Machinarium
#17666 posted by
Jago on 2009/11/03 18:02:08
This game has easily gotten the "fiance stamp of approval" (with fanfare too). Bought it as a gift amd I think she's been at it for 4 hours nonstop now.
It's 20eur on Steam.
Nitin
#17668 posted by
bal on 2009/11/03 23:02:25
Ah yeah, I haven't gotten around to visiting Shikoku at all yet (nor Hokkaido for that matter), definitely have to check that out sometime.
Machinarium
#17669 posted by
pjw on 2009/11/04 02:34:38
This game has easily gotten the "fiance stamp of approval"
Demo here, if anyone wants to try it:
http://machinarium.net/demo/
I haven't had time yet this week--too much real life.
Shikoku
#17670 posted by
Vigil on 2009/11/04 11:39:28
Of course, the best feature of the island is the 88 Temple Pilgrimage route. One day, one day...
Dont Know About The 88 Temples
#17671 posted by
nitin on 2009/11/05 02:03:25
but Iya valley is great and the Naruto whirlpools near Tokushima are a sigh too.
Just returned from Ebino Kogen (north of Kagoshima) and its now my equal favorite spot on the trip along with Kamikochi. Well worth checking out!
#17673 posted by
Zwiffle on 2009/11/05 16:55:28
Not sure if this is news worthy or not but thanks surely to Willem's push of free software for everyone, Epic has released a free version of the UE3 for people to use.
http://kotaku.com/5397808/epic-sets-the-unreal-engine-free
Hurrah! Free UE3!
#17674 posted by
JneeraZ on 2009/11/05 16:56:17
Yeah, that's entirely because of me. You're welcome!
Jago
#17676 posted by
Zwiffle on 2009/11/05 17:04:54
Now you can spend countless hours making your own death match game and then spend 500 hours on a map for THAT!
Also, yeah, I thought that was a pretty huge fucking deal, not sure if it's news worthy or not, but still a huge fucking deal. I will be downloading it and toying with it tonight probably.
Came Here To See If Anyone Had Seen That News Yet...
#17677 posted by
starbuck on 2009/11/06 00:09:20
Fucking AWESOME stuff. AWESOME. Willem, do we seriously have you to thank for this? If so, you are a fucking ginormous behemoth among men.
"new Stuff Since UT3"
#17679 posted by
Jago on 2009/11/06 00:38:32
This SDK is actually a newer, more recent version of the engine tech than UT3, here is a list of "new since UT3" features:
http://udn.epicgames.com/Three/DevelopmentKitBuildUpgradeNotes.html
#17680 posted by
JneeraZ on 2009/11/06 00:46:01
Yeah, it's the absolute latest engine and we're going to update it every time we update the version we give out to our licensees. It's pretty bad ass!
#17681 posted by
Zwiffle on 2009/11/06 00:46:44
Willem have I told you how I've always liked Epic? :)
Gah
#17682 posted by
Jago on 2009/11/06 00:56:25
This is annoying, I wish I was 17 again so I could dedicate like 6 hours of every day of my life to developing some small but cool game with a bunch of people.
#17683 posted by
Zwiffle on 2009/11/06 01:01:21
DUDE LET'S TOTALLY DO THAT JAGO
Oh Noes
#17684 posted by
Zwiffle on 2009/11/06 01:06:29
It crashes on install. I am sad, cuz it installs at work :(
#17685 posted by
Zwiffle on 2009/11/06 01:17:26
Wait hold on, I think I figured it out.
Willem: Are you offering complete online UDK classes for us? This is practically your home now!
Willem
#17686 posted by
starbuck on 2009/11/06 01:24:53
I've been looking at the pages and have a question - What if one wanted to release a game built using UDK on XBLA? Is that possible?
#17687 posted by
JneeraZ on 2009/11/06 13:47:08
starbuck
I'm unsure. I don't think UDK will build for XBox but then again Shadow Complex uses Unreal Engine 3 so ... who knows?
Zwiffle
Heh. Well, I can answer questions as I wrote a lot of the editor at one time or another. Let me know if you have tech questions or 'how to' or whatever...
Good One Epic
#17688 posted by
nitin on 2009/11/06 14:50:09
that could result in some very cool things.
Willem
This is great news to hear, but doesn't this make the MakeSomethingUnreal contest (grand prize: UE3 license) somewhat obsolete?
Btw
#17690 posted by
nitin on 2009/11/06 14:57:58
I am now excpecting a quake update in the UE3 engine :)