Gonna Buy A Quake Expansion Pack
#16966 posted by
Drew on 2009/06/15 20:13:36
off of steam. which one is best?
Drew:
#16968 posted by
Shambler on 2009/06/15 22:59:33
Scourge of Armagon, by a long way. Really good pack, proper Quake+ feel.
Dissolution Of Eternity is worth it too, not as good but still good Quaking action.
#16969 posted by
Spirit on 2009/06/16 18:10:14
Hey, could some fine english lad proofread
http://www.quaddicted.com/quake/monsters.html and help me get it into a decent language?
Ok
#16970 posted by
ijed on 2009/06/16 19:16:35
Just c+p'd with a few minor changes:
Monsters don't really like other monsters hurting them. For example if you manage to lure an Ogre into the magic attack of the Death Knight he will get pissed and attack him instead of you. Normally this only works from one monster type to the other but Grunts also attack their own breed if incited. On custom maps you might even encounter Ogres that attack each other.
Sometimes the death of a monster will trigger an event in the map (that might be crucial for you to proceed) so it always is a good idea to kill everything you see.
Description: "Freeze!" PEWPEW! A rank higher than the Grunt this former fellow soldier wears full armor and carries a laser gun.
Description: A floating monster. It seems like 5% human is imprisoned (probably left over rather) in this hideous appearance. Can be quite a nuisance if you had a good time last night and your aim still is a bit wiggly.
feindlihc = averse
schnitzel = chainsaw rape
furnicating = fornicating
With a strong sword swing and a powerful ranged magic attack this breed of evil is a typical encounter in the later levels. While he does not seem too dangerous if you encounter him at the right range, he likes to ambush you with his magic and - believe me - it hurts.
Description: Flubber's evil twin. A dark-blue, jumping blob that jumps around rapidly throwing itself at you. Once you succeed in killing it, BOOM - explodes right in your face. Yes, these are mean littles fuckers that have driven players mad before.
A fish. Rotten, but that doesn't make it any more exciting. It's ability to block your ascension to fresh air suggests that you blast it to hell anyways.
#16971 posted by
Spirit on 2009/06/16 21:20:48
Thank you! I think should ease up on the swear words, heh.
Spirit
#16972 posted by
spy on 2009/06/16 21:55:01
some of the levels have incorrect monster count
ie the fish bug
Yeah
#16973 posted by
Spirit on 2009/06/16 22:37:07
negke mentioned that to me. I lazily ripped the numbers from the internet (ledmeister's page) and assumed they were correct.
Are there correct counts anywhere or will I have to play Quake another 3 times? :)
Spirit
#16974 posted by
spy on 2009/06/16 23:55:23
e2m3 - 18/32/48
e3m4 - 25/35/43
e4m4 - 38/59/78
e4,5 - 45/71/94
e4m6 - 35/51/81
e4m7 - 31/54/80
end - 16/20/20
Yes
#16975 posted by
negke on 2009/06/17 09:08:38
Even the 1.06 progs/patch don't have it fixed.
Spirit
#16976 posted by
Lardarse on 2009/06/17 18:09:37
I think that part of the deal with enforcers is that they are less damaged than grunts are, which is why they are given better equipment.
The "mean little fuckers" line about spawn needs to stay, though...
Well
#16977 posted by
ijed on 2009/06/17 18:41:30
Grunts could easily be mass-produced clones with their partial lobotomy customised serial killer thing done during production.
Good excuse for why they all look the same.
Quake Episode 2: The Clone Wars? (n/t)
#16978 posted by
Lardarse on 2009/06/17 20:04:37
Not Sure If It's New
#16981 posted by
starbuck on 2009/06/19 02:40:16
but metl your cv is fantastic. Undefeated grand master in the ancient art of level design! That could probably get you hired even if you could only make boxmaps...
OH MY GOD HE USED TABLES
#16982 posted by R.P.G. on 2009/06/19 03:04:45
#16983 posted by
metlslime on 2009/06/19 04:01:28
drew: thanks
starbuck: not new, that's been there since my last job hunt, about two years ago.
rpg: yeah, i haven't bothered to become an expert in post-1999 web technology.
My Back Hurts
#16985 posted by
Zwiffle on 2009/06/19 20:56:40
Thought I would let you all know.
Or...
#16987 posted by Mike Woodham on 2009/06/19 21:36:34
...you could just ask that Chinese lady to stand somewhere else.
And Yet
#16988 posted by R.P.G. on 2009/06/20 01:08:41
somehow you did a nice job with your /levels/ page.
Well...
#16989 posted by
metlslime on 2009/06/20 04:55:43
i'm learning. It still has 1-pixel positioning errors in some browsers.