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AguirRe 
I have some questions for you, but your email seems to be broken :( I'll retry tomorrow.... 
 
crimson-flecked glory 
JPL 
I just sent you an alternative address that might work better. 
AguirRe 
Thanks !... and you have email ;) 
Nothing Yet 
Are you sure you sent to the address I sent you and not just replied to the email? 
Oooops 
I effectively made this stupid mistake: I just resent it some secons ago :P
Sorry :D 
1 New Map Review At My Site 
As I've Said Before 
Your efforts are very much appreciated.

Keep up the good work. 
Erm 
That review is fucking bollocks and furthermore Travail is at least a 16.51.

Seriously though, I think you really underrated these maps. 
And 
Harsh Angled Edge 16/20
Bile Plant 17/20
Sealed City 19/20
Nightmare Tangents 16/20
The Final Drop 16/20

Overall Warp Spasm: 18/20


(16+17+19+16+16)/5 = 16.8 
Wait 
I thought we were over this "issue" like 50 posts ago? 
Well Clearly Its Not An Average 
and theres points in discretion about overall cohesiveness and experience. 
Wee 
69 fresh map descriptions at Quaddicted. :)
http://www.quaddicted.com/?p=46
Thanks to all contributors! 
UWF 
Did you forget neg!ke's qte2m5/6 or do you always skip secret maps?

In any case, the pack is 14 SP-maps + start map and 4 DM maps.

Anyway, thanks for the continued work! 
Yeah 
I noticed warp got a higer mark than it's average as well, but I'm not complaining.

I reckon the words say more than the numbers anyway - ? 
Omdm1 
Death match map made in four weeks, inspired by playing on the Flanders Europe netquake server. Screenshots and link:

http://orl.fvfonline.com/misc/omdm11.jpg
http://orl.fvfonline.com/misc/omdm12.jpg
http://orl.fvfonline.com/misc/omdm13.jpg

http://orl.fvfonline.com/misc/omdm1.zip 
Cant Help But Post 
<spdmaps> ORL why dont you light it properly and add some details
<czgTF2MAPPER> spdmaps: because it's dm and noone cares
<ORL> The map was approved by elite old school Quakers, and they like it. So as far as I can tell, nothing is wrong with it. Enjoy it or don't.
<spdmaps> ORL its not approved by the oldschool quake mappers
<spdmaps> if it plays well its 50% of the deal
<spdmaps> but it looks like half-arsed speedmap
<ORL> Its not for the mappers, its for death match.
<ORL> You can complain about it all you want, I'm not changing it.
<spdmaps> Im not complaining
<spdmaps> you realsed it to the public - you get reaction
<ORL> And my reaction is, if you don't like it, don't play it. 
Damn Fucking Right, ORL 
 
Heh 
spds likes to think hes the king of all mappers.

<ORL> And my reaction is, if you don't like it, don't play it.
<spdmaps> ofcouse I wont cause I could make a better map in half-hour time

I didn't make this map for the QW mapping community, I made it for the Netquake community. I just thought I'd share it so maybe you could enjoy it, but apparently if its not what you want it to be, you bash it.

So go ahead and hate the map all you want, I'm not gonna lose any sleep at night over it just cause you don't like the way it looks. As far as I'm concerned, its gonna get plenty of gameplay in netquake, and I'll be glad it wont be any of you guys playing it.

So that's that. 
And For The Record 
I'm not saying that everyone on TF and the func is really anal about maps, some people I do admire here. Trinca, ijed, aguiRe, Preach, Spirit, JPL, biff, RickyT23, rudl and many others. But unfortunately, there are just some people who have to act like assholes and try to bring down other people. Ohh well, its not my problem if your daddy beat you as a little kid. 
 
yeah that was an overreaction to your arrogant replies to my suggestions

never mind the fact that your map DOES look like a poor speedmap

we all here put some effort to make maps that look good, but you arent willing to make any improvements
there is a certain level of acceptable quality and your map is definitely below it agree or not

if you want people to enjoy your maps - put some effort into them 
 
Many people do enjoy my maps. And this one is gonna get more game play than any of yours, I can tell you that.

You started this whole ordeal by saying "this map has poor lighting and needs details" without even so much as loading it into Quake and saying it was a good effort, whether you liked it or not.

And its a DM map, where enormous detail doesn't matter. 
 
i like your SP ORL ;) but this DM is way to open... -:| i dont think it will work for dm for sure... 
Hehe 
Loaded up 24 Omicrons on this map and they seemed to enjoy it, they were all over the map in a few seconds ...

But it is a bit big and open for DM, I can imagine fps suffers on slower machines. 
ORL 
I just thought I'd share it so maybe you could enjoy it, but apparently if its not what you want it to be, you bash it.

People tend to express criticism, when they try something that has potential, but in the end fails (according to their standards, of course).

By releasing something, you decide to accept & respect the standards of the viewer and you shouldn't complain if you receive feedback you don't agree with.

That said, i think i very much understand you, but at the same time i agree with spds - you have to be above a certain line of visual quality to be worth playing.

In any case, don't get angry at spds because he tried to criticise your map. Also, if you dare to enter the nice, shiny world of #tf, you should be prepared to get some rougher comments. (spds tone was quite common for tf and wouldn't upset me at all) 
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