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Fitzquake 0.80 Released (finally!)
New in this version: map loading is 4x faster, you can change video modes without restarting, cvar control of anistropic filtering, refresh rate, and vsync, cvar control of max_edicts, r_showtris support, and a typical long list of bugfixes and optimizations.

Go! http://www.celephais.net/fitzquake
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Mike Woodham 
ATI, eh? :D
I'm getting that error very often. Sometimes it seems to be some other program "reserving" some DIB (whatever that is) mode. Shareaza for example, and I think Winamp too. Sometimes it's something else. I always just close all windows and programs and then it works. Or I just try it 2-3 times. Weird error that is. 
I Do Believe 
it is actually sv_aim "1". if it's set to 0, it will be full autoaim. 
DIB = Device Independent Bitmap 
Spirit, you're right, it seems to be an ATI thing. It just appeared for the first time on my ATI Radeon 9700 Pro since upgrading the graphics board about 3 years ago!

I re-booted and it went away.

I had been watching some dodgy vidoes late at night after finishing mapping, so maybe one of the viewers that I was using changed something?

Anyway, not a FitzQ problem thank goodness. I'll finish the map. 
Maybe It Is A Fitzquake Problem 
Dunno really. On the one hand I am sure it's another of ATI's wonderful "features" but on the other hand I have not got that error anywhere else. Only Fitzquake does it. 
Console Questions 
How do I increase the size of the buffer used for the console. If I enter a command that outputs a lot of data (e.g. edicts) it runs out of space and half the output is lost.

Also, after scrolling up with pageup, how do I get straight back down to the bottom of the data? pressing end doesn't seem to do anything. 
Ctrl+end 
Also isn't there a -consize option? I'm wrong on this I think... 
Necros 
try sv_aim -1 for some fun. you can shoot things behind you! 
Stupid Glide2x.dll.... 
ok, i get this missing glide2x and i put it in(courtesey of dlldownloads) and it just screws it up worse! help me out here? 
 
simply delete opengl32.dll from your quake directory 
Metlslime 
If I type 'color' at the console I get response that 'color = 0 0' and 'color (0-13) [0-13]'

Can you tell me what this command is for and how it is used? I've looked through the readme but am none the wiser. 
Player Colour 
Isn't it just a way to change the player colour ranges you're using for shirt and pants? 
Should Be 
Player's colors. color <shirt> <pants> 
Okee Dokee 
Thanks 
Crash? 
just got some kind of strange error,

Something along the lines of "Couldn't set fullscreen DIB mode"

also, and i think this is related, every so often, FQ will ignore my config.cfg video setting of 100hz, and will set it to 43hz (which also causes the screen to look odd, because i don't think it was really made to display 1280x1024 @ 43 hz...)

anyway, something to look into for the next version, i suppose as it's mildly annoying for me as i'm starting and restarting FQ quite often to test stuff out and see the problem fairly often (i'd say it happens 1 time out of 5 or 6). 
Heh... 
looking above, i see that the problem was already reported...

so did anyone find out why this happens? i had a few applications open at the time the error popped up, mozilla, some explorer windows, foobar, msn messenger, a couple of dos boxes, gtkr and a couple of textpad.exe windows...

did anyone know if it's related to the wonky refreshrate setting? 
Necros: 
they probably are related, though i don't know what's causing it. "Couldn't set fullscreen DIB mode" means the video mode it's trying to set doesn't exist, usually. As to why it thinks that mode exists, I don't know. And video mode includes color depth, resolution, and refresh rate, so the 43 Hz thing could be because it thinks that's the default refresh rate for the resolution you requested.

And finally, if i recall correctly, there is a bug with refresh rate not working from the command line.

Sorry to say that I haven't done much with fitzquake this year; I'd done about a month's worth of work on it in december and then my hard drive failed. Since then I have been too busy to pick it back up. 
i actually have the refresh rate set in the autoexec.cfg.

vid_refreshrate 100
vid_restart
host_maxfps 100


stuck those lines in at the bottom of my autoexec, but it doesn't seem to be any different from setting the settings via the command line (like you said). 
Hmm.. 
you could try vid_describemodes or whatever the command is to see a list of supported modes. It's possible the one you're requesting isn't in that list. 
I Checked, 
but i knew already that 1280x1024 32bit at 100hz was supported (i use it in windows).

i guess it's just the bug. i suppose i could just make an alias to switch res and refreshrate and just press it when it messes up. :X

eagerly awaiting the next version! :P~~

btw, i'm on an ati x850 card, if that helps at all... (current drivers etc etc) 
ATI Sucks 
I have those messages often too. ATI Radeon 9600xt. I never found out what really caused it. I think I made a post about it earlier (maybe somewhere in this thread?). Sometimes it was connected to a program sitting in the systray. 
"Couldn't Set Fullscreen DIB Mode" 
According to everything I've ever been told, this is almost always when the refresh rate is not supported by the monitor, typically flat screen displays that only support 60 Hz.

The Qrack engine had this problem nearly constantly and the issue was resolved by defaulting to 60 Hz refresh rate like DarkPlaces does. 
Nah 
It is also a "feature" by ATI drivers. 
Cpl Of ?s For Metlslime... 
Are there any other libraries needed to build Fitz? (all I have is VC++ Standard) And...
Do you know if the Vertex Lighting tut @ quakesrc.org is compatible with your source since you've already made changes to how models are lit? 
Sikkpin: 
First, check out this thread about building fitzquake; it should address most of the problems you are having or will have building it:

http://www.celephais.net/board/view_thread.php?id=60023

Second, i don't know which tutorial you're talking about... got a URL? 
Probably This One 
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