#126 posted by
necros on 2014/03/08 01:09:18
i loved HL. It was the first shooter than really made you feel like you were going somewhere. You progress through distinct areas with a somewhat vague storyline keeping you company. It was very cool and one of the few things I wish Quake had done.
#127 posted by scar3crow on 2014/03/08 20:06:32
I got that experience from Duke3d, Blood, and Unreal. But the settings were more interesting with better level design. By the time HL came along, other than the tentacle, it was more of the same but dryer and particularly linear.