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I Wish A 
Merry Christmas to All 
YES! 
A Happy Christmas to All!!! 
And 
A happy new year. 
<- Bunnywabbit 
What about easter, how could you forget easter?! 
Too. 
Merry Zombies I mean Merry Xmas. Mmmm snow zombies.... 
And 
A rockin Kwanzaa! 
Snow Zombies? 
Merry Christmas 
everyone! Have a nice time with your family! 
Yeah! 
It's that time of the year again!
So merry christmas every one! 
(Insert Your Religious Holiday Here) 
and also happy new year. :) 
Word Up 
Who been out drinkin tonight? Me has! Been out canin' it with ma woman and ma homiez, paece!

Also merry christmas! 
Merry Xmas 
...to everybody.. I hope Santa Claus brought you tons of gifts ! 
Drink! 
and be merry everyone! :) 
Merry F'kn Christmas 
Hopefully you all look better than I do after this

http://i.imagehost.org/0719/tired_and_shaven.jpg

(Drove from Wisconsin to Maine straight with only 3 hours of sleep... then had a full day of visiting family) 
Omg Phait 
 
Omg 
what's that in your face?! 
MC 
let's mimic untill we all cry... 
NYE 
Hope everyone has a good one! 
Happy New Year All!!! 
:D 
HAVE A HAPPY 2010!!! 
 
H**y S**t 
The whole site is a little crazy
http://englishrussia.com/?p=3163 
Woah 
i wish i had one, i almost had a red fox once but my sister was to afraid to grab it :/ 
Happy New Year !!! 
 
If I Can Help... 
An Engine Standard For Map/mod Support 
is being discussed at inside3d atm.

It would basically take existing fixes/features like extended map limits and a number of modder features, plus skybox support etc. and standards for external resources, and bundle those, and declare that TEH STANDARD.

A mapper could then just say, "this map requires a STANDARD compatible engine" instead of "needs some modern engine". There would be a hard target. Hopefully, this would also encourage modders to use more modern features, instead of just targeting GLQuake out of resignation.

In a later step, more could be added like an enhanced BSP format.

Metl, Lord Havoc and others have posted pretty detailed lists of map limits etc. that would have to be increased, and some modder features to include.

More input is needed, like what (mapping, modding) features would you like to see supported, which is why I'm posting this here.

http://forums.inside3d.com/viewtopic.php?t=1903 
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