#1384 posted by Killes on 2016/03/14 09:48:57
Blah. Doom is twitch, they are pimping the SP as pretty twitchy, not sure why change that for MP and offer yet another of what there is plenty out there.
Well.
#1385 posted by Shambler on 2016/03/19 14:11:28
I liked UT.....but I think it has a lot to answer for!
#1386 posted by anonymous user on 2016/03/20 08:13:57
I think people here reacted with too much vitriol to any criticism of DOOM 4.
Level headed opinion:"Killing enemies replenishing your health and ammo is functionally the same as regenerating ammo and health"
Doom 4 rabid fanatic mob response: "UH YOU DON'T KNOW THAT YOU ARE NOT FORCED TO PICK THE PICKUPS FROM THE PINATA MONSTERS YOU DON'T UNDERSTAND ANYTHING ABOUT GAME DESING "
Legitimate, articulate observation: "Pinata monster effect looks very stupid and down syndrome as hell, gay and stupid"
Extreme Fanboyist Response by Bethesda viral marketers : "STOP WITH THIS POINTLESS NiTPICKING PINATA MONSTERS LOL AM I RIGHT "
I will give this game a chance I promise but please don't hate me if I fear game design choices that sound stupid in theory might actually play out gay in the final game (spare me the UH YOU DON'T KNOW THAT UH IT'S OPTIONAL)
On the other hand strafe and desync look only slightly interesting and not so promising. I'm willing to bet all on the next serious sam as the best hope for the "fun singleplayer fps game to play" genre
No No.
#1387 posted by Shambler on 2016/03/20 09:32:17
I hate you because your post is utter toss.
#1388 posted by czg on 2016/03/20 11:32:54
Who's this anonymous fuccboi then
An Obvious Troll
#1389 posted by Kinn on 2016/03/20 14:08:56
Although to get a bite from both the shambler and the czg, suggests some fairly adept troll-fu. That's not a bad result.
It Was Kinn.
#1390 posted by czg on 2016/03/20 14:14:24
#1391 posted by Kinn on 2016/03/20 14:25:32
OK I litteraly scoffed my coffee out my nose at "unoutchable" at 0:42
I initially skimmed over this post because, well Killes post, pinch of salt and all that - but now I've watched the video...seriously that particular bit of VO is so far off the mark it's absolutely astonishing. Would loved to have been a fly on the wall in that recording session.
"That's super darling, but can we dial up the lazy indifference and make it even more camp?"
Czg
#1392 posted by Kinn on 2016/03/20 14:26:00
It wasn't, I can assure you.
Now It's Confirmed.
#1393 posted by czg on 2016/03/20 14:48:01
#1394 posted by killpixel on 2016/03/20 17:32:19
"That's super darling, but can we dial up the lazy indifference and make it even more camp?"
:D
#1395 posted by mankrip on 2016/03/21 02:49:35
They should make a classic Doom deathmatch release with Romero shouting profanities as the voiceover. And the sounds of keyboards being smashed.
Couple More Multiplayer Trailers
#1396 posted by Kinn on 2016/03/21 19:39:59
...no CTF?
They Look Like
#1398 posted by Cocerello on 2016/03/22 17:27:22
more like mutators for DM than multiplayer game modes, so we can still expect to see real game modes, or maybe they just went for the most popular mode and left the rest in case they have money/time ... who knows. We'll know when we see enough.
Forget It
#1399 posted by Cocerello on 2016/03/22 17:33:09
i looked at it again and better. Yep, there are real game modes there too.
I suppose that with how much they mentioned that Doom 4 is a fast paced game they wanted to avoid one of the slowest paced game modes, also to avoid being seen as something related to CS and CoD like games.
DOOM CTF
#1400 posted by Killes on 2016/03/24 15:14:25
CTF slow ???
Get on a Doom CTF server promto and tell me about it.
It is just about the very fastest FPS experience around and ever made. Especially the smaller maps but even the bigger maps when well populated.
0 respawn delay, within 1-2 seconds of respawning you are right in the thick of it again (defense in your base) then you survive that your on your way blasting your way through flesh to the other teams base and flag.
Its a constant tug of war made of frags'a'second, every second of the game. Flag picked up dropped picked up dozens of times in a minute, being passed on fragging to teammate or returned, regrabbed, on and on...
It is pure constant non stop all game long blitz fast fucking action.
It doesn't let up at any moment and is by far my favorite game of any kind ever.
Best adrenaline rush on screen ever devised.
I Think He Was Sarcastic About CTF Being Slowest Mode
I can only guess that prods trying to make it as easy as possible and CTF rules is harder to explain, than "click 'em till they die!".
Most of shown gametypes are basically FFA with some twists. Even in team modes you can play Rambo style, completely ignoring your mates and still win.
While in CTF it is still possible, but more complicated. Even newbies can spawn at mid and steal your flag again right after you killed enemy flag carrier at his base. Technically it can go forever like this.
TLDR: CTF is hard and requires too much team coordination.
CTF Is Slow In TF
#1402 posted by aDaya on 2016/03/24 19:26:03
Because of the flag's only way to go back to the base once dropped is via a slow timer, which makes the mode go on slooooow, and defending a dropped flag is too tense and annoying to be fun.
e.g CTF is only slow when you play in a CTF mode with that mechanic
2nd Closed Beta
#1403 posted by JPL on 2016/03/30 10:32:30
.. will start:
March 31st, 2016 10:PM Eastern time (UTC-5)
.. will end:
April 3rd, 2016 11:59 PM Eastern Time (UTC-5)
Holy shit: I have not been invited :(
Only Cool Kids Are Invited
#1404 posted by czg on 2016/03/30 11:18:41
I'm In From Today!
#1405 posted by Vondur on 2016/03/30 11:42:13
yaey!
Yeah.
#1406 posted by Shambler on 2016/03/30 12:00:33
Enjoy 4 days of playing UT2016 with imba demon spawns and distracting cartoon gore.
Cartoon Gore!
#1407 posted by Vondur on 2016/03/30 12:23:27
yeay!
#1408 posted by Kinn on 2016/03/30 12:48:00
Another video of multiplayer shite has been released:
https://youtu.be/ZQj2jfw7ODM
So is this where they think the money is? The seem obsessed purely with the MP in the marketing so far.
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