Spirit
#16838 posted by RickyT33 on 2009/05/21 12:43:27
I think the Quaddicted site looks good (better) with the new CSS but the old header. Good work! :D
Trinca
#16839 posted by madfox on 2009/05/21 19:42:16
Have some comfort. Quake makes me mapping untill it's eating real life from me.
#16840 posted by Trinca on 2009/05/21 20:48:01
:)
#16841 posted by Spirit on 2009/05/22 19:30:24
Thanks Ricky! You do mean the new old header and the old new CSS right? Or the old new header and the new old CSS? How it looks right now? ;p
Tronyn sent me a lot of reviews and some are up already:
http://www.quaddicted.com/tronyn-reviews/tronyn-reviews-remix-of-the-damned-by-kell/
http://www.quaddicted.com/tronyn-reviews/tronyn-reviews-palace-revolution-by-goldenboy/
http://www.quaddicted.com/tronyn-reviews/tronyn-reviews-cogs-of-conflict-by-spd/
http://www.quaddicted.com/tronyn-reviews/tronyn-reviews-white-room-by-willem/
There are 8 more to come, one gets published every 4 hours unless Wordpress decides to suck even more.
I'm off to play e1m2quoth again, see ya.
Spirit:
#16842 posted by RickyT33 on 2009/05/22 19:35:18
Now Im totally cross-eyed. :P
BTW the review for Kell's map has a picture of another map (your e2m1rmx I think (?)) in the top right of the four pictures......
Also, good news about the reviews!
Whoops
#16843 posted by Spirit on 2009/05/22 19:54:52
Fixed.
I did even find the special secret this time.
Hi Everyone
#16844 posted by Tronyn on 2009/05/22 22:25:54
I'm somewhat back in action - somewhat - this month - and I need some testers for several maps. Anyone who has the time to do this, please email me at djg164@mail.usask.ca
Thanks,
Tronyn
that screenshot problem was probably my fault heh (e2m1 and e1m2 dyslexia)
Fuck
#16845 posted by gb on 2009/05/24 10:04:20
I'm in Berlin in a fucking youth hostel and can't access the rmq trac :-(
Forbidden Keyword fuck
Forbidden keyword fucker
...
Ijed!11!1
Dude
#16846 posted by SleepwalkR on 2009/05/24 15:06:23
which part of Berlin are you in? I live in Prenzlauer Berg!
Tronyn
#16847 posted by spy on 2009/05/24 16:29:41
if you need betatester, i'm ready to do it.
Tronyn
#16848 posted by R.P.G. on 2009/05/24 17:46:32
May I just say that I really hope it supports coop, especially if this is one that has my start map?
Whoops
#16849 posted by Spirit on 2009/05/24 18:59:33
I screwed up the DNS for Quaddicted.com alright in the end. No worries, I will fix it right now and it will all work again.
Ha
#16850 posted by Spirit on 2009/05/24 19:21:47
That wasn't too hard.
As usual it might take a while until YOUR nameserver knows the change.
Sorry
#16851 posted by ijed on 2009/05/24 20:57:57
I{m in San Pedro Atacama - electricity was off the first two days I was here.
No problem with the Trac though. Although I have seen firefox protections that fuck it up.
Try IE. I{ve started using it again, its not as clunky as I remember.
#16852 posted by necros on 2009/05/24 21:01:34
thanks for the review, tronyn. :)
even though chp_necros2 is inferior, i still feel is has more interesting combat than, say ne_lend, which was mostly one long linear slog.
for example, one thing which is present in this map is to spawn monsters into areas where they are forced to path around obstacles or where they have to travel a long distance before they can engage the player. this can make confrontations semi random because it is the monster AI but indirectly the player who is determining where they will be when they attack.
Sleepwalkr
#16853 posted by gb on 2009/05/25 19:24:00
I was staying at Berlin International, which is in Mitte. My brother lives in Treptow.
Ijed: It was a filter of some sort - since it was a youth hostel, it was apparently meant to protect innocent young people from the sort of language we use in the trac ;-) (It succeeded to "protect" me)
Func_msgboard was also largely filtered for the use of **** or something. It was IE with the f***** preinstalled on their ******* ... I demand ** mon** ****. *****!!!
Censorship. Meh. I w*nder when they'll *** the ****x kernel - lots of sw***ng in the ******** there...
#16854 posted by JneeraZ on 2009/05/25 22:17:13
Reviews! AWESOME! Love them, reading now...
Metlslime
#16855 posted by nitin on 2009/05/26 00:57:46
I played through the unfinished (but very very playable) Oblivion q2 pack last night in aguire's beta engine. I assume you did some of those water facility levels?
Nitn:
#16856 posted by metlslime on 2009/05/26 02:06:59
Actually, what I primarily did for that pack was artwork -- I did 99% of the textures, all the HUD and UI art, and about 2/3 of the model skins.
There is one deathmatch level of mine in there; it's an early, small version of Icepick (which I later doubled in size and released for vanilla Q2.)
Gb
#16857 posted by Lardarse on 2009/05/26 04:49:35
Been taking French lessons, have we?
I See
#16858 posted by nitin on 2009/05/26 11:47:52
knew about the textures, but I thought some of the level design was similar to that q2 level you did with kona a while back. Fitted the textures very nicely.
And some of the skinwork was very nice, like the blaster replacement and the strogg spider/vore thing (pity that wasnt used more often in custom levels).
Lardarse
#16859 posted by gb on 2009/05/26 15:10:21
They're trying to censor the BEEP!
Hmm
#16860 posted by nonentity on 2009/05/26 19:17:24
Why don't we have a sports thread?
Also, the Cavs and Lakers are conspiring to lose me a 40� distributed bet by both failing to get the finals. Bastids!
Hmm
#16861 posted by nonentity on 2009/05/28 13:25:23
Nice.
#16862 posted by Shambler on 2009/05/28 17:22:02
Had to be done :)
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