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The Vore 
I was going to mention that too. Caught me totally off guard, but there's ways to kill vores without hiding, namely, run around like a madman and let the voreballs queue up behind you, then shake them later.

Vores really aren't used very well in maps, since usually the designer just throws them in solo in places where the player can easy just snipe from around corners. Since they almost always achieve priority-one status in any combat they show up in because of their lethality and how much attention they require, they're best when there's fiends and knights chasing you about, invalidating cover spots and making you deal with the vore in the less convenient and more dangerous but still possible to avoid all damage way. 
Shields Etc. 
Zer mega-enforcer was cool, always liked the shield idea on that, possibly the best "nu-gameplay" thing in Quake until Quoth's flying snot things came along. 
Shields... 
i thought they were a cool concept, but none of the mods that use it seemed to do a great job of communicating exactly when the shield is up vs. down, and whether I can do partial damage or no damage when the shield is up. I end up just shooting at the enemies continuously until they die.

Some better audiovisual presentation, plus maybe more time between raising and lowering events (so it doesn't seem to just randomly turn on/off) would help. 
The Shield Comes Down When They Fire 
you know, like romulans. 
 
Never thought of AvP soundtrack as an alternative Quake score. Gotta try it. Thanks for the advice, Lun! 
My Tip 
tracks 2-10: pants for quake
tracks 11-15: awesome for quake 
Neg!ke 
is there some link you could post with all the info on doom engines and new doom wads?
What are some of the best wads? I've never played any non id maps, other than that one qboard thing. 
Best Site For The Game I'm Aware Of -- 
http://www.doomworld.com/

There is a great review site I have in mind, I'll get back with you when I find it again :) 
Yup 
http://games.moria.org.uk/doom/du/index.html

My only problem with playing Doom and Doom II is a sense of nausea I get after playing for a while. Not an aesthetic criticism!, but a real headache/nausea feeling. I have an eye stigma condition that is probably the source of the problem. Anyway . . . there you go! 
Doom Makes Me Nauseous 
after a while as well. So did Hexen/Dark Forces/Duke3D/etc so I always just put it down to the partial 3D. 
BTW 
congrats Lunaran on Post #15,000 
Hey Sweet 
and I used the words "quake", "awesome", and "pants" for it 
Found This Little Program Handy... 
If you have ever had folders/files in windows that you could not delete because they were protected somehow (example : a windows vista installation that you don't use any more) then this little freeware app can help you out.

http://ccollomb.free.fr/unlocker 
Ty Sir! 
handy little gadget! :) 
Thanks 
 
PM 
With the questions concerning Doom popping up, I was looking for some older levels that enjoyed in the day. Could this be you?

http://games.moria.org.uk/doom/du/reviews/darkeden.html 
"Yes, I'm Watching Anime" 
- sean 'scampie' campbell, august 26th, 2008, 1:54 pm cst 
Bal's Fault No Doubt 
 
Dude 
I was just reading this stuff about the Nephilim. Whoah!!! I have never read about this before....

Anybody got any interesting links or books to recommend on the subject?

Metl? - Antediluvian? 
Dude 
I was just reading this stuff about the Nephilim. Whoah!!! I have never read about this before....

Anybody got any interesting links or books to recommend on the subject?

Metl? - Antediluvian? 
Yeah 
It's interesting reading. I've got a scrap for a map called Nephilim based on Vondur's Koohoo textures that I threw together after trawling through all that stuff.

Warp happened instead, although the C�chulainn reference got lost and distorted. 
 
Someone please send me tronsp1, I managed to lose it. 
Drew 
Doomworld is your site, as HeadThump mentioned.

Here is a list of available engine ports: http://www.doomworld.com/classicdoom/ports/ - might not be up-to-date, though.
I'd say casual players can't go wrong with ZDoom as it runs just about everything. It also has a GL variant. Many people also play with prBoom.
There are also eye-candy engines, some even with 3D models, like jDoom.

For levels, browse their idgames mirror http://www.doomworld.com/idgames/index.php?dir=levels/ (ratings)
Doomworld more or less regularly posts reviews of newly uploaded maps. However, sometimes they are very biased and unfair, sometimes even outrageously so, and partly lacking screenshots. 
In My Defense 
I was watching The Melancholy of Haruhi Suzumiya, which is actually quite decent as far as anime goes.

http://www.youtube.com/watch?v=B5PAkntjs5M

DANCE! Weeeee 
 
Scampie is merely steps away from enjoying tentacle loli porn like the rest of us.

(By us I mean Bal.) 
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