player to move through it.
Hmm...
#17928 posted by
JneeraZ on 2010/01/08 20:36:36
That gives me a weekend project to play around with actually. Neat!
Willem
#17929 posted by
necros on 2010/01/08 21:01:56
i tried this once in the hl2 engine.
it was just this big open venice-like map where you could enter most of the buildings and you were given an airboat at the start.
thing is, you loose interest in it when you realize no one wants to play a map without anything in it. :P
#17930 posted by
Zwiffle on 2010/01/08 21:15:11
Well I think a small detail-oriented weekend mapping project could be a bit of fun, I just have to force myself to actually do it instead of sitting on my ass playing games all weekend.
Tronyn
#17931 posted by
meTch on 2010/01/09 03:11:25
this has been rolling through the various quake forums
http://nostalgia.poweredbylasers.com/categories_template.php?global_page=originals&gameNo=10
i cant remember if ive seen it here yet
Map Downloads
#17932 posted by
ziffon on 2010/01/09 15:45:21
What's a good place to download all the classic quake 1 custom maps these days? I'm thinking of headshot, ztn, gandhi, danimal and the other guys.
cheers
No
#17936 posted by anonymous user on 2010/01/10 12:45:48
He's obviously looking for DM maps.
Found What I Needed At Quaddicted.com
#17937 posted by ziffon on 2010/01/10 21:06:06
Thx!
#17938 posted by
Zwiffle on 2010/01/11 22:22:30
Did anyone finish a start map over the weekend?
#17940 posted by anonymous user on 2010/01/11 23:58:48
start map = boring, nothing to kill no fun... next theme please
#17941 posted by
JneeraZ on 2010/01/12 00:02:14
There are lots of LDs who like visuals and only do the monsters because they have to. Just FYI. :)
I Started A Start Map...
#17942 posted by
generic on 2010/01/12 01:25:10
...and only got one room :-(
It Was A Great Idea
#17943 posted by
nitin on 2010/01/12 02:12:11
enough time in a speedmap session and the good ones could be used to introduce new maps by other people.