Tronyn
#14620 posted by inertia on 2008/07/09 07:13:48
"percentage" -- what do you mean?
Shambler
#14621 posted by Blitz on 2008/07/09 11:51:49
As
#14622 posted by madfox on 2008/07/09 15:51:01
shambler's email is corrupted its only adress is Transalvania,
where it managed to set the church on fire.
Another License Question
#14623 posted by gb on 2008/07/09 16:39:42
I'm sure this has been brought up back in 1999 or something, but since I wasn't around, I have to ask again...
Let's say I have a mod based on Quake2/CTF/mission pack code. Somehow the license has been lost or there was never one included etc. To really complicate it, I've taken a few bits from other mods which by now are (rightly or wrongly) under the GPL.
Now I'd like to do The Right Thing (TM) and reinclude a license in the next release. Which one?
Is my "Modified copy" still covered by the id license? Or was that just for the "authorized copy"? I have some problems with this lawyer-speak...
I know nobody will probably care, I'd just like to get this off the list... and if no license applies anymore, I'd choose GPL...
*scratches head*
Gb
#14624 posted by HeadThump on 2008/07/09 17:13:55
That is very similar to my own conundrum concerning releasing some content ;). I don't have an easy answer, and in my case, I'm just creating code that is compatible with pre-GPL released sources in functionality while trying to avoid copying the methods used.
#14625 posted by gb on 2008/07/09 22:19:30
*nods*
The GPL code is pretty general... it's practically only modified pre-GPL code... it's probably contained in several mods under several licenses, where one copied from the other... then someone put the GPL stamp on it, which is, well, nice, but questionable (I think.)
Parts are also "public domain" as per hearsay from people who knew someone who knew the mod author... *g* It's pretty weird.
Perhaps a mail to Todd Hollenshead or something?
I just don't fully understand the original id license (CTF/Xatrix etc license.) It's not very clear about the status of "modified copies" and copies thereof (and copies of... well you get the point...)
bleh. :-/
JC Tenton
#14626 posted by Lunaran on 2008/07/09 22:59:55
Inertia
#14627 posted by Tronyn on 2008/07/10 06:41:39
I just mean the amount they personally make is related to how much the company makes overall. Yeah they get a flat rate, but there's commission/bonuses/etc on top of that. All the way up to the foreman where I worked none of that applied, the foreman could (and did) make a shitload doing overtime, but overtime is just another flat rate, it isn't related to how much of a killing the company as a whole is making. What was a particular pain in the ass was being expected to squeeze more work into the same amount of hours, without getting paid any more, because people with commission were setting it up that way. Overtime is a good way to make money, but people with commission never even work overtime. Anyway, maybe with two useless degrees instead of one I'll be able to get something better next time, lol.
Tronyn
#14628 posted by inertia on 2008/07/10 07:51:20
Ah, I see -- are you talking about stock? Also, I suggest joining a labor union in the area!
Willem - UT3 PS3
#14629 posted by Jago on 2008/07/10 14:34:05
Is the PS3 version of UT3 any good? I enjoy mapping for UT3 on my PC, but for the past months I've been drifting more and more towards gaming just on my PS3. I know that UT3 PS3 supports custom content so I could even playtest my maps on it if I wanted to. So the question is, is the PS3 version of the game actually good?
#14630 posted by JneeraZ on 2008/07/10 14:39:18
Jago
If you like shooters on consoles, it's good. I liked it a lot and I know it's gotten great reviews.
I dunno, I think the 360 version is probably superior but I only say that because I like the 360 controller more. In terms of the game itself, they're basically identical in terms of feel.
Dawn Of War 2 Website Live
#14631 posted by DaZ on 2008/07/10 17:08:39
http://www.dawnofwar2.com/us/home
It has one of those frustrating age gates, which I have to scroll downwards through a little more every year, how depressing!
Game looks nice tho!
#14632 posted by JneeraZ on 2008/07/10 17:22:20
I always choose 1900 as a "fuck you" the whole inane process.
LOL
#14633 posted by Shambler on 2008/07/10 18:03:08
The default way really...
Hmm
#14634 posted by nonentity on 2008/07/10 18:03:41
How does the control system work with the complexity of UT3 on console?
I normally play CoD4 on the consoles due (in part) to the 'simplicity' (I believe this is also part of the incomprehendable success of the Halo series). I'm not condoning the doctrine that complexity in games is a bad thing, but I'm not sure how scrolling through a dozen weapons with different fire modes on a pad would work in a fast fps...
Hmm
#14635 posted by nonentity on 2008/07/10 18:04:36
And I always choose my actual birthdate, it's just too cool not to
#14636 posted by JneeraZ on 2008/07/10 18:14:34
The weapon switching is pretty smooth once you get used to it - we use a pop-up wheel approach. Once you know where the weapons are on it (they don't move and have static slots), it's easy.
"And I always choose my actual birthdate, it's just too cool not to"
I guess I'll just move this along then since it seems to be stuck ... Hey, what's your birth date?!
Max Payne Movie
#14637 posted by Zwiffle on 2008/07/10 19:51:15
Mark Wahlberg is a reasonably decent choice for Max Payne, and the movie doesn't look all that bad for a slow-mo shoot em up. They even have cool angels pulling Mr. Payne during some of his more acrobatic jumping sequences, which I think is a nice touch and quite refreshing. Trailer @ shacknews.com, possibly others.
Lol
#14638 posted by Tronyn on 2008/07/11 07:29:24
Mark Wahlberg.
"omg, something is HAPPENING!"
He might be a decent action movie guy, actually come to think of it it's not his fault he was cast in yet another pretentious, preachy, artsy, condescending shamylan flick.
Anyone read "What if Michael Bay had written The Dark Knight" btw, on the subject of mocking directors? What's hilarious is how little of an exaggeration that actually was.
Tronyn:
#14639 posted by metlslime on 2008/07/11 07:44:25
yeah, i read that "rejected michael bay batman script" thing. funny.
But Shamylanyshama
#14640 posted by megaman on 2008/07/11 09:58:08
isn't directing that movie!
Clive Owen
#14641 posted by nitin on 2008/07/11 13:34:46
that would be a perfect max payne.
Damn Right There
#14642 posted by RickyT33 on 2008/07/11 15:34:56
Clive Owen, Good Actor
#14643 posted by HeadThump on 2008/07/11 18:12:07
but too British for Max, I haven't seen him pull off an American role the way Bale or Hugh Laurie (who uses an interesting mix of prep school and Mid-Atlantic in his accent for House). Max Payne is a young Mickey Rourke, but unfortunately no time machines exist, so I guess Wahlberg is a fine substitute.
Mila Kunis as Mona Sax? Drop dead Gorgeous face, but lacks the long legs and husky voice necessary for the roll. She is in her mid to late twenties now, so maybe she can adjust that voice (think Meg on Family Guy if you are not familiar with her) to pull it off and she would have to wear stilettos for a femme fatale roll, anyway.
What Was That Film He Did?
#14644 posted by RickyT33 on 2008/07/12 01:59:07
Sniper, he starts of as a Sniper and his partner (sniper) gets killed in Iraq and he just gets out, then they try to fram him for an assasination attempt!
Good movie, very 80's action flick
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