
Free Fallout Warfare Boardgame Rules
#15681 posted by
megaman on 2008/11/15 15:09:33
#15682 posted by
JneeraZ on 2008/11/15 16:18:51
Testing is fine but I'm not installing Linux to make sure that 2 extra people can play my level. If it works in software Quake, suck it up. :)

Willem
#15683 posted by gb on 2008/11/15 16:46:55
do you test on Windows?
#15684 posted by
JneeraZ on 2008/11/15 16:58:21
No, I test on Mac. I test in Fitz and I test in the software Quake port that I have.
#15685 posted by gb on 2008/11/15 17:14:11
ah, ok.
#15686 posted by
Spirit on 2008/11/16 11:43:27
This map just gave me a full-blown "when I first played Quake"-flashback. I did not have the original back then, so no soundtrack. Now I played with soundtrack. And somehow the mixture of the wonderful map, the dark music and the occasional feeling of being lost made me feel exactly like back then.
http://www.quaddicted.com/reviews/oblivion.xml
I wish there would be more maps like that. True Quake! \m/ ;)

Turtle Map
#15687 posted by cornelus on 2008/11/16 16:35:56
Can anyone help me with a definition of turtle map ? What is a turtle map, what makes it "turtle" ? I couldnt find answer by mr.google
#15688 posted by
Zwiffle on 2008/11/16 16:43:53
It's a map done in one week's time.

What Zwiffle Said
#15689 posted by
starbuck on 2008/11/16 16:58:13
It's essentially a speedmap done slow. Not long enough for a proper release, but enough time to make something a lot more polished than you could in a few hours.

Thanks
#15690 posted by cornelus on 2008/11/16 17:00:30
for info.

Castle Of Oblivion Rocks
#15691 posted by
Fern on 2008/11/16 17:19:48
and is completable in less than 20 seconds ;D

Woo, Back Online
#15692 posted by
than on 2008/11/16 17:28:53
I got a new pc and a fast net connection. Yay!
Unfortunately my pc wont run fitzquake properly for some reason and the screen is just complete garbage. I get the same shit with all GlQuake versions too, so it is probably some stupid incompatibility with Quake and my gfx card :(
Specs below. If anyone has any idea how to solve this particular problem then please help
core 2 Quad 2.83
4gb ram
Radeon 4850 1gb
XP SP3, DX 9
I haven't yet investigated the weirder engines like darkplaces, but software quake works ok, so I can probably just about manage with bengt's winquake version for the time being.

Hmmm...
#15693 posted by
RickyT33 on 2008/11/16 18:08:46
Try different driver verions:
http://www.guru3d.com

Oblivion
#15695 posted by
Shambler on 2008/11/16 18:59:40

Hell As Long As We're Spamming...
#15696 posted by
Fern on 2008/11/16 19:02:58
#15701 posted by
Trinca on 2008/11/16 23:21:50
i just want to say sorry Vondur and Lunaran
WAS THE FUCKING AND AS ALWAYS SCAMPIE THAT BAN AND REMOVE THE OP!!!
WHY DONT U GET A LIFE STUPID FUCK?
#15702 posted by
Trinca on 2008/11/16 23:37:32
and dont put the fault on other people.. you are such a chirld... get a gun and shoot your self u frustrated fuck...
#15704 posted by
metlslime on 2008/11/17 08:13:32
frib/than: there's no ztrick in fitzquake, so that shouldn't help (if it does anyway, i'm confused)

Metl
There is, and it does.
My display was completely fucked in Fitz when I got an ATI card. It took me ages to figure out what it was. I just had gl_ztrick 1 lingering in my config files from the old days.
Apparently gl_ztrick 1 uses a slightly dodgy method of clearing the depth buffer that isn't supported on ATI cards/drivers. At least that's what a graphics programmer at work said when I asked him about it - he could just be guessing. I suppose if anyone would know, it'd be you metl :D