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Map Jam 9999 - Contract Revoked / Quoth / Knave
Ok, it's time to start Map Jam 9.

Today is 15th anniversary of a great Contract Revoked episode. We all played it, we all love it so Contact Revoked map jam starts today.

Therefore you should use incredible Knave texture set and Quoth mod by Kell for your maps. Details in readme below.

Dark Lowecraftian atmosphere, epic castles, creepy dungeons, fleshy caves, it's all up to you. As long as it's covered with Knave textures.
For inspiration you can play Contract Revoked, Quoth, Lost chapters and many other maps tagged as quoth and knave on quaddicted.

Deadline is July 15th, so you have 4 weeks to make your maps.

Textures and Prefabs

Readme

Now go map!
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@khreathor thanks!

@Mugwump but Honey isn't the theme for this jam, thats why I need to change it :) 
#110 
3) If I would like to write that someone "suck all dick", I wouldn't hesitate to log-in :D

Heh. Noted. :) 
Going To Be Streaming Some Mapping In 30 Minutes 
Goth rock and mapping

https://www.twitch.tv/ionous 
Updated Quoth.def For Le Nigers Netradiant 
https://www.dropbox.com/s/i8k1mttrs6bi0wh/quoth.def?dl=0

/q1.game/quoth/quoth.def

100% typo free assured. 
The Start Map Is Almost Finished 
Currently sitting comfortably at 8430 solids. 
And It Has 12 Slipgates So Far! 
With room for more. 
@skacky 
Excellent news. But we need another entry to make it lucky 13! 
That Fucking Guy! 
Does it have horde combat, platforming, logic puzzles, trap sections, and mini boss encounters before every map exit?? 
No, It's Just Very Big 
 
I'm In 
will post my progress on Discord. (name is Sir Cheeki of Breeki) 
Some Pics Of The Start Map 
TBH 
If it's really that big, might want to turn it into a proper map. Better to have one more level with gameplay rather than a huge start map that's ultimately unnecessary for a map jam pack... 
No 
 
Start Maps In Jams Aren't Unnecessary 
 
Re: Startmap 
Don't agree with negke. Nice to have a hub for this jam. A little cleaner than watching streamers type long ass names like:

retrojam6_dumptruck_ds_revised 
 
I wanted to make a start map for this because Chapters had one and it wouldn't make sense for this not to have one. 
Start/hub Maps Are The Shiz 
 
 
That start map, beyond being unnecessary for a jam, is far too big. Start maps are selection menus, and menus fucking suck when you have to spend any amount of time navigating it trying to find the map you want to enter and it means people can accidentally miss maps. Contract Revoked is a great example of an awful start map.

Just make it completely utilitarian if you're going to have a start map, a big box room with a bunch of teleporters in a row. Leave you brushcount dickwaving of generic arches you copy pasted a billion times to your actual map skacky.

dumptruck: tab key autocomplete. 
 
Cool story bro. Just shift maps through the console if that shit bothers you. 
Shtart Mapsh 
I for one like to have a nice start map to select the maps I wanna play far much better than typing something in the console, even with autocomplete. That said, I agree that it's unnecessary (even detrimental) for a start map to be overly big and complex. 
Start Maps Are Like Preliminaries In Sex (do You Know What It Means?) 
I prefer big fat and complex funky start maps (even with tits), if they have some game in it, like traps, mystery, a few dogs and zombies to bang in the arse, and some puzzles to solve.

Good start maps are not for pussy grabbers. 
Start Maps As A Full Level 
And why do you have to stick to old style ID soft boring start maps ? Make it a full level with 500 zombies and dogs, moving geometries and traps, and many "exits" (to other maps). 
The Problem With 
injecting gameplay in a start map is that you'll have to replay it every single time you finish a map. 
Of All The Things To Complain About... 
Reprimanding Skacky for making a start map for a jam seems a little silly. I've always wondered why participants didn't use trigger_nextlevel in map Jams pointing to the next level. It falls on the admin of the jam to deal with I know... This a better alternative but long overdue. 
What 
Is the start map name for linking i the trigger_changelevel? 
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