#1391 posted by Kinn on 2016/03/20 14:25:32
OK I litteraly scoffed my coffee out my nose at "unoutchable" at 0:42
I initially skimmed over this post because, well Killes post, pinch of salt and all that - but now I've watched the video...seriously that particular bit of VO is so far off the mark it's absolutely astonishing. Would loved to have been a fly on the wall in that recording session.
"That's super darling, but can we dial up the lazy indifference and make it even more camp?"
Czg
#1392 posted by Kinn on 2016/03/20 14:26:00
It wasn't, I can assure you.
Now It's Confirmed.
#1393 posted by czg on 2016/03/20 14:48:01
#1394 posted by killpixel on 2016/03/20 17:32:19
"That's super darling, but can we dial up the lazy indifference and make it even more camp?"
:D
#1395 posted by mankrip on 2016/03/21 02:49:35
They should make a classic Doom deathmatch release with Romero shouting profanities as the voiceover. And the sounds of keyboards being smashed.
Couple More Multiplayer Trailers
#1396 posted by Kinn on 2016/03/21 19:39:59
...no CTF?
They Look Like
#1398 posted by Cocerello on 2016/03/22 17:27:22
more like mutators for DM than multiplayer game modes, so we can still expect to see real game modes, or maybe they just went for the most popular mode and left the rest in case they have money/time ... who knows. We'll know when we see enough.
Forget It
#1399 posted by Cocerello on 2016/03/22 17:33:09
i looked at it again and better. Yep, there are real game modes there too.
I suppose that with how much they mentioned that Doom 4 is a fast paced game they wanted to avoid one of the slowest paced game modes, also to avoid being seen as something related to CS and CoD like games.
DOOM CTF
#1400 posted by Killes on 2016/03/24 15:14:25
CTF slow ???
Get on a Doom CTF server promto and tell me about it.
It is just about the very fastest FPS experience around and ever made. Especially the smaller maps but even the bigger maps when well populated.
0 respawn delay, within 1-2 seconds of respawning you are right in the thick of it again (defense in your base) then you survive that your on your way blasting your way through flesh to the other teams base and flag.
Its a constant tug of war made of frags'a'second, every second of the game. Flag picked up dropped picked up dozens of times in a minute, being passed on fragging to teammate or returned, regrabbed, on and on...
It is pure constant non stop all game long blitz fast fucking action.
It doesn't let up at any moment and is by far my favorite game of any kind ever.
Best adrenaline rush on screen ever devised.
I Think He Was Sarcastic About CTF Being Slowest Mode
I can only guess that prods trying to make it as easy as possible and CTF rules is harder to explain, than "click 'em till they die!".
Most of shown gametypes are basically FFA with some twists. Even in team modes you can play Rambo style, completely ignoring your mates and still win.
While in CTF it is still possible, but more complicated. Even newbies can spawn at mid and steal your flag again right after you killed enemy flag carrier at his base. Technically it can go forever like this.
TLDR: CTF is hard and requires too much team coordination.
CTF Is Slow In TF
#1402 posted by aDaya on 2016/03/24 19:26:03
Because of the flag's only way to go back to the base once dropped is via a slow timer, which makes the mode go on slooooow, and defending a dropped flag is too tense and annoying to be fun.
e.g CTF is only slow when you play in a CTF mode with that mechanic
2nd Closed Beta
#1403 posted by JPL on 2016/03/30 10:32:30
.. will start:
March 31st, 2016 10:PM Eastern time (UTC-5)
.. will end:
April 3rd, 2016 11:59 PM Eastern Time (UTC-5)
Holy shit: I have not been invited :(
Only Cool Kids Are Invited
#1404 posted by czg on 2016/03/30 11:18:41
I'm In From Today!
#1405 posted by Vondur on 2016/03/30 11:42:13
yaey!
Yeah.
#1406 posted by Shambler on 2016/03/30 12:00:33
Enjoy 4 days of playing UT2016 with imba demon spawns and distracting cartoon gore.
Cartoon Gore!
#1407 posted by Vondur on 2016/03/30 12:23:27
yeay!
#1408 posted by Kinn on 2016/03/30 12:48:00
Another video of multiplayer shite has been released:
https://youtu.be/ZQj2jfw7ODM
So is this where they think the money is? The seem obsessed purely with the MP in the marketing so far.
Bated Breath
#1409 posted by mjb on 2016/03/30 12:50:54
The HELL level demo way back when is one of the few things that maintain my excitement. Probably won't grab it on release day considering there will be day 1 patches abound...bleh.
#1410 posted by killpixel on 2016/03/31 02:26:05
neat seeing it played with a mouse and keyboard
https://www.youtube.com/watch?v=cHUHTYZ6CSQ
#1411 posted by mankrip on 2016/03/31 03:52:00
That's the first multiplayer video of this game that looked fun to me.
Yeah
#1412 posted by killpixel on 2016/03/31 06:25:16
I thought the multiplayer trailer made it look pretty fun, but seeing real gameplay with a mouse and keyboard makes a better impression.
Until recently, it was my assumption the beta would be singleplayer :/
"I Like Smudgy Shit"
#1413 posted by Killes on 2016/03/31 07:06:29
God fucking damn turn the movement blur off!!!
Do people really play like that ? Why not wipe some fresh shit on your screen before playing too.
What an idea for a twitchy game...fukken noob.
Otherwise I agree looking more interesting with mouse+kb
Wait What
#1414 posted by nitin on 2016/03/31 14:18:11
is that ctf with all the red and blue arrows? Unbelievable.
Also, looks faster than I thought but everything else including design doesnt look that promising IMHO.
It Is Warpath
you can see the name of the mode in upper left corner
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