Scale
#15720 posted by bamb on 2008/11/21 20:23:32
we're talking about months and years and hundreds of millions of kilometers...
Interestingly, manufacturing new units between battles becomes realistic too at these timescales. Red Alert etc were not remotely realistic in this sense.
Also sensor placement is interesting, since you can hide behind a planet or a moon completely. (on the surface too if it's tide locked the right way or if an atmosphere is obfuscating or something else).
I Remember
#15721 posted by
ijed on 2008/11/21 21:11:10
One Q2 mod that had the player fighting on top of asteroids floating in space.
Might sound lame, until I say that they were all rotating in three axis, and some got destroyed by various stuff.
Astroids
#15722 posted by
madfox on 2008/11/21 22:00:24
I made a dxf of an astroid ring, turned it into a mdl so I can use it ingame. Pity I can't make it turn out of corner axe, but it gives a spacey look.
http://members.home.nl/gimli/astroid.avi
In game it turns much slower, but I had no other screencapture.
For Fun
#15723 posted by Mike Woodham on 2008/11/22 11:14:20
I Love
#15724 posted by
JPL on 2008/11/22 11:55:56
Explosive Domino: there were some nice in Doom2 if i remember well :)
Space In Star Trek
#15725 posted by gb on 2008/11/22 17:24:53
Hiding in nebulae is a staple.
Trans-warp travel, subspace rifts, getting trapped in chaos space, getting trapped inside anomalies, getting trapped in a bubble where there are no stars, travelling through singularities, making certain areas full of enemies ("the Nortwest passage"), wormholes, parts of space where subspace got disrupted, so you cannot use warp drives, dark matter asteroids, "fluidic space", piloting a shuttle through a hole in an asteroid, asteroid obstacle courses, tractor beams moving asteroids around, blowing up asteroids that are falling toward planets, using gravity to catapult the ship through between two stars, subspace catapults, time travel, space races, building a vessel that uses solar winds... needing deflectors against space dust, which can be damaged/stolen by aliens...
Just off the top of my head. Mostly it's about the life forms encountered there, though.
Huge nerd? Yup.
And Don't Forget,
#15726 posted by
HeadThump on 2008/11/22 18:28:38
gravity wells, and mining newly formed gold from the heart of a Nova.
Also...
#15727 posted by
metlslime on 2008/11/22 22:18:47
Gb
#15728 posted by
bambuz on 2008/11/24 19:05:58
the trouble with some of those is they are more like recycling tv scifi cliches and are not based on reality in any way.
Reality is often way cooler than what some lame script writers knowing nothing about space invent for the hundredth episode.
The Most Annoying Thing EVA!
#15729 posted by
RickyT33 on 2008/11/25 04:49:11
When you size up a brush to just the right proportions, press enter and it turns out to be a TRIANGLE!!!! (because you forgot to set it to "square" mode)
Marginally Late For Work
#15731 posted by
RickyT33 on 2008/11/25 11:06:32
Again this morning. I deserve the sack. The culprit - well I was ooh-so-close to sealing off a couple of new areas in my map (and did) at about 4 o clock this morning. Definately not the first time that has happened, but the first in a while.
Map is hovering at 26400 marksurfaces/clipnodes, with 53 lightmaps. :D
My Girlfriend Left Me
#15732 posted by
- on 2008/11/25 16:19:47
...also, my dog died. I'm sure I deserve it. I start wondering about the emptiness of my life at times like this, like an empty .map, filled with nothing but the potential of brushes and entities. A world ready to be made, if only I seize upon creation.
Move Town
#15733 posted by
RickyT33 on 2008/11/25 16:37:12
A new start will put your head right. Fuck everyone else.
Or
Go and get very drunk in the company of so-called freinds. T'will cleanse the sould.
Or the best solution which is better than anything else:-
(listen to this)
http://uk.youtube.com/watch?v=ubaVfwUs1jg
#15734 posted by
Trinca on 2008/11/25 16:39:52
Scampie get a gun and shoot your self... nobody will miss you... at least me
fucking lier!!!
#15735 posted by
Trinca on 2008/11/25 16:41:08
this is a map forum not Dr� Phil consultory !!!
#15737 posted by
Trinca on 2008/11/25 16:55:34
SleepwalkR ?
drugs problem?
#15739 posted by
Trinca on 2008/11/25 17:06:52
can�t open at work Ricky ;)
#15740 posted by
JneeraZ on 2008/11/25 17:11:57
Less youtube links, more mapping.
#15741 posted by
Trinca on 2008/11/25 17:14:52
i�m making and i shouldn�t :p
Cant Map At Work Willem
#15742 posted by
RickyT33 on 2008/11/25 17:16:21
Trinca:
(imagine the voice of Bob Marley)
"....Singin' dont worry....
....'bout a 'ting..... ....cause...
....every little 'ting is gonna be alreit..."
Willem:
Im mapping in my head ;-)
Metl ?
#15744 posted by Steven on 2008/11/25 20:39:54
First, they drag you down to their level. Then they beat you with experience.