How
#16738 posted by
ijed on 2009/05/07 05:37:39
The hell did they survive this long? Did they have releases I didn't know about?
To Trinca
#16739 posted by
spy on 2009/05/07 07:21:54
thank you DROOJISCHE (ie friend)
Ijed
#16740 posted by
DaZ on 2009/05/07 07:33:35
Prey, and a couple of Duke Nukem platformer style games.
I'll miss these guys (if the rumour is true), Duke3d and Quake were among the 1st games I played on pc!
I was really hoping for a Prey sequel too! Such an under rated game!
/cry
3drealms
#16741 posted by bear on 2009/05/07 12:17:35
lol
Hmm
#16743 posted by
nonentity on 2009/05/07 12:24:27
Oh, and the most interesting part of that article being that Apogee 'still' exists...
Hm
#16746 posted by
ijed on 2009/05/07 20:52:44
Didn't know they were behind Prey . . . which was an industry success, last I heard.
Apogee
#16747 posted by
meTch on 2009/05/08 04:39:49
will never die, you cant die when you made a game this cool
http://www.ibiblio.org/GameBytes/issue21/flooks/rott5.gif
Haha
#16749 posted by
starbuck on 2009/05/08 11:47:14
but, 2001??
The first issue of PC Gamer I ever bought had Flight Unlimited 2 and Duke Nukem Forever on the cover. It was 1997, I was 13, my favourite band at the time was probably Linkin(sp) Park.
This really is the end of an era.
I Really Want To See...
#16750 posted by
Shambler on 2009/05/08 13:19:21
...What the so-called Devs have to say about this. Enough egg on face to make egg fried rice for the whole of China.
Well.
#16753 posted by
Shambler on 2009/05/09 11:05:24
Advanced and conclusive and smug mockery I mean, the next level up :)
#16754 posted by
starbuck on 2009/05/09 18:23:02
"Duke Nukem Forever Screen Shots, Artwork Rise From 3D Realms' Grave"
http://kotaku.com/5245883/duke-nukem-forever-screen-shots-artwork-rise-from-3d-realms-grave
Looks quite generic really. Some of the unreal-era shots had a lot more character! Not sure why they decided to go the realistic route, as Duke is essentially a cartoon character - I think something similar to the Team Fortress 2 style would have been cool as hell.
Shame to see these guys go, in a way. Will miss using them as the predictable butt of a joke, and always secretly longed to see some payoff one day. Those dirty cock-teases.
Does This Mean...
#16755 posted by
Shambler on 2009/05/09 18:36:36
That Daikatana actually made Duke it's bitch?? At least in virtue of being released and fairly fun. Which is somewhat better than being non-existent, surely.
That Kotaku page is ass-slow. I like the monsters and stuff. I don't know why they didn;t just make the damn game...
#16756 posted by
starbuck on 2009/05/09 18:51:51
Does this mean that Daikatana actually made Duke it's bitch??
Haha, yes it does. Sucks for the 3d Realms devs, who may now be legally raped by John Romero.
If that kotaku page is being gay, the art director has most of it up on his blog:
http://talkinrealatyou.blogspot.com/
And fuck knows what the full story was with those guys. Not sure we'll ever know what took them so long. Did they accidentally spend the project manager's salary on ice cream?
#16757 posted by
necros on 2009/05/09 19:29:58
how many times was it completely restarted on new tech? :S
#16758 posted by
Zwiffle on 2009/05/09 20:08:15
3D Realms is mind boggling. Who knows what they were thinking. I have the feeling the upper brass there was living in 1996, in a 1996-era bubble as it were, thinking everyone would patiently wait for the sequel to Duke3D.
Someone there should just release everything they have via bittorrent, unless of course some lucky studio, closely associated with 3D Realms and has ties to the FPS genre, gets lucky enough to finish the project.
I mean, if Prey got released, and it was started 3 different times, surely there's hope for Duke 3D?
Oh wait, that's my crack-cocaine induced dementia talking.
Seriously
#16760 posted by R.P.G. on 2009/05/09 20:19:54
I still don't know whether to laugh or cry.
I'm really, really curious about what was going down in there. Let's hope for a Gamasutra post-mortem.
Yeah.
#16761 posted by
Shambler on 2009/05/09 20:36:00
Agree. Would be cool if the game could be passed to some developers rather than a bunch of WTFers. Still has potential IMO. As Zwiff says, Prey is a good example.
More DNF Shots Here
#16762 posted by anonymous user on 2009/05/09 22:42:04