Congrats On The Release, It's An Awesome Map
#1 posted by
negke on 2013/12/19 20:51:35
To say it in the words of Vondur: sock si teh rock of my life!
One Of The Very Best For Quake IMO
#2 posted by
skacky on 2013/12/19 21:28:02
First run on Nightmare: 30ish minutes, 215/224 kills and 4/10 secrets. I died 3 times. Horribly.
Demos:
https://www.dropbox.com/s/pcg7866zmlvfu31/zendar_demos.zip
First Run On Hard Mode...
I'll leave it a surprise if I make it all the way through :)
https://www.dropbox.com/s/ru5sbhazdwyrqy4/5thzend.zip
I really enjoyed it, though it seems to perform less than stellar on my Surface Pro. I also noticed some disappearing brushes when I booted it up in DirectQ, not sure why so I dropped out and recorded in FQ instead.
Also...
I added some fun commentary, I figured out if I click singleplayer first and go to the start map then it will pause gameplay while I type :)
The Greatest Map I Have Ever Played.
#6 posted by
- on 2013/12/20 00:25:30
By far the best Quake map ever made bar none.
The combat setups, the nonlinear layout, the setting, the atmosphere, the secrets, the lighting, the detailing... are all flawless.
Hats off to you sock.
normal skill, 100% kills, 4/10 secrets ~30mins
https://dl.dropboxusercontent.com/u/103186490/scamp_hoz.zip
#7 posted by
Joel B on 2013/12/20 00:39:39
Y'all are setting the bar kind of high for when I get home and try this out.
JL
You will believe the hype. It's going to be considered the greatest map by probably everyone. I'm on the fence a little, it's an epic map but I think the sheer detail in some areas (especially the terrain bits) makes the movement feel a bit funky. I got caught on some vertices a few times due to their angles.
Lovely Map
#9 posted by
mwh on 2013/12/20 02:15:09
Skill 0, 82/96, 2/10 secrets, 28:13.
http://michael.hudsondoyle.geek.nz/mwh.zip
Reminded me of shadow over innsmouth and (a bit) the final-but-one level of dissolution of eternity. Sometimes I wasn't sure if I was following the normal progression or finding secrets but since I enjoy both I don't really mind :-) Need to go back and explore some more...
Another Top Quality Map !
#10 posted by
Barnak on 2013/12/20 02:53:50
Great map, Sock.
Why the under water tunnel, near the end portal ? It appears to be useless, since it's ending with a closed trap in the middle of the end portal room.
No demo from me, since I'm a retard player, playing with God mode and all weapons...
Barnak
#11 posted by
mwh on 2013/12/20 03:22:53
Have you seen that room before?
Mwh
#12 posted by
Barnak on 2013/12/20 04:43:22
Hmmm, I don't think so, or I don't remember. What is it ?
#13 posted by
digs on 2013/12/20 05:02:34
84/96 3/10. Very nice, Thanks, Sock
#14 posted by
AAS on 2013/12/20 09:15:56
Very beautiful map! Thank you!
Here is my demo recorded with quakespasm:
https://mega.co.nz/#!IsgCRaqY!RKu_Ug3l6i7nevK3yLt2kB0_vRgM5J2Pn3cS5P9XgaA
I found one immortal zombie there
.... is it a bug?
This Looks Fantastic, Christmas Present For Me (ie Will Play It Then)
#15 posted by
nitin on 2013/12/20 12:54:06
#16 posted by
sock on 2013/12/20 13:28:24
@negke, thanks it was a long journey with many bumps in the road but it got there in one piece!
@skacky, your demo's are epic stuff, especially considering they are on nightmare skill! amazing stuff.
@Vondur, thanks :)
@Fifth, yeah I should have mentioned it ... HARD SKILL IS FREAKY HARD! but your demo was epic, you nearly died so many times but you came back and beat the horde of zendar!
@Scampie, thanks man :D Now go and complete it on hard skill! :D
@JL, I would recommend normal skill first, hard skill does not take any prisoners!
@mhw, thanks I will check out the demo.
@Barnak, that water tunnel is the nightmare skill selection, you only need at the beginning which is why is blocked off at the end!
@Digs, I am surprised I thought you would have demo'd this map on hard skillz! :D
@AAS, thanks I will check out the demo.
Holy Fucking Shit
#17 posted by
Kinn on 2013/12/20 14:15:44
This is one of those "makes you want to delete all your wip maps and start over" type of maps.
Maybe the most convincing and immersive environment ever made in Quake? Certainly one of them.