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Please Add Me To The Func_group On Steam 
 
gosh you're so smart HT, so smart you don't even have to bother with a rebuttal, right?
I'm afraid it's not really obvious enough for me though, crushingly thick as I am.

You're still deliberately ignoring the perfectly valid and comprehensible point I was making: star wars starfighters don't move in a way that would be possible in space, they fly like aeroplanes. Everyone gets that.
I don't know what your problem is. 
 
"Blackteria" 
would be a great name for a black exploitation sci-fi thriller. Think "Shaft" meets "The Andromeda Strain" 
Or Maybe "Blacteria" ... 
 
Oh Metlslime 
you cut-up 
Totaly Disagree 
obviously,

http://upload.wikimedia.org/wikipedia/en/thumb/9/94/Xwing_vs_tie_fighter_cover.jpg/255px-Xwing_vs_tie_fighter_cover.jpg

the tie-fighter and X-Wing were not designed aerodynamics in mind. Look at those flimsy wings. The combat is realistic in terms of space movement, what you and Starbuck are seeing are distorted interpretations created by your earthling centric minds because you want to relive the glory of aces on high. That is not what happening in Star Wars at all. 
Headthump 
in space, when you fly forward, you can turn and point your nose to where you are coming from and still keep going where you were going... Like spacecraft and satellites do.
http://www.youtube.com/watch?v=r8BbrXT97SE

But X-wings don't do that. They fly swoops like WW2 airplanes.

That's what the whole fuss is about. 
Dude 
The combat is realistic in terms of space movement

http://en.wikipedia.org/wiki/Isaac_Newton 
I'm Having Bets Each Way 
as to which thread breaks out into a flame war first:) 
So... 
...there I am struggling with the existence of God and the Problem of Evil and Cacodaemony rears its ugly head.

DooM is everywhere ;) 
starwars 'physics'. i hate that like every space flying game has them. :\

btw, kell, did you actually design the Shirow ship on your site? it's not really clear if all 3 ships there are from movies (as the sulaco is).
if you did design it, nice one. it's a sweet silhouette. :)

i loved the look of the aliens sulaco ship when i first saw it. it struck a chord that i never found in other mainstream scifi. i like the more 'utilitarian' approach to ship design. i wish we could see that in games more often. 
Sure, 
The combat is realistic in terms of space movement

http://en.wikipedia.org/wiki/Isaac...


take the easy side of a argument. 
 
starwars 'physics'. i hate that like every space flying game has them. :\

As I recall, Frontier, the sequel to Elite, had very realistic physics. At least, it allowed for the facing-reverse that bambuz described.

btw, kell, did you actually design the Shirow ship on your site? it's not really clear if all 3 ships there are from movies (as the sulaco is).
if you did design it, nice one. it's a sweet silhouette. :)


Yes I did. I designed the Ohio as well, extrapolated from a very small and simple detail in one of the diagrams in the afformentioned Aliens Technical Manual.

i loved the look of the aliens sulaco ship when i first saw it. it struck a chord that i never found in other mainstream scifi.

As I say on my page, I believe it's the most influential ship design because it manages to strike such an effective balance between 'realism' and 'believability'. It just feels right somehow. 
Oh 
and Bambuz/Lunaran,
what part of the word 'earthling' made you think that post was serious? 
Jesus Christ You People Exhaust Me Sometimes 
 
It Was The 'thl', Right? 
yeah, I thought those letters had more gravitas than the others. 
2 New Map Reviews At The Site 
Warp Spasm (by ijed)
Vertical Map Pack (by trinca/lurker/rudl/spirit)

http://underworld.planetquake.gamespy.com/index.html 
Cheers Underworldfan 
 
And Tronyn, 
Of course. 
 
nice reviews ;) thks 
Yea 
main thanks to tronyn for those excellent reviews. now onto Travail and a few others ;) 
Underworldfan 
Err, I just read the Five Rivers Land review, and I'm confused you didn't mentioned two things:
- the maps are supposed to be a "down-make" of Doom3 Hell level...
- my effort of environment new sounds

Well, not so important in fact, just missing some precision... anyway nevermind... 
 
bigger=better 
Surreal Japanese Comic... 
probably someone like bal or czg would like it:

http://samehat.blogspot.com/2007/06/abstraction-by-shintaro-kago_26.html 
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