Telstar
#1511 posted by
madfox on 2010/07/28 05:58:03
Something of my homekitchen...
hello earth...
Hall, will you please open that cargodoor!
http://members.home.nl/gimli/tb05.wmv
Love Those Color Cycling Pics
#1512 posted by
ericw on 2010/08/01 06:43:41
Those make me want to play some old adventure games
Traps And Puzzles
#1513 posted by gb on 2010/08/06 12:50:41
http://www.1up.com/do/blogEntry?bId=8147497
I believe it's my job to make the player feel smart for figuring something out, rather than making myself feel cool for outsmarting the player. I've played way too many games that followed the latter philosophy to make that mistake.
Something similar can be said about excessive difficulty, btw.
#1514 posted by gb on 2010/08/06 12:55:42
and also,
Just trying to figure out how to reach a certain ledge or room was often hours of gameplay. Surprisingly, we found that this approach to design still works in 2007.
The guys from Crystal Dynamics are pretty good with this sort of stuff, the game does have developer comments for every level, sometimes several, as a bonus feature, which can probably be found on youtube. They were sometimes pretty insightful.
Cliff Village Walk
#1517 posted by
DaZ on 2010/08/13 21:18:09
http://www.youtube.com/watch?v=y1Nd1qtk1Go&feature=player_embedded#!
Kind of reminds me of a level from that Might&Magic fps. Awesome scenery and its screaming for a source engine map to be made from it :)
......
#1518 posted by
necros on 2010/08/14 01:24:54
what the fuck, that's is insanely cool. :o
and that little settlement or whatever at the end with the stream going between the two sheer cliff walls with all the broken stone at the bottom... oh em gee!
also, i absolutely loved the cliffside village that you're talking about. dark messiah, it was.
Headquarter/fiction-company
#1519 posted by
jiri_b on 2010/08/14 02:21:22
#1521 posted by
Spirit on 2010/08/16 16:31:03
Awful music but beautiful canyon images.
http://vimeo.com/13888708
Lol
#1522 posted by
megaman on 2010/08/17 10:11:10
i switched on my sound in the middle of the movie and it made me laugh, because it really is so hilariously bad. awesome.
That Looks Like A BAAAAAD Idea.
#1524 posted by
RickyT33 on 2010/08/23 17:14:32
#1525 posted by
meTch on 2010/08/23 23:40:17
could be used as controlled prison islands, when one gets too full just open the floodgates to lessen the population of that island, pump the water back out, and restock.
#1526 posted by
Spirit on 2010/08/29 22:24:32
High Res Photos From 2001
#1527 posted by
metlslime on 2010/09/09 01:34:37
What?
#1528 posted by
bal on 2010/09/09 10:08:12
Those aren't high res at all, the quality is horrible, best to check out the remastered version from the bluray:
http://www.cinemasquid.com/blu-ray/movies/screenshots/2001-a-space-odyssey?movieid=526
Oh
#1529 posted by
bal on 2010/09/09 10:10:40
The set photos are nice though. :)
It Was A Trick...
#1530 posted by
metlslime on 2010/09/09 10:26:55
to get you to post a better set of screen caps :)
#1532 posted by
jiri_b on 2010/09/10 01:12:18
oops - one zero is missing [HAL9000] !
All The Download Links Appear To Be Broken?
#1533 posted by
necros on 2010/09/10 05:07:44
A Single Shot
#1534 posted by
Zwiffle on 2010/09/17 20:00:08
Concrete/Asphalt Texture References
#1535 posted by
megaman on 2010/09/23 11:40:41