John Carmack Interview: Talks About Doom 4, Sequels To Quake 3 Arena
http://www.gameinformer.com/News/Story/200708/N07.0803.1731.12214.htm?Page=3
This is just the third page, but it's the one where he talks about the future games that aren't Rage. I don't know if Quake Zero is old news but it sounds cool.
The plan is to make a free version of Quake 3 Arena where most of the menus and everything happens on a webpage, with new downloadable content I think. And he says later they want to make an id tech 5 version, which excites me for some reason.
We have a kernel team and we�ve seeded it with people from our main team and moved them over, and the plan is right now to do a bridge project that we�re calling Quake Zero. This is experimental and this is one of my pet ideas. We�re taking the Quake Arena code base data sets and repackaging it for incremental web downloads and make it a free game and we�re going to try a sponsored advertising supported free version of the game. I want to try this. Where the website is the hub for everything, most of the menus are gutted out of the game. The game is something that launches instantly. You set up everything on the web page, all of your community stuff there. You get sponsors and advertisers on there to see if we can support this. We have a unique opportunity for this because we own all the stuff on there � it�s still a good game. We can do this with the kernel of the first six developers on here.
The goal is here to make � after Quake Zero � then we�ll probably take all of the lessons we learn from that interaction and make an id Tech 5 Quake Arena sequel with all the bells and whistles. All of the modern stuff on there. That kind of boot strapping process will be the best path. I expect we�ll wind up with 40 something employees. We�re still tiny as far as the big studios go. I want to keep us under fifty.