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And 
I'm still heading my tumb which flic pimpt me on my luuny ran to IRC. 
Hexen II, Anyone? 
Have a look at this engine here - pretty good.
http://www.quake-engine.com 
Metlslime: 
all those changes combined made only a minimal difference; it's still *way* doggy. anything else i can do? 
Jengle: 
It's also possible you are limited by heapsize, not video memory. A larger heap would prevent re-caching of models (this happens in cases where you are using close to 100% of the heap, and it constantly juggles models in and out of it)

does it run badly on any map, or just large or just single-player maps? 
I Found A Favorite Article 
Don't think I have ever posted this before, but if so, shoot me. If you have not had a good ten minute hate today, this one will surely fit the bill if you hate what comics devolved into during
the nineties as much as i do:

The 40 Worst Rob Liefeld Drawings

http://progressiveboink.com/archive/robliefeld.html 
Hah 
Thanks for that. 
I Enjoyed The Read 
Even if I know less than most people about comics. I do like a good bit of vitriol though. 
Dear Scampie 
Play less Engineer. Seriously. It's mindboggling. Go play Soldier or something fun!

I do enjoy engineer (not as much as the stats might suggest), but I've banned myself from playing it for a while because it really is getting a bit silly looking at those stats, yes...

Simple and obvious explanation is that when you're on that class, you tend to stay on it, because your team is relying on your sentry, teleporters etc.

As for soldier being fun, well, he's easily one of my most effective classes, and it is fun, but I don't enjoy it as much as I should because a) it's so easy that it feels wrong and b) too slow (movement AND rocket speed, remember I'm a proper Quake fan).

If you really care the stats actually lie because they got partially reset at one point... all my medic, soldier and pyro time got reset to 0 (Pyro and Soldier were at 20-30 hours at the time).

p.s. I'm not alone: http://www.steampowered.com/status/tf2/tf2_stats.php 
Play Heavy 
I crush many little men.
http://born-robotic.net/stuff/iroktf22.jpg

Can't decide what classes I prefer, changes alot, these days Pyro Spy and Heavy are my favorites, got bored of Soldier for the reasons Frib stated. 
Hehe 
Bal destroys cowards! 
Did You Know? 
Bomb cart will not push self!


I have to say, TF2 has been the most enjoyable online FPS game I've played since Q1. Going to map for it sometime, and kinda suprised no one else in our little community has. Only thing that holds me back is Worldcraft being the shitty editor it is. 
Also! 
It's Lunaran's birthday!

Happy Birthday Lun! 
Well... 
Yeah agreed, best multiplayer FPS in a long time for me.
I've tried making maps, I still plan on finishing one. czg has some maps too i bet, but he'll never finish them cause he hates us.
Zwiffle is working on one that looks off to a good start. 
Happy Birthday Lun 
Scampie: we need to hang out 
Zwiffle 
no you smell 
I Smell 
Like lilacs (my cologne.)

Just for you. 
For Those 
who do image editing: http://www.pixlr.com/app/ 
Very Nice! 
 
Metlslime: 
It runs poorly the second the game boots up. I'm using a computer with 512mb RAM and a 16mb graphics card. Even when all the main applications are closed, it's still *way* doggy. I don't know what to do. 
TF2 
I've been making a TF2 map (though really only just playing around and getting used to the editor right now). It's better than I remember, to be honest (the editor...) mind you I haven't used it since the WorldCrash days. 
Try 
-heapsize 64000

In the commandline. 
Fribbles 
Perhaps we can map-swap sometimes or somesuch. (TF2 maps I mean.) 
Frib... 
Yay! Send beta when it's playable. =)

btw, fuck yeah:
http://steamgames.com/tf2/heavy/images/05_lumberyard_1.jpg
Finally a new TF2 map theme, and it looks really nice, that painted skybox looks gorgeous, I'll definitely try to make a map with this theme when the update is out. 
Nice... 
i guess when i get around to making my "sawmill" map, i wont have to do any texture work. Or maybe i don't need to make the map at all, now that the theme won't be fresh and revolutionary. 
Yeah 
I'll need help/testing when the time comes, but it'll be a long way off (too busy with work and playing TF2 :)

I actually just blocked out a few CP areas without much thought as to overall map layout or what style of map I wanted to make (since there's several variants of the CP thing).

To be honest, I was expecting Hammer to be crap and I figured I'd spit the dummy long before I finished any map. As much as it surprises me to acknowledge it though, the editor seems not only bearable but perhaps actually enjoyable to use (!) 
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