
Speeds
#15338 posted by
megaman on 2008/10/11 15:04:02
that d3 vid you posted looks interesting. might benefit from having different floor levels instead of just one large plane.

"always"
#15339 posted by
Sielwolf on 2008/10/13 01:11:27
is a word you used in promises...it is valueless

Ask Here, Why Not
#15340 posted by
ijed on 2008/10/13 21:41:28
Doesn't really fit in any of the other categories.
Does anyone know of a 3dsmax grid plugin that causes the object to snap, instead of the pointer?
Currently pointer snapping is worse than useless.

Ijed
#15341 posted by
bal on 2008/10/13 21:54:41
Make sure you check "Use Axis Center As Start Snap Point" in the snap options (right click on any of the Snap buttons, then go to Options tab).
God I wish max had maya's snap, it's so much more powerful.

Already Have
#15342 posted by
ijed on 2008/10/13 22:58:35
But:
http://shub-hub.com/files/misc/gridcrap.jpg
I gave up on max for having accuracy years ago, just wondered if anything had changed or any new plugins surfaced.
Thanks anyway, will continue to google.

Hm
#15343 posted by
ijed on 2008/10/13 23:06:12
Messing with the new options helps, but its a still a pain in the nuts.

Ijed
#15344 posted by
bal on 2008/10/13 23:31:26
Try hitting s (for snap) after you've already started moving whatever your moving.

PuLSaR
#15347 posted by
JPL on 2008/10/14 09:46:13
aguirRe, AFAIK, is focusing onto is new Q2 engine, or something like that... He is still on the scene, but with less activity: you should email him directly if want something particular ;)

.
#15348 posted by gb on 2008/10/14 10:45:24
yup, email him.

But
#15349 posted by
nitin on 2008/10/14 11:39:26
that new q2 engine is quite spiffy!

Not As Much As I Should Be
#15351 posted by
nitin on 2008/10/14 12:25:40
but I wont say any more at this stage :)

Nitin
#15352 posted by
JPL on 2008/10/14 12:27:02
OK, you beta tested it so... I'll look forward for the release, hopping it will be posted here as well ;)

Glad
#15353 posted by
madfox on 2008/10/14 13:07:48
I never hopped over the q1 engine

It Should Be Something Like
#15354 posted by
madfox on 2008/10/14 13:14:56
understanding the complementairy qbasic progs quotient, while I can hardly get the most basic q supplement....

Unfunny PA Post
#15355 posted by
ijed on 2008/10/15 16:06:50
But that first frame is Shambler in a nutshell.

Hm
#15356 posted by
ijed on 2008/10/15 17:29:50
Spopse it's even less funny without the link.
http://www.penny-arcade.com/comic/

This Is Penny Arcade In A Nutshell
#15357 posted by
negke on 2008/10/15 17:53:18

Damn
#15359 posted by
ijed on 2008/10/15 20:27:55
I'm not very good at this.
The Deluge comic -
"Word up, that's an authentic statement"
Sigh - I'll go back to my corner now.

Reviews
#15360 posted by
negke on 2008/10/15 22:36:20
So UWF (Tronyn?) is taking a break from reviewing? Anyone else to step into the gap - Kona?? ;)

Hm
#15361 posted by
ijed on 2008/10/16 02:26:09
You're right about the humour though, it's kind of dropped off. I still read it a fair bit when the boredom sets in - seems like it used to be better.
A few of the series stick in the mind as good, but it gets tiresome eventually, like Bottom or Father Ted. Stuff that was great in their day but time hasn't been kind to.
The comic I b0rkedly linked was funny in the first panel, the rest just a monotonous in-joke.