Firsties
#1 posted by
xen on 2003/11/08 21:51:20
<xen-> moz1 - looked cool
<xen-> moz2 - was ok, gameplay a bit spammy though, got too much packet overflow
<xen-> scampie - those ogres at the front kept owning me.. at the end just managed to get the vores & shamblers in a big infight for several minutes & then got bored & noclipped to exit. looked nice!
<xen-> hrim - great atmosphere.. gameplay a bit ott though.. godmoded it halfway through
<xen-> pulsar - awesome, nice architecture, nice atmosphere, varying areas, cool gameplay, some original ideas
<xen-> lev - short, simple, quad massacre but fun anyway
<xen-> rpg - impressive architecture, nice overall idea.. ending was cool
<xen-> czg - fucking awesome.. really reminded me of e2m2 & prodigy3.. bit too many monsters in start area but other than that, awesome gameplay & atmosphere... looked great
Question: (copied From That Other Thread)
#2 posted by
metlslime on 2003/11/08 22:00:01
Wasn't this session supposed to take place on Sunday? Then scampie said he'd host a Saturday "pre-session" for people that couldn't make Sunday's. But... yeah. How can you put Sunday's maps in the pack if you release it before they're built?
Well..
#3 posted by
xen on 2003/11/08 22:14:13
It's probably only Starbuck that was set on doing a speedmap tomorrow.. and he'll most likely be too hungover to map with him celebrating his 19th n all tonight.. so no loss! :-)
Yeah
#4 posted by
- on 2003/11/08 22:34:21
after discussing with him, he decided to just spend sunday partying rather than mapping.
Okay Then...
#5 posted by
metlslime on 2003/11/08 22:47:09
guess i'm not making a sm56 map!
Well You Could...
#6 posted by
xen on 2003/11/08 22:51:30
...and email it to scampie for inclusion in the next pack.
Xen:
#7 posted by
metlslime on 2003/11/09 00:01:32
well it doesn't exist yet; I would have made it during the sunday session. No big deal; i'll probably make it to the next one.
Hmm
#8 posted by
Vondur on 2003/11/09 05:54:07
good map sketches...
but again, it's a pity to see that the good maps die in such a silly pack...
yes, i still hate speedmapping...
^^^ What Vondur Said...
#9 posted by
Shambler on 2003/11/09 08:09:18
...Very good by speedmapping standards but it is bemusing why you don't apply such skillz to a normal map. I mean, hell, if you can do stuff like that in 100 minutes, what could you do in, say, a week, doing just an hour or two each night??
Nice to see Moz progressing =).
Can We Get A Rolleyes Smiley?
#10 posted by
- on 2003/11/09 09:39:46
It'd be the best response to Mr. and Mrs. "We don't speedmap, but we'll call the packs stupid anyway because we have too many cocks in our anuses' above.
How About
#11 posted by
Kell on 2003/11/09 09:41:34
a 'cocks and anuses' smiley? it would be graphically tricky in so few pixels, but it would be worth it I'm sure.
Highly Enjoyable
#12 posted by
aguirRe on 2003/11/09 10:15:44
maps in this pak, CZG's and Hrimfaxis being the best. Oldskool feeling except for the odd hoard battles.
Seems like the SM paks are picking up pace ...
Agreed
#13 posted by
- on 2003/11/09 11:31:51
Czg's, Hrim's, Pulsar's, RPG's, and Xenon's were all excellant! Levithan's was good for a bit of mindless combat too, always fun to battle with a quad. I also found Moz's second map to be a great horde battle map, just kinda odd that he included grunts and enforcers...