He Sounds Like One Of The Goth Kids Off
#13762 posted by
RickyT33 on 2008/03/18 16:45:27
South Park.
#13763 posted by
JneeraZ on 2008/03/18 17:28:50
Well, I agree with him on the telefrags actually. Ties go to the holder. Anything else is riddled with problems and potential bugs.
It's Just His Manner
#13764 posted by
RickyT33 on 2008/03/18 17:31:57
"He just says it how it is"
Yeah, right, you'd need salt AND lemon if you were on the receiving end of some of those comments. It is funny in a voyeuristic kind of way though. Very funny. Hahahahahaha. HAHAHAH-HAHAHAH HAHAH-HAHAHAHAHAHa ha !!! ! ! !! !
Swapping Positions
#13765 posted by
ijed on 2008/03/18 19:40:24
Sounds like a neat idea though, but it'd depend on having 2-way teleports - so that there's two exits.
I Just Read 430 New Posts In This Thread
#13768 posted by
tron on 2008/03/19 07:12:35
I have been saving this for a rainy day since I miss #tf (still don't have the interwebs at home)
P.s.
Where the fuck is Electro?
Tron
#13771 posted by
Blitz on 2008/03/19 10:21:20
We miss you too <3
Now taking collections for the "Get Tron Some Internets At Home" fund
Colored Lighting Or Interpolation
#13772 posted by
RickyT33 on 2008/03/19 15:58:11
If you had to choose, which would you choose?
A Better Engine Which Does Both
#13774 posted by
- on 2008/03/19 16:55:16
The Only One Which I Think Cuts The Mustard Is
#13775 posted by
RickyT33 on 2008/03/19 17:18:56
JoeQuake - and you still have to manually load the skybox (grrrr)
When might we see interpolation in FitzQuake ? (nudge)
OK I Have Found Fitzhack
#13778 posted by
RickyT33 on 2008/03/19 17:40:14
This is like the best kept secret in Quake. I've never heard of it. Google will find me the file on shub-hub, and one reference from the Zerstorer TM thread, and thats it!
Absolutely no documentation at all.
And I cant tell if it's interpolating the animations or not!
#13779 posted by
JneeraZ on 2008/03/19 17:42:01
"And I cant tell if it's interpolating the animations or not!"
It certainly sounds a worthwhile feature then.
#13781 posted by
- on 2008/03/19 17:52:08
oh, we're talking about Quake engines? GLQuake is all you need.
So Next Time Someone Says
#13782 posted by
RickyT33 on 2008/03/19 17:53:59
"I wouldnt use FitzQuake because although it is really stable, fast, has coloured lighting, supports external textures etc etc etc, it has not interpolation so it SUX"
I can tell them to go forth and multiply. Or use FitzHack !
Brilliant!
Depends What You Need It For, Scampie
#13783 posted by
RickyT33 on 2008/03/19 17:54:31
Nah
#13784 posted by
Spirit on 2008/03/19 18:13:41
Fitzhack is a hack and buggy (wasn't it?).
Joequake or Qrack seem like a good choice until Fitzquake with interpolation is released.
And doesn't aguirRe's glquake support both too? That would make it first choice of course.
AguirRe's Fantastic Engine
#13785 posted by
RickyT33 on 2008/03/19 18:19:21
supports Skyboxes and Interpolation but NO LITFILES.
Which is a shame, cause apart from that I love it!
Qrack is great but it wont let me adjust mouse speed (or was that Telejano) ?
I settle for FitzQuake. I barely notice the lack of interpolation. It feels quakey for not having it!