Screenshots
#126 posted by spy on 2009/02/25 16:08:41
Interesting Shots
#127 posted by ijed on 2009/02/25 16:17:22
I'm wondering if some bits are not built yet or going to be void - like the first shot, maybe having the bottom of the wall finish with broken or dislodged bricks.
Looks Promising!
#128 posted by RickyT33 on 2009/02/25 16:29:27
Inside the archways should be the large green stone texture like the walls, rather than the small green brick one IMHO. You look as if you havent decided which yet :)
Good work!
As Usual
#129 posted by Spirit on 2009/02/25 17:47:55
I am mapping and scrapping and mapping and scrapping and mapping and scrapping and mapping and scrapping and mapping and scrapping so I don't have a single brush yet.
I Havent Started Yet
#130 posted by RickyT33 on 2009/02/25 18:02:19
But I will ;)
#131 posted by Trinca on 2009/02/25 20:32:18
mine is going very slowly :( my kid have been sick... fucking tooths :(
Mine Too
#132 posted by rudl on 2009/02/25 20:41:31
And I won't have too much time in the next few weeks.
But Here Are Some Shots
#133 posted by rudl on 2009/02/25 20:56:23
#134 posted by JneeraZ on 2009/02/25 21:50:06
Niiiice. Castle in the sky stuff is always neat. I especially love the terrain you're incorporating.
Here are some quick shots of mine. This is just the starting area but it's all I have done so far:
http://www.quaketastic.com/upload/files/screen_shots/Willem_Coagula_1.jpg
http://www.quaketastic.com/upload/files/screen_shots/Willem_Coagula_2.jpg
Spy
#135 posted by gb on 2009/02/26 00:35:06
Classic mistake to use arches with that theme. If you want arches, use the small stones or bricks for everything, that works better. Or use really big stones and build "fake arches" like they used in Mykenai, ie two 45 degree planes topping off the doorway. As happens so often, I can't properly explain this in English because it's not my mother tongue.
So I have to use pictures.
http://www.travelpod.com/travel-blog-entries/karenmw/1/1214251260/tpod.html
Third possibility is to create an arch texture (similar to id's level end portals) and use that. I doubt that Quake has invented the real arch yet, though.
Looking Good Guys!
#136 posted by Shambler on 2009/02/26 10:28:14
Keep it up, keep going, there's some nice looking stuff there, this should be an ace pak.
#137 posted by Trinca on 2009/02/26 11:36:16
mine is not big enought for shoots :\
�
#138 posted by Spirit on 2009/02/26 12:15:44
Quoted For Truth
#139 posted by negke on 2009/02/26 17:18:02
Trinca: "mine is not big enought for shoots"
As For My Map
#140 posted by negke on 2009/02/26 17:22:55
It's three towers and a haggis in the middle. Brown bricks, lies hard on the stomach. Truly Scottish. Very un-Scottish in terms of brush count, though. That limit was a silly rule anyway.
#141 posted by Trinca on 2009/02/26 17:37:08
negke was for those that always make maps to fucking big and never finish stuff on time!
peace!
I�m having lots of work at my job and at home is almost impossible to map, but i will delivery mine.
Re: A While Ago
#142 posted by Nynort on 2009/02/27 09:34:30
I think UWF's site is just html, no database or anything.
fired off another email this monday - it's coming up on a month since I sent the reviews. If someone volunteered to take over the site - or even reform it and move it to quaddicted - I'm sure he'd agree. I'd provide reviews, as always.
#143 posted by Trinca on 2009/02/27 11:18:52
if quaddicted already got a map discretions why not add the full review also in the discretions?
i think quaddicted is a fucking great effort from the community especially from Spirit and negke(sorry many others that also gave lots of help), why not put reviews there also?
P.s.-> negke map is already kind of big but the outside is a pretty mess, next week i will gave you guys some pics for sure...
P.s2.-> love you all, bye
Idea...
#144 posted by JneeraZ on 2009/02/27 11:30:44
I'd be willing to host a review blog where people could review Quake levels. I could oversee it and have submissions come to me for formatting purposes before posting. Quake levels don't come out so frequently that it would be a huge burden.
I have a few domains that might work for this. For example, I have:
http://ifitbleedsyoucankillit.com/
Which seems like a Quake-ish type URL. I could throw a Wordpress blog on there and we're off.
Or we can wait for UWF to get back to Tronyn which shouldn't be taking so damn long.
#145 posted by Spirit on 2009/02/27 11:37:52
Trinca, we were laughing about your tiny PENIS. ;-)
I dunno about adding them to the Quaddicted map pages. It is a rather different approach and I want to stay "short". And just adding a link wouldn't do it justice (those links are already there, thanks to erc).
If you'd like to move the site's hosting over to me (underworldfan.quaddicted.com or something), I'd be honoured.
I would volunteer to update the site for you anywhere! It's such a great resource. But only if I was allowed to change (or add) all the file links to Quaddicted (well, non-Fileplanet), that always bugged me so much.
#146 posted by JneeraZ on 2009/02/27 12:01:46
Go Spirit! :)
#147 posted by Trinca on 2009/02/27 12:37:30
Spirit i think you want a pic from my penis, you dirty bitch... :\
P.s.-> Sorry but i just love you from what you have been doing with the community not in a gay way :) calm down!
#148 posted by gb on 2009/02/27 13:30:14
Um, must the map support singleplayer?
#149 posted by JneeraZ on 2009/02/27 14:10:22
The rules don't specify which mode the maps needs to support but that was my impression - that this was an SP map pack.
#150 posted by gb on 2009/02/27 15:24:55
OK, I'll contribute a map, too.
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