Well.
#16753 posted by Shambler on 2009/05/09 11:05:24
Advanced and conclusive and smug mockery I mean, the next level up :)
#16754 posted by starbuck on 2009/05/09 18:23:02
"Duke Nukem Forever Screen Shots, Artwork Rise From 3D Realms' Grave"
http://kotaku.com/5245883/duke-nukem-forever-screen-shots-artwork-rise-from-3d-realms-grave
Looks quite generic really. Some of the unreal-era shots had a lot more character! Not sure why they decided to go the realistic route, as Duke is essentially a cartoon character - I think something similar to the Team Fortress 2 style would have been cool as hell.
Shame to see these guys go, in a way. Will miss using them as the predictable butt of a joke, and always secretly longed to see some payoff one day. Those dirty cock-teases.
Does This Mean...
#16755 posted by Shambler on 2009/05/09 18:36:36
That Daikatana actually made Duke it's bitch?? At least in virtue of being released and fairly fun. Which is somewhat better than being non-existent, surely.
That Kotaku page is ass-slow. I like the monsters and stuff. I don't know why they didn;t just make the damn game...
#16756 posted by starbuck on 2009/05/09 18:51:51
Does this mean that Daikatana actually made Duke it's bitch??
Haha, yes it does. Sucks for the 3d Realms devs, who may now be legally raped by John Romero.
If that kotaku page is being gay, the art director has most of it up on his blog: http://talkinrealatyou.blogspot.com/
And fuck knows what the full story was with those guys. Not sure we'll ever know what took them so long. Did they accidentally spend the project manager's salary on ice cream?
#16757 posted by necros on 2009/05/09 19:29:58
how many times was it completely restarted on new tech? :S
#16758 posted by Zwiffle on 2009/05/09 20:08:15
3D Realms is mind boggling. Who knows what they were thinking. I have the feeling the upper brass there was living in 1996, in a 1996-era bubble as it were, thinking everyone would patiently wait for the sequel to Duke3D.
Someone there should just release everything they have via bittorrent, unless of course some lucky studio, closely associated with 3D Realms and has ties to the FPS genre, gets lucky enough to finish the project.
I mean, if Prey got released, and it was started 3 different times, surely there's hope for Duke 3D?
Oh wait, that's my crack-cocaine induced dementia talking.
That Should Be
#16759 posted by Zwiffle on 2009/05/09 20:08:37
Duke4E, not Duke3D
Seriously
#16760 posted by R.P.G. on 2009/05/09 20:19:54
I still don't know whether to laugh or cry.
I'm really, really curious about what was going down in there. Let's hope for a Gamasutra post-mortem.
Yeah.
#16761 posted by Shambler on 2009/05/09 20:36:00
Agree. Would be cool if the game could be passed to some developers rather than a bunch of WTFers. Still has potential IMO. As Zwiff says, Prey is a good example.
More DNF Shots Here
#16762 posted by anonymous user on 2009/05/09 22:42:04
Incredibly Depressing
#16763 posted by than on 2009/05/10 02:21:36
that all they have to show for those 10 years are a few bland screenshots. I hope some more information about the development of DNF is released soon - they could probably make some of their money back.
I heard broussard was asking Take 2 for another 30 million dollars to keep 3DR afloat after Scott Miller left. That's a huge amount of money, even in games - especially when you consider that game was in development for so damn long and must have already cost much more than that.
I Would Like To See
#16764 posted by Zwiffle on 2009/05/10 04:59:24
A small mod-oriented team come up with a Duke Nukem Forever homage based in Source or something, that only takes a few short months to complete, and is totally bad ass. Just to add insult to injury.
#16764
#16765 posted by Drew on 2009/05/10 10:53:55
I agree.
DNF
#16766 posted by bear on 2009/05/10 13:25:42
assuming they actually had the intention of releasing a game and not just spend their time sipping tequila out of hooker's navels their project management really must have been awesome.
Bear
#16767 posted by starbuck on 2009/05/10 14:14:47
I had previously suggested they spent the project management funds on ice-cream, but you are undoubtedly more on-target blaming delicious hookers and tequila.
I would have loved to hear the weekly progress reports from those guys. Tumbleweed city presumably. The theme to their conference room was probably written by Ennio Morricone.
Bunch Of Useless Cunts
#16768 posted by ijed on 2009/05/10 15:22:13
It should read on the tombstone.
Yes, this dead dead donkey is fun to beat.
Ie.
#16769 posted by ijed on 2009/05/10 15:22:58
They don't even qualify as a dead horse.
#16770 posted by JneeraZ on 2009/05/10 15:27:57
Yes, this dead dead donkey is fun to beat.
Curiosity forces me to ask ... why? I mean, all they did was work on a game that never shipped. The guys in the trenches aren't at fault here. The blame can squarely be laid on management's shoulders. Seems unfair to classify them all as useless.
Good Point
#16771 posted by ijed on 2009/05/10 15:33:34
I've worked on lots of prototypes and games that still haven't shipped after a year despite being complete.
Difference is that there's only so much you can blame on management after so an extended timescale.
Lack of direction in the design team seems like a probable cause.
Probably they aren't all useless - but they have been tarred by management and marketing idiocy so much that it'd be a stretch for me to hire them.
Gameplay Footage Leaked
#16772 posted by Orl on 2009/05/10 15:34:18
Dn4e Mod
#16773 posted by megaman on 2009/05/10 15:52:08
i think it would insult even more if it was using a variant of the q2 engine.
Let's Drink Beer And Talk About Duke
#16774 posted by bear on 2009/05/10 15:53:34
[14:10] <bear^_^> http://www.giantbomb.com/talkin-bout-duke/17-551/ some good ideas here :)
[14:13] <bear^_^> duke nukem forever tycoon lol
[14:13] <bear^_^> "you get to run a game studio that never ship a game and have to find ways to keep it running"
#16775 posted by JneeraZ on 2009/05/10 16:02:14
Probably they aren't all useless - but they have been tarred by management and marketing idiocy so much that it'd be a stretch for me to hire them.
And I think that's totally wrong. We're definitely talking to people who used to work there. Talented people work there.
Orl
#16776 posted by starbuck on 2009/05/10 16:28:00
http://www.gametrailers.com/player/usermovies/316675.html?playlist=featured
Ah cool, they got Duff Man to do the voice acting this time.
Ok
#16777 posted by ijed on 2009/05/10 16:28:41
Hungover sunday posting.
Good luck to them.
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