<Friction>
#14446 posted by
gone on 2008/06/20 17:07:01
new contest: release a map before i do.
go!
ROFL
#14449 posted by
Shambler on 2008/06/21 12:54:57
I like it. Good lighting too - surely the D3 engine?
Shambler
#14450 posted by
Kinn on 2008/06/21 13:18:42
even better - I'd say what you're seeing there is some serious idTech 5 action
Hmm
#14451 posted by Tron on 2008/06/21 17:54:29
D3 source code next year?
That probably they are expecting RTCW2 to come out in the next 12 months, and that Prey2 will not be using the same engine as the original.
:/
#14453 posted by
Kinn on 2008/06/21 18:27:49
will Prey 2 have a non-godmode option?
Hey Zwifla How Does It Feel To Be Left Out In The Dark?
#14455 posted by
czg on 2008/06/21 18:56:30
Ok, Here's A Contest
#14456 posted by
Lunaran on 2008/06/21 19:40:33
So our community is clearly rather small and not quite so active at the moment, reflective of a social group held together by a common interest more than a place where level design is constantly ongoing. Mapping still goes on, just not to the degree that a call for everyone to try something simultaneously can elicit a strong, viable response (see: speedmapping, etc).
The recent interest in 'experimental' gameplay, especially from a couple of Speedy's maps, seem to be the freshest source of mappery right now. So, here's my idea: the "contest" is to release something on your own with whatever parameters you want, whenever, but surprise everyone else with it. Have an idea and make it - there's clearly plenty of them still out there. If we can't muster group activity at the moment, let's focus on individual maps, just to keep things fresh.
Not So Active?
#14457 posted by
Shambler on 2008/06/21 19:49:03
WTF, for Quake 1 at least there have been plenty of good, varied, interesting maps this year, from new mappers, old mappers, semi-retired mappers. I've been impressed for sure.
P.S. This contest sucks.
Bler
#14458 posted by
Zwiffle on 2008/06/21 20:13:12
Shhh otherwise he'll cancel it.
Yeah
#14459 posted by
Lunaran on 2008/06/21 20:56:35
I've been impressed for sure.
Right, so why not keep it up? I'm not saying that kind of thing isn't happening, my point is the lament over speedmapping and contests seems misplaced.
Fart
#14460 posted by
Blitz on 2008/06/22 05:05:43
Something I was just thinking about...in most FPS engines running into the exterior corner of a wall will either make you go left or right of it depending on which side you're closest to instead of stopping you like it would if you ran into a flat wall.
I always wondered though if you lined your path up so that you hit it *exactly* at 45 degrees, how does the engine decide which way to force you? Is it randomized? Is it even possible to hit it at exactly 45 degrees? Will it actually make you stop if you accomplish it?
Has anyone ever looked into this on an engine level? Let me know :D
P.S this is what I spend my Saturdays thinking about
LOL
#14461 posted by Tronyn on 2008/06/22 10:09:27
the PS made that comment so awesome.
Blitz
#14462 posted by
megaman on 2008/06/22 11:43:37
you will never be able to hit it at exactly 45 degrees; see also: float precision
not that i checked, but aren't they shoving you right/left depending on your income angle?so that if you hit the edge in the way you described, you would almost stop?
In Quake You Stop
#14463 posted by
Spirit on 2008/06/22 12:04:29
http://www.quaddicted.com/stuff/45.bsp
Even if you are a bit off center, I guess that's some hull stuff.
Well There We Go...
#14464 posted by
Shambler on 2008/06/22 12:44:55
http://www.quaddicted.com/stuff/45.bsp - there we go Lun, maps all the time!
#14465 posted by
JneeraZ on 2008/06/22 12:57:56
Yeah, you generally stop. I've tried running into walls and trying to get myself exactly parallel. I stop dead generally if I get it right.
Uhuh
#14466 posted by
Shambler on 2008/06/22 13:12:10
I've tried running into walls and trying to get myself exactly parallel.
That in Quake, or just IRL?
Need Some Tech Support! :)
#14467 posted by
DaZ on 2008/06/22 14:22:49
So I installed windows vista x64 yesterday, and set it all up, and it was working fine, in my ignorance to the new OS instead of turning off the pc I set it into hibernate mode, then I brought it back out of hibernate the pc froze and then blue screened.
After a reset the pc would not boot, it would start loading the OS selector screen (I was dual booting with xp) but then fail saying the boot sector was screwed (or something of that description).
So I popped in my xp cd and managed to repair the boot sector, but now the pc boots automatically to XP and I get no option to boot to vista at all. I am wondering how I get the dual boot OS selector back? As the vista directory is still fully intact!
I have tried searching the web a bit but im having trouble finding information regarding this issue specifically.
PS. This is a great story for all you vista haters ;)
Daz
#14469 posted by Tronyn on 2008/06/22 15:20:02