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Map Jam 1 - "Honey" Theme Pack Released
Map Jamming is about creating maps of any size or detail level over a two week period using a certain theme and texture set. Check the readme file below for further details of what the Jam is about. Any questions or comments, please post to this thread only.

Deadline - 29th June 2014
Theme - Honey inspired map with plenty of platform / train setups Guidelines for Map JamTexture WAD files

UPDATE July 7th: Pack is released!

FINAL Honey Jam Map Pack - Download, Readme, Screenshots, 12 Authors - Arrrcee, digs, doomer, ericw, fifth, ionous/mfx, mechtech, otp, rickyt23, scampie, skacky, sock
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It wouldn't have anything to do with you being 18 years younger when Quake came out and having never seen anything like it previously, would it? :) You always remember your first... 
 
I Demand A Screenshot From Sock

I have nothing to show, I still not found any time to create a map yet, hopefully I will have some time this weekend before the deadline. From what I have seen so far, this is going to be an awesome map pack to play/explore. 
Willem 
Yes we get it, you don't like Quake the way we do. 
 
I love Quake and that actually offends me a little. That surprised me.

But I get it. Either love Quake unquestionably or keep quiet. 
Move On 
@OTP, Willem, please keep this thread about the map jam and the fun of creating honey styled maps. 
 
sock

If you're going to thread cop us, at least start with Barnak. He started it! 
Heh - I Hope You Do Find A Little Time Sock 
I've spent a few hours on mine, but I've got home from work feeling pretty burned out the last couple of days, and haven't been so motivated.

My point being 'please make a map, even if just a small one, my map wont be huge and I'm sure even a small Sock map will be awesome/pak winner ;)'


And yeah, Willem GET OUT! How dare you not like Quake as much as OTP :P Also make a map (if you haven't) please :P :P :P 
I Submitted My Map 
Final stats:

Brushes: 10787
Entities: 2810

Monster count:
Easy - 106
Normal - 146
Hard/Nightmare - 151

Sheesh, that was a cool experience. Should last 15-20 minutes I'd say. Speedrunners can have some fun as well, I managed to complete it in 2 minutes on skill 1. 
I Think We Should Leave Sock Alone Now. 
 
I Think We Should Leave Sock Alone Now. 
 
#111 
Make that 2:15 on skill 3. 
A Bit Rough Brushvork From Me 
 
@RickyT23, yeah I can understand that, but remember your map does not need to be some epic monster hunt!

@DOOMer, wow nice shadows! :) Remember to add some hotness to the lights around the light textures. Look at the honey map source, it has some lovely light setups.

@skacky, bah! I have no intentions of running like a manic through your map. I am going to take my time and explore! :D 
Another Editor Shot 
http://s296.photobucket.com/user/voiceofthenephilim/media/jam1_ionous_WIP2_zps2f6507bf.jpg.html?sort=3&o=0

Lighting needs to be completely overhauled, entities fixed, multiple leaks stamped out, monsters and items needs to be added...but at least the architecture is done. 
Damn 
Tough to tell but that looks very clean and interesting on my iPhone.
It's pretty cool to have a fairly close concrete date to look forward to in expectation of such rad looking maps 
 
Looking great ionous, same with DOOMer. 
Deadline Is Tomorrow. 
 
Deadline Is Monday Morning. 
Learning Comprehension 101. 
Did You Mean Reading Comprehension? 
Because Deadline - 29th June 2014... 
Yeah. 
Maybe read post #50 with some comprehension. 
Jesus 
You are so aggressively sassy in this thread OTP. 
 
Sock that sneaky lizard! 
Drew 
Likely in order to hide the fact he isn't going to finish his jam map! 
Go Map Drew 
 
I Have 2 Kids Under 2 Now, Sassmaster 
So I'm gonna go nap instead. 
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