#16852 posted by necros on 2009/05/24 21:01:34
thanks for the review, tronyn. :)
even though chp_necros2 is inferior, i still feel is has more interesting combat than, say ne_lend, which was mostly one long linear slog.
for example, one thing which is present in this map is to spawn monsters into areas where they are forced to path around obstacles or where they have to travel a long distance before they can engage the player. this can make confrontations semi random because it is the monster AI but indirectly the player who is determining where they will be when they attack.
Sleepwalkr
#16853 posted by gb on 2009/05/25 19:24:00
I was staying at Berlin International, which is in Mitte. My brother lives in Treptow.
Ijed: It was a filter of some sort - since it was a youth hostel, it was apparently meant to protect innocent young people from the sort of language we use in the trac ;-) (It succeeded to "protect" me)
Func_msgboard was also largely filtered for the use of **** or something. It was IE with the f***** preinstalled on their ******* ... I demand ** mon** ****. *****!!!
Censorship. Meh. I w*nder when they'll *** the ****x kernel - lots of sw***ng in the ******** there...
#16854 posted by JneeraZ on 2009/05/25 22:17:13
Reviews! AWESOME! Love them, reading now...
Metlslime
#16855 posted by nitin on 2009/05/26 00:57:46
I played through the unfinished (but very very playable) Oblivion q2 pack last night in aguire's beta engine. I assume you did some of those water facility levels?
Nitn:
#16856 posted by metlslime on 2009/05/26 02:06:59
Actually, what I primarily did for that pack was artwork -- I did 99% of the textures, all the HUD and UI art, and about 2/3 of the model skins.
There is one deathmatch level of mine in there; it's an early, small version of Icepick (which I later doubled in size and released for vanilla Q2.)
Gb
#16857 posted by Lardarse on 2009/05/26 04:49:35
Been taking French lessons, have we?
I See
#16858 posted by nitin on 2009/05/26 11:47:52
knew about the textures, but I thought some of the level design was similar to that q2 level you did with kona a while back. Fitted the textures very nicely.
And some of the skinwork was very nice, like the blaster replacement and the strogg spider/vore thing (pity that wasnt used more often in custom levels).
Lardarse
#16859 posted by gb on 2009/05/26 15:10:21
They're trying to censor the BEEP!
Hmm
#16860 posted by nonentity on 2009/05/26 19:17:24
Why don't we have a sports thread?
Also, the Cavs and Lakers are conspiring to lose me a 40� distributed bet by both failing to get the finals. Bastids!
Hmm
#16861 posted by nonentity on 2009/05/28 13:25:23
Nice.
#16862 posted by Shambler on 2009/05/28 17:22:02
Had to be done :)
Few Things
#16863 posted by Tronyn on 2009/05/28 17:42:35
Re: Testers. Thanks - I'm just about ready, you'll get emails probably tomorrow.
Re: RPG - Yeah, they will both support coop (and might not have if you hadn't reminded me!) - buuuut - your start map is on my hard drive a province away. I thought I copied all of my Quake stuff onto my laptop, but now it turns out I'm missing some stuff. Any chance you still have a copy, if not I might be able to go through my really old email account and see if I can find it there. Alternatively I could wait until I'm back in Manitoba in August to release Unforgiven, but I don't think anyone wants me to do that ;)
and 1 quick question: what do I need to do to get Cthon to appear? I know with shub you have to set a teleporttrain and target it properly, but I don't see any instructions for cthon on the Forge.
#16864 posted by JneeraZ on 2009/05/28 17:45:16
Chton - place him in the level and then trigger him to get him to rise up and tstart throwing lava rockets.
Stuff To Read, Recommended
#16865 posted by Spirit on 2009/05/29 22:34:30
#16866 posted by gb on 2009/05/31 17:54:38
I wonder if iQuake will bring us hi-quality sounds?
They were discussing that on doomworld, Carmack said something like "hmm, maybe".
Carmack has a doomworld account now, it seems.
Who Wants To Play Chess With Me?
#16867 posted by Zwiffle on 2009/06/01 19:49:07
I'd Play But I Can Not Play Chess
#16868 posted by spy on 2009/06/01 21:14:46
Nice Chess Btw, Really Antique, My Ex Would Like It
#16869 posted by spy on 2009/06/01 21:19:57
Wtf
#16870 posted by necros on 2009/06/02 02:30:26
Hes A Vary Lonely Man,
#16871 posted by meTch on 2009/06/02 03:44:28
been banished on an island for several years
#16872 posted by spy on 2009/06/02 06:50:17
wtf http://www.chess.su/chess_en/erotice_album/010.jpg
necros, thats called 'caralho voador' (ie flying duck/dick)
You Pervert !!!
#16873 posted by JPL on 2009/06/02 08:34:46
Where can I buy one ?
#16874 posted by Trinca on 2009/06/02 12:46:12
'caralho voador'
is Portuguese...
means flying cock
O Sea
#16875 posted by ijed on 2009/06/02 15:12:37
Pico volando.
Hmm
#16876 posted by nonentity on 2009/06/02 16:32:19
It's Zeus manifest as a swan. Philistines!
Also, lawl willys
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