Incredibly Depressing
#16763 posted by than on 2009/05/10 02:21:36
that all they have to show for those 10 years are a few bland screenshots. I hope some more information about the development of DNF is released soon - they could probably make some of their money back.
I heard broussard was asking Take 2 for another 30 million dollars to keep 3DR afloat after Scott Miller left. That's a huge amount of money, even in games - especially when you consider that game was in development for so damn long and must have already cost much more than that.
I Would Like To See
#16764 posted by Zwiffle on 2009/05/10 04:59:24
A small mod-oriented team come up with a Duke Nukem Forever homage based in Source or something, that only takes a few short months to complete, and is totally bad ass. Just to add insult to injury.
#16764
#16765 posted by Drew on 2009/05/10 10:53:55
I agree.
DNF
#16766 posted by bear on 2009/05/10 13:25:42
assuming they actually had the intention of releasing a game and not just spend their time sipping tequila out of hooker's navels their project management really must have been awesome.
Bear
#16767 posted by starbuck on 2009/05/10 14:14:47
I had previously suggested they spent the project management funds on ice-cream, but you are undoubtedly more on-target blaming delicious hookers and tequila.
I would have loved to hear the weekly progress reports from those guys. Tumbleweed city presumably. The theme to their conference room was probably written by Ennio Morricone.
Bunch Of Useless Cunts
#16768 posted by ijed on 2009/05/10 15:22:13
It should read on the tombstone.
Yes, this dead dead donkey is fun to beat.
Ie.
#16769 posted by ijed on 2009/05/10 15:22:58
They don't even qualify as a dead horse.
#16770 posted by JneeraZ on 2009/05/10 15:27:57
Yes, this dead dead donkey is fun to beat.
Curiosity forces me to ask ... why? I mean, all they did was work on a game that never shipped. The guys in the trenches aren't at fault here. The blame can squarely be laid on management's shoulders. Seems unfair to classify them all as useless.
Good Point
#16771 posted by ijed on 2009/05/10 15:33:34
I've worked on lots of prototypes and games that still haven't shipped after a year despite being complete.
Difference is that there's only so much you can blame on management after so an extended timescale.
Lack of direction in the design team seems like a probable cause.
Probably they aren't all useless - but they have been tarred by management and marketing idiocy so much that it'd be a stretch for me to hire them.
Gameplay Footage Leaked
#16772 posted by Orl on 2009/05/10 15:34:18
Dn4e Mod
#16773 posted by megaman on 2009/05/10 15:52:08
i think it would insult even more if it was using a variant of the q2 engine.
Let's Drink Beer And Talk About Duke
#16774 posted by bear on 2009/05/10 15:53:34
[14:10] <bear^_^> http://www.giantbomb.com/talkin-bout-duke/17-551/ some good ideas here :)
[14:13] <bear^_^> duke nukem forever tycoon lol
[14:13] <bear^_^> "you get to run a game studio that never ship a game and have to find ways to keep it running"
#16775 posted by JneeraZ on 2009/05/10 16:02:14
Probably they aren't all useless - but they have been tarred by management and marketing idiocy so much that it'd be a stretch for me to hire them.
And I think that's totally wrong. We're definitely talking to people who used to work there. Talented people work there.
Orl
#16776 posted by starbuck on 2009/05/10 16:28:00
http://www.gametrailers.com/player/usermovies/316675.html?playlist=featured
Ah cool, they got Duff Man to do the voice acting this time.
Ok
#16777 posted by ijed on 2009/05/10 16:28:41
Hungover sunday posting.
Good luck to them.
Shit
#16778 posted by ijed on 2009/05/10 16:31:29
Always falls down - so when management drops one it lands in the trenches.
. . . A guy walks into a bar, desperate for a crap, the place is packed so he fights his way to the stairs and sprints up. He checks a few doors and doesn't find the WC, but the last door just has a hole in the floor. He goes for it.
Unburdened he goes back downstairs only to find the place empty. He shouts over to the barman - where'd everyone go?
Where were you when the shit hit the fan?
Duck!
#16779 posted by meTch on 2009/05/10 19:11:20
Gameplay Leak Bollox
#16780 posted by Shambler on 2009/05/10 19:26:28
Looks okay for a highly generic FPS. Boss combat looks ass but the rest looks pretty functional. Why wasn't there a game again??
Quick Question
#16781 posted by Drew on 2009/05/13 05:38:44
Best *free* program for dealing with Rar files?
Winrar
#16782 posted by Zwiffle on 2009/05/13 07:16:10
is what I use.
Filzip Seems To Open Them Too...
#16783 posted by metlslime on 2009/05/13 08:51:21
7zip
#16784 posted by anonymous user on 2009/05/13 09:05:25
#16785 posted by Trinca on 2009/05/13 10:07:24
ye, 7zip = power
www.7-zip.com
#16786 posted by Spirit on 2009/05/13 11:31:08
7zip since it is truly *free* (open-source).
Willem
#16787 posted by nitin on 2009/05/13 11:45:42
or anyone else that may know, how does Gears of War (the first one) play on a pc/gfx setup that can play quake4 at 1280*1024 at max graphics (16x anistropy and 8xAA)?
will I have to decrease gfx a lot or can I still play it reasonably maxed out?
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