 A General Misguide Rather
#13038 posted by negke on 2007/11/04 09:58:13
As many scores seem pretty arbitrary. Compare recent reviews with older ones.
Maybe it would be more helpful to seperate the two elements, so scores read like "architecture: 8/10", "gameplay: 6/10", giving reader a clearer idea how the final score was conceived.
 Hah
All of the above debate demonstrates precisely why reviews should not have scores. You guys are providing a very convincing argument against using a scoring system at all.
At the very least, we all should accept the plainly obvious truth - that review scores are perhaps useful as a vague guide (at best), they're always going to be arbitrary to some extent, and the only way to get the important info is to read the damn review!
Something to ponder though... is it a coincidence that neither of the top Quake review sites (Ramshackle and TEAMShambler) had a scoring system? Probably not. :)
 Congratulations With The 5 Years Underworldfan!
#13040 posted by Hrimfaxi on 2007/11/04 12:27:31
And thank you for the review to you and Tronyn.
 Maybe Not A Coincidence
#13041 posted by Vigil on 2007/11/04 12:33:46
But more likely because Shambler has never been good with numbers.
I think Frib sums it well.
and the only way to get the important info is to read the damn review!
Read the damn review!
 Now Wait A Minute...
#13042 posted by -_- on 2007/11/04 14:00:36
if the final score is combined from the 2 numbers than 18 is an excellent map. 9+9 for looks/play - nearly perfect(or 10+8?)
and 14 could be decent (7+7)...or maybe its 9+5? 6+8? 10+4? 4+10... uhm OK Im really lost
"General Misguide" indeed
PS: I love this score
Overall Vertical Map Pack: 15.5/20
(thats for 4 varied maps from DIFFERENT authors)
#13043 posted by Trinca on 2007/11/04 14:26:36
yeee congtz for 5 years underworldfan and thks for the reviews!
if my english were better i�m sure i whould help you out with reviews... but you guys now my English skills :)
poor...
 Werl
#13044 posted by ijed on 2007/11/04 16:40:32
I'd say everyone here is very grateful for the work you're doing, UWF + Tronyn. You're the only review site left, basicly.
As to the scores . . . do whatever the hell you want; it's your party. I was very happy to get an 18 for that pack I made, but in retrospect, to me at least, the number is distracting from the review.
 Also
#13045 posted by ijed on 2007/11/04 16:46:54
Just checking the updated site - with screenshots on the main page it's better, thanks :)
And happy anniversary!
#13046 posted by metlslime on 2007/11/04 21:35:34
Something to ponder though... is it a coincidence that neither of the top Quake review sites (Ramshackle and TEAMShambler) had a scoring system?
Well, of the original "top Quake review sites" (SPQ Level Heaven, Crash's Quake Pages, Talon's Strike) two of them had numeric scores and one didn't. (SPQ heaven just said "if it's on this site, it's worth downloading" kind of like shambler did.)
 Also...
#13047 posted by metlslime on 2007/11/04 21:37:08
isn't it weird that "newcomer" websites like UWF and func are now 5 years old, which means they have been around for half of the entire history of the quake community?
 Talon's Strike
#13048 posted by Vigil on 2007/11/04 22:14:08
Yes, but Talon's Strike gave every level over 90 points out of 100, with a two sentence review. It was barely an archive of maps.
I visited that site religiously.
 Also
#13049 posted by Vigil on 2007/11/04 22:14:32
Note that I can't remember the exact scoring system Talon used. Feel free to correct me.
 Vigil:
#13050 posted by metlslime on 2007/11/04 22:48:36
most maps recieved between 80 and 95, though I think it's partly because he didn't include any maps that really sucked. So it was still somewhat inflated (if he scored all maps in existence the range would probably be like 50-95.)
 Metl
A fine point, and well made! It would have been more appropriate to say that the sites I mentioned were my favourite sites, rather than arrogantly assuming that this automatically means they must be regarded as the best sites.
I guess everything has to be considered in context, but it is impossible to predict what might be coming up in the future. It's like map reviews - give something a 10 today, something better comes along tomorrow... and then everyone is complaining about the relative scoring of the maps. :D
Also, I just noticed that this post creation dialogue has a rather long undo queue... surprising, and very nice.
 Frib:
#13052 posted by metlslime on 2007/11/05 07:45:07
I actually agree that TEAMShambler was the best SPQ site during the time it operated. I'm actually just making the point that there was an earlier era where there were different sites in operation.
 D2SP: The City Of The Damned - Apocalypse
#13053 posted by negke on 2007/11/05 11:27:31
http://www.realm667.com/index.php?option=com_content&task=view&id=466
Dark GZDoom map with unusual gameplay by Tormentor667 (so it's probably nice but hard).
 Thank You Metl & Frib
#13054 posted by Shambler on 2007/11/05 19:26:37
Kind comments. Even if I agree with them ;).
Lack of scoring wasn't fundamental to TEAMShambler's success. Timing, dedication and dilligence were.
I think scoring is fine in theory but doesn't work in practise because firstly you're assigning something fixed to what are at least partially artistic creations and mutually incomparable let alone unscorable, and secondly the system breaks down after a while because the system relies on comparison but comparability changes over time.
Not that I have any real complaints with UWF using scores, if he thinks it helps.
 Personnaly
#13055 posted by JPL on 2007/11/05 19:53:34
I think UWF review comments are the thing to take care of: what's in the map is so far what is intersting to know isn't it ?
The scores highlight UWF personal feeling of the map, even if the scoring / ranking process has some rules to respect. At least it gives a comparison point between several maps...
 Where's The Music? (quake 2)
#13056 posted by nakasuhito on 2007/11/06 04:18:23
i bought the quake4 special edition since its at the same price as the normal version (why not have the normal cheaper? gah?).
anyway, playing quake2 w/ expansions and because they all came on a dvd, there is nom usic! and its pretty boring without it! i have the quake2 cd from when it came out, but man, is there a place where i can download the tracks for both expansion packs?
btw, the reckoning is pretty cool so far :)
 Dunno Where It Is
#13057 posted by RickyT33 on 2007/11/06 10:41:01
Quake music would be nice too! I downloaded my copy of Quake straight from ID's website and that came with no music!! Shame cause the original quake music rocked!!! I could burn a disk if I could download the tracks ;)
 Quake1 Music Is Everywhere...
#13058 posted by nakasuhito on 2007/11/06 10:51:57
at least, i remember seeing torrents with the mp3s whenever i looked for some live nin songs :)
so if you know how to get songs that way (who doesnt?), then it wouldn't be so hard to find somebody that has them.
#13059 posted by Spirit on 2007/11/06 11:16:03
 Be-ee-ay-ootifull!
#13060 posted by RickyT33 on 2007/11/06 12:15:45
 What About...
#13061 posted by nakasuhito on 2007/11/06 12:47:14
...the ones for the quake2 expansion packs? i dont think i like those links :(
 Interesting...
#13062 posted by distrans on 2007/11/07 04:16:22
...so I saw this SP release called 'badpak' at quaddicted and thought I'd check it out. The rating was 'excellent' for an unfinished map series with some only partially complete resources. "How odd", I mused.
Intrigued, I downloaded it and for sure, if you can suspend dislike for the partially complete heavy/flying/sng/enforcer, this really is an excellent piece of work. Some minor annoyance at things like lightning models not lining up with the guns end fades rapidly in the face of great brushwork and immersive combat.
No "bad" pak this one :)
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