He He
#13082 posted by HeadThump on 2007/11/08 17:26:27
Put that time to good use. Build a Bastion II.
A screed of Unsolicited Advice??, or a spirit building pick me upper!?
Kinn
#13083 posted by Spirit on 2007/11/08 18:45:04
Try using a different DNS server. Maybe they are stupid and just route new DNS requests to their page. Try 208.67.222.222 and 208.67.220.220 (that's opendns.com)
Does Any Of You Veterans Know...
#13084 posted by golden_boy on 2007/11/09 04:53:39
if there is a program that can create SiN pak files?
No, it can't load Quake2 pak files, I checked (they also look different in a hex editor...)
Apparently it is IMPOSSIBLE to create a SiN pak file (unless you work at Ritual.)
(I'm not yet ready to accept that.)
Ehhh.... Disregard That
#13085 posted by golden_boy on 2007/11/09 05:15:40
I found out.
It's very late so I'm slow thinking. Anyway, for the record... how to create a (real) SiN pakfile:
The program is called makepak.exe (duh) and is part of the sintools (sined etc.)
Stupidly, the documentation looks as if you can only extract them with that app; luckily, being a Linux user, I could (very slowly because very tired) make some sort of connection between "pak file" and "script file" and so I finally can use that thing.
You have to create a script that includes the pak's name and all the stuff you want in it. Gosh.
The documentation looks like this:
Makepak 1.0 copyright (c) 1998 Ritual Entertainment
USAGE:
makepak -u -d <script file> [specific file]
u - unpack into the current directory, script file is the pak name
d - dump out the pak files contents, script file is the pak name
If a specific file is specified then only those files matching that will be dumped
Valid Script Commands:
name <name of pak>
include <wild card name>
exclude <wild card name>
includerecursive <wild card name>
excluderecursive <wild card name>
"Script file is the pak name." Yay for Ritual.
*bangs head against wall*
AAARRRGGHHH!
#13086 posted by RickyT33 on 2007/11/09 10:40:50
I'm going to smash my fax machine in a minute!!!
Why do we even still have fax machines?!?!
And why do I have the shittiest fax machine ever created.
Noone Has A Fax Machine
#13087 posted by czg on 2007/11/09 11:02:07
You're the odd one out here.
Oblivion Is Retarded
#13088 posted by RickyT33 on 2007/11/09 12:47:09
Tarquin and Gerald (two Oblivion players) are walking down the road, when Tarquin turns to gerald and says:
"Gerald?"
- "Yes?"
"Gerald - if I can guess how many pigs you have in that sack on your back, can I have one of them?"
To which Gerald replies:
"Tarquin - If you can guess how many pigs I've got in this sack on my back, you can have the both of them!!"
So Tarquin says
"Three!!"
What The Fuck Is Going On Here
#13089 posted by czg on 2007/11/09 13:43:07
The Fax Is Broken
#13090 posted by bear on 2007/11/09 13:54:55
smashed into oblivion
Silly Czg
#13091 posted by Kinn on 2007/11/09 21:09:12
Oblivion owns and you know it.
I have internet back btw, I was only offline for a day.
Headthump, re: Bastion II - there will come a day when I will be free to pursue these sorts of things, able to realise these crawling visions of madness that were hinted at in my previous offerings - but today is not that day; Alas today, cynical of the industry, I am bound merely to create within the confines of commercial games development, although within that confine I am slowly mustering power and may one day erupt from my shackles and explode forth in a triumphant display of crimson-flecked glory.
Looking For
#13092 posted by golden_boy on 2007/11/09 22:18:59
the SinEd source code. It was released by Ritual, but all links on the net are broken.
The file name should be sin_tools_source.zip.
Anybody have it? (probably hopeless...)
AguirRe
#13093 posted by JPL on 2007/11/09 22:25:40
I have some questions for you, but your email seems to be broken :( I'll retry tomorrow....
#13094 posted by -_- on 2007/11/09 22:28:46
crimson-flecked glory
JPL
#13095 posted by aguirRe on 2007/11/09 23:53:36
I just sent you an alternative address that might work better.
AguirRe
#13096 posted by JPL on 2007/11/10 09:57:09
Thanks !... and you have email ;)
Nothing Yet
#13097 posted by aguirRe on 2007/11/10 13:26:20
Are you sure you sent to the address I sent you and not just replied to the email?
Oooops
#13098 posted by JPL on 2007/11/10 13:36:42
I effectively made this stupid mistake: I just resent it some secons ago :P
Sorry :D
1 New Map Review At My Site
As I've Said Before
#13100 posted by ijed on 2007/11/11 07:33:53
Your efforts are very much appreciated.
Keep up the good work.
Erm
#13101 posted by inertia on 2007/11/11 10:45:07
That review is fucking bollocks and furthermore Travail is at least a 16.51.
Seriously though, I think you really underrated these maps.
And
#13102 posted by inertia on 2007/11/11 10:47:20
Harsh Angled Edge 16/20
Bile Plant 17/20
Sealed City 19/20
Nightmare Tangents 16/20
The Final Drop 16/20
Overall Warp Spasm: 18/20
(16+17+19+16+16)/5 = 16.8
Wait
#13103 posted by Spirit on 2007/11/11 11:14:56
I thought we were over this "issue" like 50 posts ago?
Well Clearly Its Not An Average
#13104 posted by nitin on 2007/11/11 14:28:04
and theres points in discretion about overall cohesiveness and experience.
Wee
#13105 posted by Spirit on 2007/11/11 14:43:54
69 fresh map descriptions at Quaddicted. :)
http://www.quaddicted.com/?p=46
Thanks to all contributors!
UWF
#13106 posted by aguirRe on 2007/11/11 15:09:16
Did you forget neg!ke's qte2m5/6 or do you always skip secret maps?
In any case, the pack is 14 SP-maps + start map and 4 DM maps.
Anyway, thanks for the continued work!
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