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Map Jam 1 - "Honey" Theme Pack Released
Map Jamming is about creating maps of any size or detail level over a two week period using a certain theme and texture set. Check the readme file below for further details of what the Jam is about. Any questions or comments, please post to this thread only.

Deadline - 29th June 2014
Theme - Honey inspired map with plenty of platform / train setups Guidelines for Map JamTexture WAD files

UPDATE July 7th: Pack is released!

FINAL Honey Jam Map Pack - Download, Readme, Screenshots, 12 Authors - Arrrcee, digs, doomer, ericw, fifth, ionous/mfx, mechtech, otp, rickyt23, scampie, skacky, sock
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Why Not... 
add in your custom textures from backstein? they would fit beautifully with this theme! :) 
How Much.... 
....flouncing will this involve? Bonus points for anyone who withdraws their otherwise excellent map at the last minute :P


P.S. Great idea, good luck all, looking forward to seeing any maps that come out of this. 
I Already Crossed The Rubicon 
sorry Sock, would have loved to participate.
That�s one of my favorite themes actually and obviously:)

..but i�m full of joy, thinking of another mappack!!

Good luck! 
 
@Fifth, yeah why not, just go ahead and use the wad pack from backstein, it should be compatible.

@Shambler, this time will be different, I am in charge of the final pack!

@mfx, your lose man! The first ever Quake Map Jam and you are missing out! Rubicon, blah that is sooooo last year! ;)

If anyone is interested please post, the more the merrier and there is no limit (well within reason) to how many (small or large) maps you want to submit. This is about creating content and having fun! 
I'll Make A Map 
I'm Interested! 
Cool idea. the timeframe is a bit daunting because I haven't finished a map in a long time, but this will be motivation to (even if it's a small map)! 
Messing With Brushes. 
Here's what I have thus far. I would love to do some linked chains but I have a feeling that I wont be able to do them as nicely as CZG due to having to force integers.

https://www.dropbox.com/s/33db6rd8jd1mb88/honey1.jpg 
Looks Great! 
 
 
How to call a map? jm1_digs? 
I Don't Suppose It Matters 
I think Sock is going to make a start map so he'll probably rename the file when he puts it in a .pak 
Great Idea! 
 
Can Be Interesting 
A big number of restrictions in proper releases can draw more imagination than something almost completely free-thinking in an smaller map like in a speedmapping event. 
 
@scampie, good to hear you creating another mini map! :)

@ericw, treat this as a speed mapping session if your time is short, the maps don't need to be over detailed. Also you can check out the source maps in honey if you want some inspiration or prefabs.

@fifth, nice, don't get too lost on the room details, try to block out the game play route first.

@digs, I will rename all the maps at the end to fit in with the start map, so no one has to worry about remembering names to type in at the console. 
Yar 
Up to my midriff in Rubicon as well, but this looks like it'll be something very special.

I can donate some chain .mdls, but you'd need a custom progs to spawn them in level. 
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