I Should Be Banned From Making Posts.
#14736 posted by
RickyT33 on 2008/07/21 16:51:13
(shame)
That's Pretty Cool Lun
#14737 posted by
BlackDog on 2008/07/21 16:52:18
But supertrim and superpanels are missing their localmaps?
Ahaha
#14738 posted by
megaman on 2008/07/21 18:46:23
Oh Uh
#14739 posted by
Lunaran on 2008/07/21 21:31:04
are they?
Oh, damn, I know what I did. I'll update the file when I get home.
also, scampie figured out the correct solution to our game in #tf from earlier: the United Nations International Bureau of Really Oversized Weapons.
Willem:
#14740 posted by
- on 2008/07/21 21:31:17
Do you know UT3 (pc) supports voice chat? Me and the guys have been using vent, but it's kinda annoying.
#14741 posted by
Zwiffle on 2008/07/21 23:11:25
Just throwing it out there, anyone ever make a Quake mod in isotropic perspective for a Quake tactics kind of game?
Okay
#14742 posted by
Lunaran on 2008/07/22 03:42:04
file updated. enjoy the fru-its of my labours!
#14745 posted by
negke on 2008/07/22 07:41:45
Func's colors at least vaguely hint at Quake, whereas Qboard looks more like Deus Ex. Go figure.
Zwiffle
#14746 posted by
Spirit on 2008/07/22 07:49:17
I'm Sure I've Asked This Before
#14747 posted by
nitin on 2008/07/22 14:03:53
but is there some setting i dont have right in q3? Textures in certain maps appear to be splotchy, like pjw3dm5 and unitooldm6 (a cel shaded map). It's where there's shadows cast from the lightmaps I think.
Er
#14749 posted by
Vigil on 2008/07/22 22:00:41
Wasn't there a mod by Harbinger of Fish that had an isometric view and lots of RTS elements?
Lunaran
#14750 posted by
Kinn on 2008/07/22 23:31:18
i like the cut of your gib, good sire.
i guess this new thing would improve the sort of lighting you can do in outdoor areas?
Odd
#14751 posted by
Zwiffle on 2008/07/22 23:39:53
I was thinking about the phrase "I like the cut of your gib" over and over today for some reason. Couldn't get it out of my head. I became obsessed with it. Now I guess I know why.
*Marcher Fortress 2, Marcher Fortress 2, Marcher Fortress 2...*
Nice.
#14753 posted by biff_debris. on 2008/07/23 02:35:13
Wow those Qboard pages bring back memories. Forgotten about so many of those guys, like seth and c0ld. Miss 'em, and of course Headshot and Mr. Clean and the rest. Good times =D
Kinn
#14754 posted by
Lunaran on 2008/07/23 03:00:12
Greatly.
My plan was to combine it with custom-painted light-projection images for pretty much every room, like I did in Strombine.
If you knock me up a neat outdoor area I'll light it, howsat?
Hmm
#14755 posted by nntt_cba_to_login on 2008/07/23 19:29:46
Maps I Made doesn't work :(
Nntt
#14756 posted by Hmm on 2008/07/23 19:35:25
Also;
1) lawl. Zan.
2) The no words design thread is surprisingly precient
Hmm
#14757 posted by
nonentity on 2008/07/23 19:36:19
Dagnammit. I can't read input box titles.
Sorry for the triple post :(
Ok
#14758 posted by
ijed on 2008/07/23 19:37:27
Now post that in the mapping help thread with a description and maybe a screenshot and somebody will probably help you fix it.
Or smoke some chronic, maybe watch tv for a while.
Metl
#14759 posted by
Spirit on 2008/07/24 12:04:53
I just looked through the Shub-Hub logs and noticed
http://www.reddit.com/comments/6ssng/Quakeopoly_pic/
7705 hits so far.
Quakeopoly
#14760 posted by
RickyT33 on 2008/07/24 13:15:08
cool! :D
(also im getting my popcorn ready)