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sm120_neg!ke 
 
sm111 actually 
Wow! 
That apsp2 map is totally what I was talking about. THanks 
It�s 
In most (all?) �top ten base maps� and in most �best maps ever� lists. 
It Should Be 
 
Starbuck 
well, technically it was a giant toilet inside a giant crate, which little func_train crates floating in the bowl. 
How Can I Forget 
the wonderful gigantic toilet? A touching tribute to a lifetime of cottaging perhaps? 
Awesome 
Terrafusion 
what happened to it? Did you move to a different irc server? Cant find anyone on gamesurge :o 
DaZ 
Dunno, you should rather use

irc.quakenet.org
6667-6669

This one works for sure ;) 
Hmm 
Join a'ready then... 
Thx JPL 
all sorted 
People Who Whine About DRM And Similar Protection... 
...biggest bunch of tedious spoilt irritating mindless cunts in the gaming scene. Death is too good for them, these people don't even deserve a chance at life in the first place, let alone one with the first world trappings of current computers and the internet.

If I was a bit more flamboyant financially I'd get into the habit of splashing out on DRM games just to show some support and show I just want to play a game and don't give a flying shit about "OMG only having a limited number of activations" (which would have affected Q1/Q2/Unreal/UT, I make that about 15% of the games I own) and all the other horrific and cruel hardships modern gamers have to endure. If I ever meet one of these pathetic dribblers in real life they can endure my Air360s in their ballsac and a litre of my stinking piss on their spotty LCD-tanned face. CUNTS. 
LOL 
litre of my stinking piss on their spotty LCD-tanned face

Quote of the year.

As for DRM, I have mixed feelings.
Non-refundable install limit is total bollocks, as someone could legitimately use them all up and then not be able to play the game again, which considering they PAID for it is total shit!

However, a lot of companies now offer the "refundable" install limit where can you deactivate an install of the game. As long as the tool to do this is easy to use and doesn't piss around then its fine.

Then you have Steam, which is the best way of doing it, as it doesn't affect the end user at all, and you can download and play all your games on any pc with an internet connection. 
So 
What good is DRM? 
Well 
Most of the complaints are pretty ridiculous and just something for tweens to get rant lulls or whatever the fuck about.

I'm a happy steam user <checks> with 38 games and despite it's occasional spaz outs it's pretty good.

The one that did stop me was DOW2 which has two DRM's - Steam and Windows Live. What for?

Probably will buy it someday, but just that 5% of added inconvenience (only for my benefit as a valued customer!) meant I spent the money on a night on the piss instead. 
Hmm 
A fair rant given the level of discourse generally surrounding copy protection/DRM.

However, with DRM specifically I take issue on moral grounds rather than logistical ones (I've never found DRM restrictive in practise, but in my eyes that's actually irrelevant) 
I Think 
generally people have issues with being told how they can use things after they have paid money for it, especially when in cases it means that they cannot use the product they legitimately own any more just because they upgraded their pc / re-installed windows / etc.

Which is a fair point imo. The new Riddick game in particular comes to mind as it has a non-refundable 3 install limit and then thats it, your screwed. A lot of people have started gathering their pitchforks and torches over this.

But saying that, the developers of Riddick have already said that if it turns out that a large percentage of gamers are hitting that 3 install limit then they would raise it, and eventually, a patch will be released that removes the DRM entirely. I think this approach of removing DRM after the product has passed its shelf life is a good idea and I believe a lot of developers/publishers agree.

So does the "angry mob" of anti-drm gamers over-react? I would say yes in many cases, as it makes no sense that a developer would leave that kind of preventative DRM in any game after it has passed its shelf life. I do however agree with the moral argument (as nonentity mentions) that DRM of this kind brings up.

I guess the real question here is that when you buy a game, are you buying that game as a full product that you own, or are you buying the *right* to play that game legally, and therefore, does the developer/publisher have any say on those rights? 
DRM 
the problem with it for me is that it never seems to do any good. it just serves to punish honest users more than anything else.

a pirate who wants to steal a game will do so and have an easier time playing it than the poor dude who used hard earned money to get it. the DRM is broken, if not a day or two after a game comes out, then within a week or two.

the overly strict DRM seems to be aimed at hardcore pirates yet only prevents casual theft (lending the CD to a friend and other stuff of that level).
if the DRM is intended to stop casual theft, it is out of proportion. 
DaZ 
But is the developer going to spend money making the patch unless it looks like their sales are going to go down unless they do?

Also,

SHAMBLER IS BACK 
Simple Things. 
<negke> cba to read all the posts, but don't you agree that semi-effective copy protection << user-friendliness?

<Shambl3r> i believe 99% of people whining are doing it on some deluded principle and an excuse to be a whiney bitch

That's what it boils down to. As nonentity admits - it's not about something that actually affects you or affects anything real or anything you might actually give a shit about. It's a hollow principle and an excuse to whine - which in principle there's nothing wrong with except that the people doing so are a bunch of fucking spastics and they're whining where I can actually see it. It offends my eyes.

P.S. I enjoyed the old Riddick game. I installed it once and played it once. Who knows if I'd had to upgrade my system maybe I'd have installed it twice. OMFG. WotEVER. 
 
Pretty much like you're whining about these people because of the Amazon review incidents? 
Shambler 
yeah, you're wrong on most points there.

There actually are drawbacks. I don't want some shitty sony rootkit that makes my machine vulnerable. I don't want valve to monitor how much time i spend gaming. I don't even want them to know how often i start the fucking thing. I don't want to write down a 64-digit number on the phone listening to some shitty recorded voice that's hard to understand, and then type it in again. Or twice if i mistyped the first time.

The pirates have it much easier. No surveillance, and good keygens even auto fill in the numbers for you. Patches are often bundled, sometimes even cheats/walkthroughs.

And yeah, i'm one of the guys who regularly reinstalls games that actually need the install. 
 
I don't buy any PC games anymore unless they're on Steam, and have no further bullshit beyond Steam.

Install limits are useless and retarded, and while I may never be affected, it's nothing I want to support. CD Keys used to be acceptible, but now I don't want to care about a fucking number that I have to save "just in case" when instead I can just have a single account with Steam and bam, install whereever and whenever and however many times I want. I don't give a fuck if Steam knows how much or how often I play a game. Any other DRM that basically tries to tell me what I can and what I cannot have on my computer is retarded and intrusive and I don't buy games that use any of these technologies.

So yeah. I don't bitch about DRM really, I just want ease of use/install and nothing that will affect my computer or whatever else I may run. I support Steam and Valve's direction with it mainly from the standpoint that they're doing what they need to do to protect themsealves from piracy while also trying to provide a good platform of service that I believe is beneficial to the PC platform and will help the PC market grow and become more unified. 
Shambler 
While I admire your passion and style, I can't agree with you.

Obviously being a fair and reasonable person, I have no objection to publishers and developers actually wanting to, you know, get paid. Non-invasive and sensible DRM (aka STEAM) is all fine and good.

Howver...

it's not about something that actually affects you

Actually, it does, to a greater or lesser degree, in almost every PC game that I buy (disregarding Steam).

Examples:

UT (either the original or some other version, can't remember) - I couldn't play the game with the retail CD I bought, because of the SecuROM protection or whatever it was disagreeing with my drive. I had to download a no-cd crack to play the game at all.

Bioshock - I couldn't install the game on the evening that I bought it, because the DRM autorisation servers were down. I had to wait till the next day to even install it, let alone play it.

Every game you ever lost the packaging for: need to reinstall it? Can't find the CD key? Well you're fucked, despite the fact that you paid for the game and you have a legit retail CD.

Almost every other game? Having to put the damn cd/dvd in the drive every time you want to play it, even though all of the fucking data required to play is on your hard drive
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