#16538 posted by Spirit on 2009/04/12 18:55:31
#16539 posted by starbuck on 2009/04/12 19:05:30
scampie once made a speedmap set inside a crate!
#16540 posted by negke on 2009/04/12 19:17:05
sm120_neg!ke
#16541 posted by negke on 2009/04/12 19:19:27
sm111 actually
Wow!
#16542 posted by Rusty S. on 2009/04/12 19:36:44
That apsp2 map is totally what I was talking about. THanks
It�s
#16543 posted by ijed on 2009/04/12 23:03:06
In most (all?) �top ten base maps� and in most �best maps ever� lists.
It Should Be
#16544 posted by RickyT33 on 2009/04/13 04:02:45
Starbuck
#16545 posted by - on 2009/04/13 09:33:16
well, technically it was a giant toilet inside a giant crate, which little func_train crates floating in the bowl.
How Can I Forget
#16546 posted by starbuck on 2009/04/13 22:34:58
the wonderful gigantic toilet? A touching tribute to a lifetime of cottaging perhaps?
Awesome
#16547 posted by JPL on 2009/04/15 12:08:09
Terrafusion
#16548 posted by DaZ on 2009/04/15 21:01:31
what happened to it? Did you move to a different irc server? Cant find anyone on gamesurge :o
DaZ
#16549 posted by JPL on 2009/04/15 21:18:54
Dunno, you should rather use
irc.quakenet.org
6667-6669
This one works for sure ;)
Hmm
#16550 posted by nonentity on 2009/04/15 21:42:50
Join a'ready then...
Thx JPL
#16551 posted by DaZ on 2009/04/15 22:25:19
all sorted
People Who Whine About DRM And Similar Protection...
#16552 posted by Shambler on 2009/04/16 16:47:28
...biggest bunch of tedious spoilt irritating mindless cunts in the gaming scene. Death is too good for them, these people don't even deserve a chance at life in the first place, let alone one with the first world trappings of current computers and the internet.
If I was a bit more flamboyant financially I'd get into the habit of splashing out on DRM games just to show some support and show I just want to play a game and don't give a flying shit about "OMG only having a limited number of activations" (which would have affected Q1/Q2/Unreal/UT, I make that about 15% of the games I own) and all the other horrific and cruel hardships modern gamers have to endure. If I ever meet one of these pathetic dribblers in real life they can endure my Air360s in their ballsac and a litre of my stinking piss on their spotty LCD-tanned face. CUNTS.
LOL
#16553 posted by DaZ on 2009/04/16 16:56:36
litre of my stinking piss on their spotty LCD-tanned face
Quote of the year.
As for DRM, I have mixed feelings.
Non-refundable install limit is total bollocks, as someone could legitimately use them all up and then not be able to play the game again, which considering they PAID for it is total shit!
However, a lot of companies now offer the "refundable" install limit where can you deactivate an install of the game. As long as the tool to do this is easy to use and doesn't piss around then its fine.
Then you have Steam, which is the best way of doing it, as it doesn't affect the end user at all, and you can download and play all your games on any pc with an internet connection.
So
#16554 posted by Spirit on 2009/04/16 17:00:23
What good is DRM?
Well
#16555 posted by ijed on 2009/04/16 17:12:46
Most of the complaints are pretty ridiculous and just something for tweens to get rant lulls or whatever the fuck about.
I'm a happy steam user <checks> with 38 games and despite it's occasional spaz outs it's pretty good.
The one that did stop me was DOW2 which has two DRM's - Steam and Windows Live. What for?
Probably will buy it someday, but just that 5% of added inconvenience (only for my benefit as a valued customer!) meant I spent the money on a night on the piss instead.
Hmm
#16556 posted by nonentity on 2009/04/16 20:04:34
A fair rant given the level of discourse generally surrounding copy protection/DRM.
However, with DRM specifically I take issue on moral grounds rather than logistical ones (I've never found DRM restrictive in practise, but in my eyes that's actually irrelevant)
I Think
#16557 posted by DaZ on 2009/04/16 20:26:37
generally people have issues with being told how they can use things after they have paid money for it, especially when in cases it means that they cannot use the product they legitimately own any more just because they upgraded their pc / re-installed windows / etc.
Which is a fair point imo. The new Riddick game in particular comes to mind as it has a non-refundable 3 install limit and then thats it, your screwed. A lot of people have started gathering their pitchforks and torches over this.
But saying that, the developers of Riddick have already said that if it turns out that a large percentage of gamers are hitting that 3 install limit then they would raise it, and eventually, a patch will be released that removes the DRM entirely. I think this approach of removing DRM after the product has passed its shelf life is a good idea and I believe a lot of developers/publishers agree.
So does the "angry mob" of anti-drm gamers over-react? I would say yes in many cases, as it makes no sense that a developer would leave that kind of preventative DRM in any game after it has passed its shelf life. I do however agree with the moral argument (as nonentity mentions) that DRM of this kind brings up.
I guess the real question here is that when you buy a game, are you buying that game as a full product that you own, or are you buying the *right* to play that game legally, and therefore, does the developer/publisher have any say on those rights?
DRM
#16558 posted by necros on 2009/04/16 21:11:16
the problem with it for me is that it never seems to do any good. it just serves to punish honest users more than anything else.
a pirate who wants to steal a game will do so and have an easier time playing it than the poor dude who used hard earned money to get it. the DRM is broken, if not a day or two after a game comes out, then within a week or two.
the overly strict DRM seems to be aimed at hardcore pirates yet only prevents casual theft (lending the CD to a friend and other stuff of that level).
if the DRM is intended to stop casual theft, it is out of proportion.
DaZ
#16559 posted by ijed on 2009/04/16 21:33:38
But is the developer going to spend money making the patch unless it looks like their sales are going to go down unless they do?
Also,
SHAMBLER IS BACK
Simple Things.
#16560 posted by Shambler on 2009/04/16 23:46:01
<negke> cba to read all the posts, but don't you agree that semi-effective copy protection << user-friendliness?
<Shambl3r> i believe 99% of people whining are doing it on some deluded principle and an excuse to be a whiney bitch
That's what it boils down to. As nonentity admits - it's not about something that actually affects you or affects anything real or anything you might actually give a shit about. It's a hollow principle and an excuse to whine - which in principle there's nothing wrong with except that the people doing so are a bunch of fucking spastics and they're whining where I can actually see it. It offends my eyes.
P.S. I enjoyed the old Riddick game. I installed it once and played it once. Who knows if I'd had to upgrade my system maybe I'd have installed it twice. OMFG. WotEVER.
#16561 posted by negke on 2009/04/16 23:55:43
Pretty much like you're whining about these people because of the Amazon review incidents?
Shambler
#16562 posted by megaman on 2009/04/17 01:17:01
yeah, you're wrong on most points there.
There actually are drawbacks. I don't want some shitty sony rootkit that makes my machine vulnerable. I don't want valve to monitor how much time i spend gaming. I don't even want them to know how often i start the fucking thing. I don't want to write down a 64-digit number on the phone listening to some shitty recorded voice that's hard to understand, and then type it in again. Or twice if i mistyped the first time.
The pirates have it much easier. No surveillance, and good keygens even auto fill in the numbers for you. Patches are often bundled, sometimes even cheats/walkthroughs.
And yeah, i'm one of the guys who regularly reinstalls games that actually need the install.
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