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Inspiration & Reference
I just wanted to know if people had any links to good websites for either level design inspiration (photos, paintings, concept art, etc.) or just for architectural reference. We had a thread like this on the old qmap, but we know how much good that does us.
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Shots From The Top Of The Mountain Behind Look Even Awesomer IMHO 
 
Reservoir Riders 
NICE 
That's all I have to say about that. 
 
A big hole with slanted sides. Inspiring! :) 
A MoNster!!! 
<h1>Hacked 
<h1>Hacked By 
 
 
great links, thanks.

The spaceinvading.com architecture blog looks especially nice. Some sexy stuff there. 
Tron Much? 
Sweet Links Vamp1re 
unfortunately no floor plans. 
 
Nice 
Very very nice !! 
Tokyo View 
Too Much... 
... smog ;) 
I Still See 
Tron for some reason, i think its stuck in my head :S 
 
Speaking Of TRON... 
:D SWEET 
... 
 
Valve's Development Method 
http://www.gamasutra.com/features/19991210/birdwell_pfv.htm

(thanks HN)

Fortunately, the game had some things in it we liked. We set up a small group of people to take every silly idea, every cool trick, everything interesting that existed in any kind of working state somewhere in the game and put them into a single prototype level. When the level started to get fun, they added more variations of the fun things. If an idea wasn�t fun, they cut it. When they needed a software feature, they simplified it until it was something that could be written in a few days. They all worked together on this one small level for a month while the rest of us basically did nothing. When they were done, we all played it. It was great. It was Die Hard meets Evil Dead. It was the vision. It was going to be our game. It was huge and scary and going to take a lot of work, but after seeing it we weren�t going to be satisfied with anything less. All that we needed to do was to create about 100 more levels that were just as fun. No problem. 
Rather 
"RemakeQuake's Development Method" 
Yup 
 
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