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Inspiration & Reference
I just wanted to know if people had any links to good websites for either level design inspiration (photos, paintings, concept art, etc.) or just for architectural reference. We had a thread like this on the old qmap, but we know how much good that does us.
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Would be sweet if you could specify a design you wanted your own bones to be placed in.

"Could you arrange me in a sort of pile with five bones poking straight up? Make the middle one taller too." 
Waterfall Thing In Lebanon 
Seems to be called "The Balaa Pit"

http://i.imgur.com/0OzGF.jpg 
 
It's not much to look at right now, but with a little more drab and less lighting it could be a pretty cool area.

http://imgur.com/gallery/wlVmr 
Ahahah 
"Now I feel poorer"<\q> 
Dude Makes Cs_italy For Lover 
Aluminium Plants In Russia 
 
Massive concept art dump, lots of which can be found at other places but still a cool thread

http://fuckyeahconceptart.tumblr.com/ 
 
 
If this doesn't look like a new FPS I don't know what does.

http://imgur.com/gallery/eub3m 
Fabiensanglard.net 
a blog with lot`s of game related stuff, very nice illustrations and designs.
http://fabiensanglard.net/ 
The Biggest Battleships Ever Built 
Yamato and Musashi. Yamato museum in Kure city, Hiroshima prefecture.

http://homepage3.nifty.com/tompei/YamatoMuseum.htm

AFAIK they used ship model kit greebles in Star Wars models. 
Cool Towers 
 
huh... looks like something out of minecraft. :P 
Fear Of Heights 
Zwiffle,










don't let me hang there....

http://www.youtube.com/watch?v=SHBN70nKq0I 
You Are... 
... already living there man.... :( 
What If I My Keys Drop Down? 
That Looks Amazing!!! 
Really, really cool. Reminds me of Blood for some strange reason, possible the UI design. 
Old Armenian Church 
 
Wow that's like a Quake level in real life with inappropriate lighting. Nice find. 
 
Haven't read this yet, might be bollocks, might be good: http://altdevblogaday.com/2011/10/19/boss-design-tips-from-a-combat-designer/

Anyways, be careful with that link. There are multiple game design related posts by different developers each day and you can lose a lot of time. 
 
read it and I recommend it if you care about boss monster design (should have mentioned the topic above). interesting tidbits. 
Moebius 
Nice Catch, Zwiffle 
I admire Giraud a long time. His strips are realy outragious, and cumbers on the edge of imagination. 
 
Is it bad that I look at that Armenian church and all I see is the over done HDR? 
MWH - Yes That Is Bad 
Zwiffle - the seamonster is one of the coolest pictures evar!!! 
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