i will be creating some brush assets and grouping them in one file
maybe i will do a curve tutorial. like this:
http://www.quaketerminus.com/hosted/happymaps/curv_tut.htm
but for trenchbroom, and adding some info, like the angles (0� ; 26,56� ; 63,43� ; 90�), how to build doorways in those arches
i will test if there can be doors in those angles without issues, and with 45� angles.
i will try to do this at least 1 hour each day
alongside i will continue to work in my qump map, but i will focus on assets and trying bad and good brushwork, seeing how monster interact, checking map sources. i also have to check the test maps for arcane dimensions, i never played them or checked the sources.
we can exchange newbie stuff
but not for now, i don't want to post and share garbage