Questions
#1 posted by
Ankh on 2007/06/04 13:13:42
where should I put the kdizd.pk3 file? And where does the zdoom.pk3 file go?
How can I launch this pack?
Many questions but I have only played the doom shareware more then 10 years ago
Drag+Drop >
#2 posted by
johnxmas on 2007/06/04 15:02:30
> the kdizd.pk3 onto ZDoom.exe worked for me.
Assuming these two files are side by side with zdoom.pk3 and original doom.wad in the same folder/level.
Finished It
#4 posted by
negke on 2007/06/04 22:52:51
What a great experience! I haven't enjoyed a DOOM episode so much for a long time.
It was very hard in the beginning, but it got better once I had a decent set of weapons. Never found the plasmagun though (nor BFG), which I should have, since the end battles are insanely hard - had to kill the boss in god mode.
The maps look so great; unbelivable this is DOOM. I knew ZDoom was a powerful engine (kind of like the DP of DOOM) but I didn't know how of much it's really capable until now.
Good job on all the new stuff: monsters, weapons, textures, props. Nice intermission too.
I realized once again I suck at finding secrets. There are often around 10 in each map (except for the last), and I always found only 2-3, which is a pity since they are nicely designed (well, and helpful). Didn't find the secret exit either (at least not by regular means - it's not where it is in the original map).
This really is a release DOOM is worth reinstalling for (if you haven't installed it, shame on you anyway).
That Looks Awesome
#5 posted by
nitin on 2007/06/05 10:36:43
might have to install zdoom. Is it a free thing or do I need to have the original doom for it to run?
Yeah
#6 posted by
ijed on 2007/06/05 14:59:32
And I remember zDoom as being pretty slick as well.
Shame about the screenshot size / monochrome, but still looks good. Will give it a try over the weekend.
OOOH.
#7 posted by biff_debris. on 2007/06/05 15:23:05
I am SO getting this right now!
Incredible
#8 posted by
Orl on 2007/06/05 15:45:29
I have played many zdoom wads before, but nothing compares to this. With each level lasting a half hour or more, new enemies, absolutely stunning detail, its hard to imagine it's still Doom. I don't care who you are, you MUST play this. I'm not even half way finished it yet, and I have already been playing it for well over an hour. In my opinion, this is the greatest Doom wad/pack ever made. Period.
#9 posted by golden boy on 2007/06/06 00:03:41
Outstanding!!!
ZDoom has the added benefit of running all DOOM engine games, but for straight DOOM there is also PRBoom (faster?).
Both engines are free, open source, run on modern operating systems (hehe) and "Knee Deep In The Dead" is shareware :-D (GZDoom is the OpenGL version)
goodness :-D
Hmm
#10 posted by
nitin on 2007/06/06 12:06:28
both zdoom and gzdoom say they cant find wads, which I presume means I need one of the orginal dooms installed?
Of Course
#11 posted by
negke on 2007/06/06 12:58:30
doom(1).wad to be precise. kdizd is still just a pwad.
Ok This Is Going To Sound Really Daft...
...but can I use this with JDoom? :P
No
#13 posted by
negke on 2007/06/06 14:20:00
It uses many features exclusive to ZDoom. But I think GZDoom is pretty similar to JDoom in terms of looks (OpenGL).
Thanks Neg!ke
I figured it had zdoom specific stuff, but it was worth asking. The only reason I ask is because I already have Jdoom set up and working.
Oh well, sounds like this is worth the bother if it is as good as people are suggesting, so I might as well try zdoom again.
And...
#15 posted by
JPL on 2007/06/06 14:47:18
.. about Doom Legacy engine: would it be suitable ? I don't know if it's open GL or not... any idea ?