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ARCANE WIZARD
Just wondering if anyone is interested in a wizard/arcane themed q1sp project. The idea would be a common pak file, including a bunch of arcane monsters/props, and whoever wants to donates a map in an arcane theme (id wizard, contract revoked, ikblue, new texture sets, whatever). Then they get strung together, and that's the pack.

Criteria for arcane: in my opinion, there should be lots of books, heh. And a focus on signs and symbols and magic and such. contract revoked is a good example.

Anyone interested?
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Question 
Not being an expert on these things...

Why is it racist? 
Btw, The Word Is Nietzschean 
what I meant by logical progression was just, thematic progression, like OUM had. However I think using the runes is good.

The 4-ish maps would be:

Fatty's map
Pulsar's map
My first map - Ikblue/Knave
My second map - Rogue Wizard/Runic

I've also got a map in production based on scraps from A Roman Wilderness of Pain, not sure if it would fit the theme though. Might be best to leave it for its own release later on, since it's also hardly started in comparison to the others.

As for prefabs/map objects, I've got a few but maybe some actual models (Headthump) would be good. Specifically I've made a candle-holder (like in Doom) prefab, but lots of these would make wpolys fly through the roof, so maybe a static model would be better (could incorporate the rogue candles possibly). Just an idea.

I've got some benches, chairs, bookshelves and lights for map prefabs, I could zip them and upload them somewhere.

and BTW, where are those map scraps? I'm making really good progress on the scrap-map now, so send them in while there's still room to incoroprate them. 
Morfans 
Count the Ks in "bukkake." It goes like this: k, k, k. Now what's racist and has three Ks? 
Is It 
Ken Kaniff from Konnecticut? 
I Have A Doom Style Torch Stand 
in production for Town of the Dead. I would be glad to hand over when it is completed.

BTW, in that Roman wilderness of pain,
are all the children insane?

meh suspects lycanthropy 
 
BTW, in that Roman wilderness of pain,
are all the children insane?


Father...? 
 
I've also got a map in production based on scraps from A Roman Wilderness of Pain

great idea, looking forward to this. 
Scraps 
I can't find the bits from that ikblue map I started anywhere. Sorry Tronyn, I think they're gone for good.

In further news, I still can't get the chainsaw to do its idle animation, and am starting to encode the chaingun. 
Tronyn... 
...ya, I tend to come up with some wrong combination of letters whenever I try to spell him ;)

The Rogue candles would be awesome!

You won't get a scrap from me, rather a medium sized map that needs item and monster placement. ETA 6-8 weeks. Incorporate it, cannibalize it, use it as a secret level, throw it away... whatever. 
Update 
The chainsaw animates properly, and the chaingun works... sort of. Ammo box models don't appear for some reason, and I haven't managed to get a double-impulse 8 selection going. I'll definitely have to fix those before implementing lava nails and multirockets. 
Ok, 
distrans, I'll probably just finish your map and use it.

As for my maps, the ikblue/knave underground thing is making some progress, architecture is about 1/3 or 1/2 done, while about 1/2 of that is lit. 
Tronyn 
Do some hell-ish motives fit the theme of the project?

btw what's your e-mail? 
Oh Yeah 
netgames@netdp.com

and yes, hellish is good. I'm thinking of putting a flesh section or two in my second map myself.
in addition to ripping off the "demonic library with no floor" section from contract revoked :) 
That's Great 
I meant exactly the usage of flesh textures from knave wad 
Tronyn Did You Get A Chance To Look At Those Models 
if you like them i can get started on some to replace the axemen etc. 
Tronyn, 
is this the same thing i was mapping the unforgiven map for at one point? 
And... 
If this is not Unforgiven, then what happened to that? DaZ asks me once every other day to release that start map. It's getting rather annoying. 
Nope 
Unforgiven and this are two seperate projects. Necros, where's your unforgiven map at? I just assumed that you and Tyrann were slowly chugging along. Obviously RPG's start map is done, my map is beta but I need to compile it with a decent VIS level, which will take a week or so (another map, almost equally large, has priority because I want to release it first). Anyway, so that's what's up with that.

dylan: Nope haven't looked at the models yet but I did recieve your email, and I will tonight or tomorrow and let you know what I think.

and RPG, I think Daz is just trying to get you back over your harassing him about Night Journey. Err... wait, I'm involved in that too... damn 
TNJ! 
Hm... 
to be honest, i lost interest in that map... :( i still have the source for it though, do you want it? there isn't that much to work with -- 1500 brushes only... but i can send it to you if you want. 
Necros 
As always, I'd appreciate any map source contribution for testing purposes. 
Yeah Sure Necros 
why not, I'll have a look at it. If it's feasible to do something with it for the project, I will. If not it'll just be my map and Tyrann's, which would still be a fair-sized pack because both are huge maps.

update of the arcane website coming soon.... 
If You Need An SP Tester... 
...I have experience. Only if you have been happy with my past contributions to your projects. 
Hey, Yeah 
Your testing has been great Scragbait, whenever I've got something playable (for this or any other project), which is basically just a matter of compiling time, I'll send it directly to you. Cheers :) 
Tronyn, 
what email should i send it to?
sorry for bailing out, btw... those textures just weren't doing it for me... not enough blood, i guess. ^_- 
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