
Question: 
 
		#16990 posted by Tronyn on 2009/06/20 06:58:29
		any new maps besides Temple of Anubis that I haven't reviewed yet? 
	 
		
		
		#16991 posted by 
negke on 2009/06/20 09:00:17
 
		Coagula pack, starkmon, fort_driant 
	 
		
		
Yeah 
 
		#16992 posted by R.P.G. on 2009/06/20 21:32:13
		When I have that absolute positioning problem at work, I end up using conditional statements to define separate style sheets for the offending browsers (I think it's always IE6 and 7?) and then change the absolute position as necessary. A pretty bright guy at work said he does the same thing.
 
 Sometimes throwing in zoom: 1 in your style for that element will fix it for the dunce browsers. 
	 
		
		
Co-op? 
 
		#16993 posted by iloveQuake on 2009/06/21 04:30:39
		is anybody down to play some quake co-op at all? or does anybody need any beta testers for any of their quake 1 maps :P i cant find any new sp maps to play evne with the quake injector.
 
 ** if anybody wants to play some quake 1 co-op theres 1 remaining server in existence for the original ID maps that i know of, if anybody is down to play :P **
 
 quake.no:27503 
	 
		
		
		#16994 posted by 
Trinca on 2009/06/21 15:09:24
 
		ohhhhhhhhh fuck i need motivation to map :/ havent map nothing lately : 
	 
		
		
		#16995 posted by 
JneeraZ on 2009/06/22 14:48:07
 
		Much ado about absolutely nothing, but Quaketastic just crossed the 1GB line.  There is over a GB of Quake related stuff stored there.  Awesome! 
	 
		
		
Considering 
 
		#16996 posted by 
ijed on 2009/06/22 16:07:56
 
		Average Q1 related filesize, that's alot of stuff. 
	 
		
		
Heh 
 
		#16997 posted by 
RickyT33 on 2009/06/22 19:31:15
 
		Mostly 1080p screenshots and such........ 
	 
		
		
Purge Thyselves!!! 
 
		#16998 posted by 
RickyT33 on 2009/06/23 18:26:22
 
		
	 
		
		
		#16999 posted by gb on 2009/06/23 18:47:32
		Goin for a yomp up Blencathra with Steve: 
 
 Looks like a good place to watch the sun go down, huh. 
	 
		
		
Hmm 
 
		#17001 posted by 
nonentity on 2009/06/23 21:25:58
 
		The rocks in the first shot need smoothing grps tbh, lighting look weird... 
	 
		
		
So 
 
		#17003 posted by 
Zwiffle on 2009/06/24 18:00:23
 
		
	 
		
		
		#17004 posted by 
JneeraZ on 2009/06/24 18:05:43
 
		Shit, I was going to make a comment about it being Kotaku and all but:
 
 http://www.idsoftware.com/
 
 WTF?  I guess they didn't have as much cash laying around as I once suspected. 
 
	 
		
		
Cardo I'm Looking At You 
 
		#17006 posted by 
inertia on 2009/06/24 22:13:16
 
		Hollenshead said ZeniMax's acquisition will allow id to grow its internal teams, staffing up the groups working on the next Doom - which will now be a ZeniMax game - and the Quake Live team, for starters.
 
 Ready your portfolios! 
	 
		
		
		#17007 posted by 
JneeraZ on 2009/06/24 22:43:33
 
		Jesus, another Doom game? 
	 
		
		
I Know... 
 
		#17008 posted by 
metlslime on 2009/06/24 22:50:46
 
		they're pumping them out like every 5-10 years! 
	 
		
		
		#17009 posted by 
JneeraZ on 2009/06/24 23:03:46
 
		I was thinking that after the last one, we could really do with a new IP or something.  Leave that mangled horse corpse alone. 
	 
		
		
But That's It! 
 
		#17012 posted by bear on 2009/06/26 03:16:58
		"We'll have three teams," Carmack told us. "We'll have Wolfenstein, Doom, Quake, and Rage and one of them will be taking a vacation each cycle and that will depend on what we want to be doing each time." 
	 
		
		
Source: 
 
		#17013 posted by bear on 2009/06/26 03:31:05
		
	 
		
		
Czg 
 
		#17014 posted by 
spy on 2009/06/26 09:55:21
 
		i'm gonna join two of your maps aerosumfin' and its prequel and release it, with a credit to you as original mapper, so may i?
 
 or you could finish 'em yourself