This map is about as big and detailed as I could possibly ever make a map without breaking engine limits. Its also proof that you can go slightly over the limit for marksurfaces and it wont crash your engine!
Quoth 2 point triggers have played a large part in making this possible.
Im sorry its not a non-base map, but hopefully you'll enjoy it, and I pledge to make a non-base map someday, after new projects are done.
Thanks Willem for your filehost at Quaketastic.com and testing slightly... (I think I forgot to put you in the readme... 00ps!)
Big thanks for those who helped, there are some great people out there who are very passionate about their art.